Colorful iGame GeForce RTX 3080 Neptune OC 10G-V
vs
PowerColor Radeon RX 6800 Fighter


GPU comparison with benchmarks

In the gpu comparison between the Colorful iGame GeForce RTX 3080 Neptune OC 10G-V and the PowerColor Radeon RX 6800 Fighter, we compare both the technical data and the benchmark results of the two graphics cards.

GPU

The Colorful iGame GeForce RTX 3080 Neptune OC 10G-V is based on the NVIDIA GeForce RTX 3080 and has 8704 texture shaders and 68 execution units.

PowerColor Radeon RX 6800 Fighter is based on AMD Radeon RX 6800, which has 3840 shaders and 60 execution units.
Colorful iGame GeForce RTX 3080 Neptune OC 10G-V GPU PowerColor Radeon RX 6800 Fighter
NVIDIA GeForce RTX 3080 Based on AMD Radeon RX 6800
GA102-200-K1-A1 GPU Chip Navi 21
Ampere Architecture RDNA 2
68 Streaming Multiprocessors 60
8704 Shader 3840
96 Render Output Units 96
272 Texture Units 240
68 Raytracing Cores 60

Memory

The Colorful iGame GeForce RTX 3080 Neptune OC 10G-V has 10 GB of graphics memory of the type GDDR6X and achieves a memory bandwidth of 760 GB/s.

The PowerColor Radeon RX 6800 Fighter can access 16 GB GDDR6 graphics memory and thus achieves a memory bandwidth of 512 GB/s.

10 GB Memory Size 16 GB
GDDR6X Memory Type GDDR6
1.188 GHz Memory Clock 2.000 GHz
19.0 Gbps Memory Speed 16.0 Gbps
760 GB/s Memory bandwidth 512 GB/s
320 bit Memory Interface 256 bit

Clock Speeds

The Colorful iGame GeForce RTX 3080 Neptune OC 10G-V clocks in the base with up to 1.440 GHz. The base frequency of the PowerColor Radeon RX 6800 Fighter is 1.775 GHz.

1.440 GHz Base Clock 1.775 GHz
1.785 GHz Boost Clock 2.155 GHz
Avg (Game) Clock 1.93 GHz
Yes Overclocking Yes

Thermal Design

The TDP (Thermal Design Power) of the Colorful iGame GeForce RTX 3080 Neptune OC 10G-V is 370 W. The graphics card is supplied with energy via the 3 x 8-Pin connector.

The PowerColor Radeon RX 6800 Fighter has a TDP of 250 W and is supplied with the required energy via 2 x 8-Pin PCIe power connectors.

370 W TDP 250 W
-- TDP (up) 285 W
93 °C Tjunction max 100 °C
3 x 8-Pin PCIe-Power 2 x 8-Pin

Cooler & Fans

The Colorful iGame GeForce RTX 3080 Neptune OC 10G-V has a total of 2 Axial fans.

The PowerColor Radeon RX 6800 Fighter has 3 Axial fans to cool the GPU and memory.

Axial Fan-Type Axial
2 Fan 1 3 x 90 mm
-- Fan 2 --
AIO water cooling Cooler-Type Air cooling
0 dB Noise (Idle) 0 dB
-- Noise (Load) 35 dB

Connectivity

In the connectivity category, we recorded the number of ports on a graphics card. A total of 4 screens can be connected to the Colorful iGame GeForce RTX 3080 Neptune OC 10G-V.

The PowerColor Radeon RX 6800 Fighter supports a maximum of 4 screens.

4 Max. Displays 4
2.3 HDCP-Version 2.3
1x HDMI v2.1 HDMI Ports 1x HDMI v2.1
3x DP v1.4a DP Ports 3x DP v1.4a
-- DVI Ports --
-- VGA Ports --
-- USB-C Ports --

Featureset

The Colorful iGame GeForce RTX 3080 Neptune OC 10G-V supports a maximum resolution of 7680x4320 pixels.

The maximum resolution of the PowerColor Radeon RX 6800 Fighter is 7680x4320 pixels.

7680x4320 Max. resolution 7680x4320
12_2 (Ultimate) DirectX 12_2 (Ultimate)
Yes Raytracing Yes
Yes DLSS / FSR Yes
iGame Energy Core LED Addressable LED

Supported Video Codecs

The support and acceleration of certain video codecs directly in the graphics card reduces the load when playing or creating videos.

Decode / Encode h264 Decode / Encode
Decode / Encode h265 / HEVC Decode / Encode
Decode AV1 Decode
Decode VP8 Decode / Encode
Decode VP9 Decode / Encode

Dimensions

The Colorful iGame GeForce RTX 3080 Neptune OC 10G-V is 295 mm long, 150 mm high and 42 mm wide.

The PowerColor Radeon RX 6800 Fighter is 300 mm long, 120 mm high and 50 mm wide.

295 mm Length 300 mm
150 mm Height 120 mm
42 mm Width 50 mm
2 PCIe-Slots Width (Slots) 3 PCIe-Slots
-- Weight --
PCIe 4.0 x 16 GPU Interface PCIe 4.0 x 16

Additional data

The Colorful iGame GeForce RTX 3080 Neptune OC 10G-V was released in Q3/2020 at a price of 699 $ (Reference).

The PowerColor Radeon RX 6800 Fighter was introduced in Q4/2020 at a price of 649 $.

-- Part-no AXRX 6800 16GBD6-3DH/OC
Q3/2020 Release date Q4/2020
699 $ (Reference) Launch Price 649 $
8 nm Structure size 7 nm
data sheet Documents data sheet

Rate these graphics cards now

Here you can rate the Colorful iGame GeForce RTX 3080 Neptune OC 10G-V to help other visitors make their purchasing decisions. The average rating is 0 stars (0 ratings). Rate now:
Here you can rate the PowerColor Radeon RX 6800 Fighter to help other visitors make their purchasing decisions. The average rating is 0 stars (0 ratings). Rate now:

Benchmark results

3DMark Benchmark (DirectX, Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

Time Spy Extreme Graphics score

Port Royal (Raytracing)

Speed Way Graphics Score (Raytracing)

Cyberpunk 2077

Cyberpunk 2077 was developed by CD Projekt Red and is based on the development studio's own REDengine 4. Ray tracing is switched off in our benchmarks.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

The Last of Us Part 1

The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Battlefield 5

Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Geekbench 6 (OpenCL, Vulkan, Metal)

Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.

Geekbench 6 - OpenCL

Geekbench 6 - Vulkan

Geekbench 6 - Metal

FP32 Performance (Single-precision TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.

FP32 (TFLOPS)

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