Gainward GeForce GTX 1650 Pegasus OC (DVI)
vs
Colorful iGame GeForce RTX 3080 Neptune OC 10G-V


GPU comparison with benchmarks

The Gainward GeForce GTX 1650 Pegasus OC (DVI) is based on the NVIDIA GeForce GTX 1650 (GDDR5) (Turing) and has 4 GB GDDR5 graphics memory with a bandwidth of 128 GB/s.

The Colorful iGame GeForce RTX 3080 Neptune OC 10G-V is based on the NVIDIA GeForce RTX 3080 (Ampere) and has 10 GB GDDR6X graphics memory with a bandwidth of 760 GB/s.

GPU

The Gainward GeForce GTX 1650 Pegasus OC (DVI) has the TU117-300-A1 graphics chip installed, which is based on the Turing architecture.

The Colorful iGame GeForce RTX 3080 Neptune OC 10G-V is based on the graphics chip GA102-200-K1-A1, which comes from the Ampere architecture.
Gainward GeForce GTX 1650 Pegasus OC (DVI) GPU Colorful iGame GeForce RTX 3080 Neptune OC 10G-V
NVIDIA GeForce GTX 1650 (GDDR5) Based on NVIDIA GeForce RTX 3080
TU117-300-A1 GPU Chip GA102-200-K1-A1
Turing Architecture Ampere
14 Streaming Multiprocessors 68
896 Shader 8704
32 Render Output Units 96
56 Texture Units 272
0 Raytracing Cores 68

Memory

The graphics memory of the Gainward GeForce GTX 1650 Pegasus OC (DVI) clocks at 2.000 GHz, which corresponds to a speed of 8.0 Gbps.

The graphics memory speed of the Colorful iGame GeForce RTX 3080 Neptune OC 10G-V is 19.0 Gbps and the clock speed is 1.188 GHz.

4 GB Memory Size 10 GB
GDDR5 Memory Type GDDR6X
2.000 GHz Memory Clock 1.188 GHz
8.0 Gbps Memory Speed 19.0 Gbps
128 GB/s Memory bandwidth 760 GB/s
128 bit Memory Interface 320 bit

Clock Speeds

The clock frequency of a graphics card determines the speed in connection with the graphics architecture.

1.485 GHz Base Clock 1.440 GHz
1.725 GHz Boost Clock 1.785 GHz
1.67 GHz Avg (Game) Clock
Yes Overclocking Yes

Thermal Design

The Gainward GeForce GTX 1650 Pegasus OC (DVI) is powered by 1 x 6-Pin connectors. The TDP (Thermal Design Power) of the graphics card is 75 W.

The Colorful iGame GeForce RTX 3080 Neptune OC 10G-V has 3 x 8-Pin PCIe power connectors that supply it with energy. The manufacturer specifies the TDP of the card as 370 W.

75 W TDP 370 W
-- TDP (up) --
92 °C Tjunction max 93 °C
1 x 6-Pin PCIe-Power 3 x 8-Pin

Cooler & Fans

The Gainward GeForce GTX 1650 Pegasus OC (DVI) is equipped with a total of 1 Axial main fans.

The Colorful iGame GeForce RTX 3080 Neptune OC 10G-V has 2 Axial main fans that cool the GPU and memory.

Axial Fan-Type Axial
1 x 70 mm Fan 1 2
-- Fan 2 --
Air cooling Cooler-Type AIO water cooling
dB Noise (Idle) 0 dB
-- Noise (Load) --

Connectivity

Up to 3 screens can be operated with the Gainward GeForce GTX 1650 Pegasus OC (DVI).

The Colorful iGame GeForce RTX 3080 Neptune OC 10G-V supports the operation of a maximum of 4 monitors.

3 Max. Displays 4
2.2 HDCP-Version 2.3
1x HDMI v2.0b HDMI Ports 1x HDMI v2.1
-- DP Ports 3x DP v1.4a
1 DVI Ports --
-- VGA Ports --
-- USB-C Ports --

Featureset

With the Gainward GeForce GTX 1650 Pegasus OC (DVI) it is possible to operate a screen with a maximum resolution of up to 7680x4320 pixels.

The maximum supported resolution of the Colorful iGame GeForce RTX 3080 Neptune OC 10G-V is 7680x4320 pixels.

7680x4320 Max. resolution 7680x4320
12_1 DirectX 12_2 (Ultimate)
No Raytracing Yes
Yes DLSS / FSR Yes
No LED lighting LED iGame Energy Core

Supported Video Codecs

The support and acceleration of certain video codecs can have a positive impact on the lower energy consumption and less waste heat from the graphics card.

Decode / Encode h264 Decode / Encode
Decode / Encode h265 / HEVC Decode / Encode
No AV1 Decode
Decode VP8 Decode
Decode VP9 Decode

Dimensions

The Gainward GeForce GTX 1650 Pegasus OC (DVI) is connected to the system via PCIe 3.0 x 16 lanes and requires 2 PCIe-Slots space in the housing.

The Colorful iGame GeForce RTX 3080 Neptune OC 10G-V needs the space of 2 PCIe-Slots in the case and has a PCIe 4.0 x 16 Lanes interface.

145 mm Length 295 mm
99 mm Height 150 mm
-- Width 42 mm
2 PCIe-Slots Width (Slots) 2 PCIe-Slots
-- Weight --
PCIe 3.0 x 16 GPU Interface PCIe 4.0 x 16

Additional data

The Gainward GeForce GTX 1650 Pegasus OC (DVI) has been manufactured with a structure width of 12 nanometers since Q2/2019.

The Colorful iGame GeForce RTX 3080 Neptune OC 10G-V came on the market in Q3/2020 and will have a structure width of 8 nanometers manufactured.

NE51650S06G1-1170F Part-no --
Q2/2019 Release date Q3/2020
149 $ (Reference) Launch Price 699 $ (Reference)
12 nm Structure size 8 nm
data sheet Documents data sheet

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Here you can rate the Gainward GeForce GTX 1650 Pegasus OC (DVI) to help other visitors make their purchasing decisions. The average rating is 0 stars (0 ratings). Rate now:
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Benchmark results

3DMark Benchmark (DirectX, Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

Time Spy Extreme Graphics score

Port Royal (Raytracing)

Speed Way Graphics Score (Raytracing)

Cyberpunk 2077

Cyberpunk 2077 was developed by CD Projekt Red and is based on the development studio's own REDengine 4. Ray tracing is switched off in our benchmarks.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

The Last of Us Part 1

The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Battlefield 5

Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Geekbench 6 (OpenCL, Vulkan, Metal)

Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.

Geekbench 6 - OpenCL

Geekbench 6 - Vulkan

FP32 Performance (Single-precision TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.

FP32 (TFLOPS)

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