GALAX GeForce RTX 3080 SG (1-Click OC) LHR
vs
GIGABYTE AORUS GeForce RTX 3080 Master 10G (Rev. 3.0) LHR


GPU comparison with benchmarks

In the gpu comparison between the GALAX GeForce RTX 3080 SG (1-Click OC) LHR and the GIGABYTE AORUS GeForce RTX 3080 Master 10G (Rev. 3.0) LHR, we compare both the technical data and the benchmark results of the two graphics cards.

GPU

The GALAX GeForce RTX 3080 SG (1-Click OC) LHR is based on the NVIDIA GeForce RTX 3080 LHR and has 8704 texture shaders and 68 execution units.

GIGABYTE AORUS GeForce RTX 3080 Master 10G (Rev. 3.0) LHR is based on NVIDIA GeForce RTX 3080 LHR, which has 8704 shaders and 68 execution units.
GALAX GeForce RTX 3080 SG (1-Click OC) LHR GPU GIGABYTE AORUS GeForce RTX 3080 Master 10G (Rev. 3.0) LHR
NVIDIA GeForce RTX 3080 LHR Based on NVIDIA GeForce RTX 3080 LHR
GA102-202-K1-A1 GPU Chip GA102-202-K1-A1
Ampere Architecture Ampere
68 Streaming Multiprocessors 68
8704 Shader 8704
96 Render Output Units 96
272 Texture Units 272
68 Raytracing Cores 68

Memory

The GALAX GeForce RTX 3080 SG (1-Click OC) LHR has 10 GB of graphics memory of the type GDDR6X and achieves a memory bandwidth of 760 GB/s.

The GIGABYTE AORUS GeForce RTX 3080 Master 10G (Rev. 3.0) LHR can access 10 GB GDDR6X graphics memory and thus achieves a memory bandwidth of 760 GB/s.

10 GB Memory Size 10 GB
GDDR6X Memory Type GDDR6X
1.188 GHz Memory Clock 1.188 GHz
19.0 Gbps Memory Speed 19.0 Gbps
760 GB/s Memory bandwidth 760 GB/s
320 bit Memory Interface 320 bit

Clock Speeds

The GALAX GeForce RTX 3080 SG (1-Click OC) LHR clocks in the base with up to 1.440 GHz. The base frequency of the GIGABYTE AORUS GeForce RTX 3080 Master 10G (Rev. 3.0) LHR is 1.440 GHz.

1.440 GHz Base Clock 1.440 GHz
1.725 GHzDeviation vs GPU group+ 1 % Boost Clock 1.845 GHzDeviation vs GPU group+ 8 %
1.71 GHz Avg (Game) Clock
Yes Overclocking Yes

Thermal Design

The TDP (Thermal Design Power) of the GALAX GeForce RTX 3080 SG (1-Click OC) LHR is 320 W. The graphics card is supplied with energy via the 2 x 8-Pin connector.

The GIGABYTE AORUS GeForce RTX 3080 Master 10G (Rev. 3.0) LHR has a TDP of 320 W and is supplied with the required energy via 3 x 8-Pin PCIe power connectors.

320 W TDP 320 W
370 W TDP (up) 370 W
93 °C Tjunction max 93 °C
2 x 8-Pin PCIe-Power 3 x 8-Pin

Cooler & Fans

The GALAX GeForce RTX 3080 SG (1-Click OC) LHR has a total of 3 Axial fans.

The GIGABYTE AORUS GeForce RTX 3080 Master 10G (Rev. 3.0) LHR has 3 Axial fans to cool the GPU and memory.

Axial Fan-Type Axial
3 x 92 mm Fan 1 2 x 115 mm
-- Fan 2 1 x 100 mm
Air cooling Cooler-Type Air cooling
0 dB Noise (Idle) 0 dB
-- Noise (Load) 44-45 dB

Connectivity

In the connectivity category, we recorded the number of ports on a graphics card. A total of 4 screens can be connected to the GALAX GeForce RTX 3080 SG (1-Click OC) LHR.

The GIGABYTE AORUS GeForce RTX 3080 Master 10G (Rev. 3.0) LHR supports a maximum of 4 screens.

4 Max. Displays 4
2.3 HDCP-Version 2.3
1x HDMI v2.1 HDMI Ports 3x HDMI v2.1
3x DP v1.4a DP Ports 3x DP v1.4a
-- DVI Ports --
-- VGA Ports --
-- USB-C Ports --

Featureset

The GALAX GeForce RTX 3080 SG (1-Click OC) LHR supports a maximum resolution of 7680x4320 pixels.

The maximum resolution of the GIGABYTE AORUS GeForce RTX 3080 Master 10G (Rev. 3.0) LHR is 7680x4320 pixels.

7680x4320 Max. resolution 7680x4320
12_2 (Ultimate) DirectX 12_2 (Ultimate)
Yes Raytracing Yes
Yes DLSS / FSR Yes
Addressable LED LED GIGABYTE RGB Fusion

Supported Video Codecs

The support and acceleration of certain video codecs directly in the graphics card reduces the load when playing or creating videos.

Decode / Encode h264 Decode / Encode
Decode / Encode h265 / HEVC Decode / Encode
Decode AV1 Decode
Decode VP8 Decode
Decode VP9 Decode

Dimensions

The GALAX GeForce RTX 3080 SG (1-Click OC) LHR is 329 mm long, 130 mm high and 61 mm wide.

The GIGABYTE AORUS GeForce RTX 3080 Master 10G (Rev. 3.0) LHR is 319 mm long, 140 mm high and 70 mm wide.

329 mm Length 319 mm
130 mm Height 140 mm
61 mm Width 70 mm
3 PCIe-Slots Width (Slots) 4 PCIe-Slots
-- Weight --
PCIe 4.0 x 16 GPU Interface PCIe 4.0 x 16

Additional data

The GALAX GeForce RTX 3080 SG (1-Click OC) LHR was released in Q2/2021 at a price of 699 $ (Reference).

The GIGABYTE AORUS GeForce RTX 3080 Master 10G (Rev. 3.0) LHR was introduced in Q2/2021 at a price of 799 $.

38NWM3MD99RG Part-no GV-N3080AORUS M-10GD
Q2/2021 Release date Q2/2021
699 $ (Reference) Launch Price 799 $
8 nm Structure size 8 nm
data sheet Documents data sheet

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Here you can rate the GIGABYTE AORUS GeForce RTX 3080 Master 10G (Rev. 3.0) LHR to help other visitors make their purchasing decisions. The average rating is 0 stars (0 ratings). Rate now:

Benchmark results

3DMark Benchmark (DirectX, Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

Time Spy Extreme Graphics score

Port Royal (Raytracing)

Speed Way Graphics Score (Raytracing)

Cyberpunk 2077

Cyberpunk 2077 was developed by CD Projekt Red and is based on the development studio's own REDengine 4. Ray tracing is switched off in our benchmarks.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

The Last of Us Part 1

The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Battlefield 5

Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Geekbench 6 (OpenCL, Vulkan, Metal)

Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.

Geekbench 6 - OpenCL

Geekbench 6 - Vulkan

FP32 Performance (Single-precision TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.

FP32 (TFLOPS)

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