GIGABYTE AORUS GeForce RTX 3060 Elite 12G (rev. 2.0) LHR
vs
ZOTAC Gaming GeForce RTX 3080 AMP Holo


GPU comparison with benchmarks

The GIGABYTE AORUS GeForce RTX 3060 Elite 12G (rev. 2.0) LHR is based on the NVIDIA GeForce RTX 3060 LHR (Ampere) and has 12 GB GDDR6 graphics memory with a bandwidth of 360 GB/s.

The ZOTAC Gaming GeForce RTX 3080 AMP Holo is based on the NVIDIA GeForce RTX 3080 (Ampere) and has 10 GB GDDR6X graphics memory with a bandwidth of 760 GB/s.

GPU

The GIGABYTE AORUS GeForce RTX 3060 Elite 12G (rev. 2.0) LHR has the GA106-302-A1 graphics chip installed, which is based on the Ampere architecture.

The ZOTAC Gaming GeForce RTX 3080 AMP Holo is based on the graphics chip GA102-200-K1-A1, which comes from the Ampere architecture.
GIGABYTE AORUS GeForce RTX 3060 Elite 12G (rev. 2.0) LHR GPU ZOTAC Gaming GeForce RTX 3080 AMP Holo
NVIDIA GeForce RTX 3060 LHR Based on NVIDIA GeForce RTX 3080
GA106-302-A1 GPU Chip GA102-200-K1-A1
Ampere Architecture Ampere
28 Streaming Multiprocessors 68
3584 Shader 8704
48 Render Output Units 96
112 Texture Units 272
28 Raytracing Cores 68

Memory

The graphics memory of the GIGABYTE AORUS GeForce RTX 3060 Elite 12G (rev. 2.0) LHR clocks at 1.875 GHz, which corresponds to a speed of 15.0 Gbps.

The graphics memory speed of the ZOTAC Gaming GeForce RTX 3080 AMP Holo is 19.0 Gbps and the clock speed is 1.188 GHz.

12 GB Memory Size 10 GB
GDDR6 Memory Type GDDR6X
1.875 GHz Memory Clock 1.188 GHz
15.0 Gbps Memory Speed 19.0 Gbps
360 GB/s Memory bandwidth 760 GB/s
192 bit Memory Interface 320 bit

Clock Speeds

The clock frequency of a graphics card determines the speed in connection with the graphics architecture.

1.320 GHz Base Clock 1.440 GHz
1.867 GHz Boost Clock 1.770 GHz
1.78 GHz Avg (Game) Clock
Yes Overclocking Yes

Thermal Design

The GIGABYTE AORUS GeForce RTX 3060 Elite 12G (rev. 2.0) LHR is powered by 1 x 6-Pin, 1 x 8-Pin connectors. The TDP (Thermal Design Power) of the graphics card is 170 W.

The ZOTAC Gaming GeForce RTX 3080 AMP Holo has 2 x 8-Pin PCIe power connectors that supply it with energy. The manufacturer specifies the TDP of the card as 340 W.

170 W TDP 340 W
180 W TDP (up) 374 W
93 °C Tjunction max 93 °C
1 x 6-Pin, 1 x 8-Pin PCIe-Power 2 x 8-Pin

Cooler & Fans

The GIGABYTE AORUS GeForce RTX 3060 Elite 12G (rev. 2.0) LHR is equipped with a total of 3 Axial main fans.

The ZOTAC Gaming GeForce RTX 3080 AMP Holo has 3 Axial main fans that cool the GPU and memory.

Axial Fan-Type Axial
3 x 80 mm Fan 1 3 x 90 mm
-- Fan 2 --
Air cooling Cooler-Type Air cooling
0 dB Noise (Idle) 0 dB
34 dB Noise (Load) 41-43 dB

Connectivity

Up to 4 screens can be operated with the GIGABYTE AORUS GeForce RTX 3060 Elite 12G (rev. 2.0) LHR.

The ZOTAC Gaming GeForce RTX 3080 AMP Holo supports the operation of a maximum of 4 monitors.

4 Max. Displays 4
2.3 HDCP-Version 2.3
2x HDMI v2.1 HDMI Ports 1x HDMI v2.1
2x DP v1.4a DP Ports 3x DP v1.4a
-- DVI Ports --
-- VGA Ports --
-- USB-C Ports --

Featureset

With the GIGABYTE AORUS GeForce RTX 3060 Elite 12G (rev. 2.0) LHR it is possible to operate a screen with a maximum resolution of up to 7680x4320 pixels.

The maximum supported resolution of the ZOTAC Gaming GeForce RTX 3080 AMP Holo is 7680x4320 pixels.

7680x4320 Max. resolution 7680x4320
12_2 (Ultimate) DirectX 12_2 (Ultimate)
Yes Raytracing Yes
Yes DLSS / FSR Yes
GIGABYTE RGB Fusion LED ZOTAC SPECTRA

Supported Video Codecs

The support and acceleration of certain video codecs can have a positive impact on the lower energy consumption and less waste heat from the graphics card.

Decode / Encode h264 Decode / Encode
Decode / Encode h265 / HEVC Decode / Encode
Decode AV1 Decode
Decode VP8 Decode
Decode VP9 Decode

Dimensions

The GIGABYTE AORUS GeForce RTX 3060 Elite 12G (rev. 2.0) LHR is connected to the system via PCIe 4.0 x 16 lanes and requires 3 PCIe-Slots space in the housing.

The ZOTAC Gaming GeForce RTX 3080 AMP Holo needs the space of 3 PCIe-Slots in the case and has a PCIe 4.0 x 16 Lanes interface.

296 mm Length 318 mm
117 mm Height 132 mm
56 mm Width 60 mm
3 PCIe-Slots Width (Slots) 3 PCIe-Slots
-- Weight --
PCIe 4.0 x 16 GPU Interface PCIe 4.0 x 16

Additional data

The GIGABYTE AORUS GeForce RTX 3060 Elite 12G (rev. 2.0) LHR has been manufactured with a structure width of 8 nanometers since Q2/2021.

The ZOTAC Gaming GeForce RTX 3080 AMP Holo came on the market in Q4/2020 and will have a structure width of 8 nanometers manufactured.

GV-N3060AORUS E-12GD Part-no ZT-A30800F-10P
Q2/2021 Release date Q4/2020
459 $ Launch Price 779 $
8 nm Structure size 8 nm
data sheet Documents data sheet

Rate these graphics cards now

Here you can rate the GIGABYTE AORUS GeForce RTX 3060 Elite 12G (rev. 2.0) LHR to help other visitors make their purchasing decisions. The average rating is 0 stars (0 ratings). Rate now:
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Benchmark results

3DMark Benchmark (DirectX, Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

Time Spy Extreme Graphics score

Port Royal (Raytracing)

Speed Way Graphics Score (Raytracing)

Cyberpunk 2077

Cyberpunk 2077 was developed by CD Projekt Red and is based on the development studio's own REDengine 4. Ray tracing is switched off in our benchmarks.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

The Last of Us Part 1

The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Battlefield 5

Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Geekbench 6 (OpenCL, Vulkan, Metal)

Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.

Geekbench 6 - OpenCL

Geekbench 6 - Vulkan

FP32 Performance (Single-precision TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.

FP32 (TFLOPS)

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