GIGABYTE AORUS Radeon RX 6950 XT XTREME WATERFORCE WB 16G
vs
ZOTAC GAMING GeForce RTX 2080 Ti AMP


GPU comparison with benchmarks

The GIGABYTE AORUS Radeon RX 6950 XT XTREME WATERFORCE WB 16G has 5120 shader units and these clock a maximum of 2.57 GHz which results in an FP32 computing power of 26.10 TFLOPS.

The ZOTAC GAMING GeForce RTX 2080 Ti AMP has 4352 shader units and these clock at a maximum of 1.67 GHz and achieve an FP32 computing power of 14.49 TFLOPS.

GPU

The GIGABYTE AORUS Radeon RX 6950 XT XTREME WATERFORCE WB 16G is equipped with a graphics chip of the RDNA 2 architecture, which has 80 streaming multiprocessors.

The graphics card ZOTAC GAMING GeForce RTX 2080 Ti AMP is based on the Turing architecture and is equipped with 68 execution units.
GIGABYTE AORUS Radeon RX 6950 XT XTREME WATERFORCE WB 16G GPU ZOTAC GAMING GeForce RTX 2080 Ti AMP
AMD Radeon RX 6950 XT Based on NVIDIA GeForce RTX 2080 Ti
Navi 21 KXTX GPU Chip TU102
RDNA 2 Architecture Turing
80 Streaming Multiprocessors 68
5120 Shader 4352
128 Render Output Units 88
320 Texture Units 272
80 Raytracing Cores 68

Memory

The GIGABYTE AORUS Radeon RX 6950 XT XTREME WATERFORCE WB 16G is equipped with a 16 GB large GDDR6 graphics memory, which is equipped with 2.250 GHz clocks.

The ZOTAC GAMING GeForce RTX 2080 Ti AMP has a 11 GB large GDDR6 graphics memory and the memory clock is 1.750GHz.

16 GB Memory Size 11 GB
GDDR6 Memory Type GDDR6
2.250 GHz Memory Clock 1.750 GHz
18.0 Gbps Memory Speed 14.0 Gbps
576 GB/s Memory bandwidth 616 GB/s
256 bit Memory Interface 352 bit

Clock Speeds

The GIGABYTE AORUS Radeon RX 6950 XT XTREME WATERFORCE WB 16G has a turbo clock of 2.565 GHz. The turbo frequency of the ZOTAC GAMING GeForce RTX 2080 Ti AMP is 1.665 GHz.

1.925 GHz Base Clock 1.350 GHz
2.565 GHz Boost Clock 1.665 GHz
2.34 GHz Avg (Game) Clock 1.55 GHz
Yes Overclocking Yes

Thermal Design

The GIGABYTE AORUS Radeon RX 6950 XT XTREME WATERFORCE WB 16G has 3 x 8-Pin connectors through which it is supplied with power. The manufacturer specifies the maximum operating temperature of the graphics card as 100 °C.

The ZOTAC GAMING GeForce RTX 2080 Ti AMP is equipped with a 2 x 8-Pin PCIe power connector that supplies it with power. The maximum operating temperature of the card is 89 °C.

335 W TDP 260 W
-- TDP (up) --
100 °C Tjunction max 89 °C
3 x 8-Pin PCIe-Power 2 x 8-Pin

Cooler & Fans

The graphics processor and graphics memory of the GIGABYTE AORUS Radeon RX 6950 XT XTREME WATERFORCE WB 16G are cooled with a Water cooling.

The ZOTAC GAMING GeForce RTX 2080 Ti AMP is cooled by a Air cooling.

0 Fan-Type Axial
-- Fan 1 3 x 90 mm
-- Fan 2 --
Water cooling Cooler-Type Air cooling
0 dB Noise (Idle) 0 dB
0 dB Noise (Load) --

Connectivity

The GIGABYTE AORUS Radeon RX 6950 XT XTREME WATERFORCE WB 16G supports the downward compatible copy protection HDCP in version 2.3.

The ZOTAC GAMING GeForce RTX 2080 Ti AMP supports HDCP in version 2.2 and all previous versions.

4 Max. Displays 4
2.3 HDCP-Version 2.2
2x HDMI v2.1 HDMI Ports 1x HDMI v2.0b
2x DP v1.4a DP Ports 3x DP v1.4a
-- DVI Ports --
-- VGA Ports --
-- USB-C Ports 1

Featureset

The GIGABYTE AORUS Radeon RX 6950 XT XTREME WATERFORCE WB 16G supports the DirectX standard from Microsoft in version 12_2 (Ultimate).

The ZOTAC GAMING GeForce RTX 2080 Ti AMP supports Microsoft's DirectX version 12_2 (Ultimate).

7680x4320 Max. resolution 7680x4320
12_2 (Ultimate) DirectX 12_2 (Ultimate)
Yes Raytracing Yes
Yes DLSS / FSR Yes
GIGABYTE RGB Fusion LED No LED lighting

Supported Video Codecs

This area lists which video codecs can be decoded or encoded by the graphics cards in hardware. As a result, the power consumption can be reduced due to a lower processor load.

Decode / Encode h264 Decode / Encode
Decode / Encode h265 / HEVC Decode / Encode
Decode AV1 No
Decode / Encode VP8 Decode
Decode / Encode VP9 Decode

Dimensions

The GIGABYTE AORUS Radeon RX 6950 XT XTREME WATERFORCE WB 16G is 28 mm wide and therefore needs the space of 3 PCIe-Slots in the case.

The width of the ZOTAC GAMING GeForce RTX 2080 Ti AMP is 28 mm and thus requires the space of 3 PCIe-Slots in the PC case.

282 mm Length 308 mm
146 mm Height 113 mm
28 mm Width 57 mm
2 PCIe-Slots Width (Slots) 3 PCIe-Slots
-- Weight --
PCIe 4.0 x 16 GPU Interface PCIe 3.0 x 16

Additional data

Manufactured using the 7 nanometer process, GIGABYTE AORUS Radeon RX 6950 XT XTREME WATERFORCE WB 16G was released in Q2/2022.

The ZOTAC GAMING GeForce RTX 2080 Ti AMP published in Q3/2018 is manufactured with a structure width of 12 nanometers.

GV-R695XTAORUSX WB-16GD Part-no ZT-T20810D-10P
Q2/2022 Release date Q3/2018
1,099 $ (Reference) Launch Price 999 $ (Reference)
7 nm Structure size 12 nm
data sheet Documents data sheet

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Benchmark results

3DMark Benchmark (DirectX, Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

Time Spy Extreme Graphics score

Port Royal (Raytracing)

Speed Way Graphics Score (Raytracing)

Cyberpunk 2077

Cyberpunk 2077 was developed by CD Projekt Red and is based on the development studio's own REDengine 4. Ray tracing is switched off in our benchmarks.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

The Last of Us Part 1

The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Battlefield 5

Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Geekbench 6 (OpenCL, Vulkan, Metal)

Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.

Geekbench 6 - OpenCL

Geekbench 6 - Vulkan

Geekbench 6 - Metal

FP32 Performance (Single-precision TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.

FP32 (TFLOPS)

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