GIGABYTE GeForce RTX 2070 Windforce 2X 8G (rev. 3.0)
vs
INNO3D GeForce RTX 3080 iCHILL Frostbite


GPU comparison with benchmarks

The GIGABYTE GeForce RTX 2070 Windforce 2X 8G (rev. 3.0) has 2304 shader units and these clock a maximum of 1.62 GHz which results in an FP32 computing power of 7.46 TFLOPS.

The INNO3D GeForce RTX 3080 iCHILL Frostbite has 8704 shader units and these clock at a maximum of 1.77 GHz and achieve an FP32 computing power of 30.81 TFLOPS.

GPU

The GIGABYTE GeForce RTX 2070 Windforce 2X 8G (rev. 3.0) is equipped with a graphics chip of the Turing architecture, which has 36 streaming multiprocessors.

The graphics card INNO3D GeForce RTX 3080 iCHILL Frostbite is based on the Ampere architecture and is equipped with 68 execution units.
GIGABYTE GeForce RTX 2070 Windforce 2X 8G (rev. 3.0) GPU INNO3D GeForce RTX 3080 iCHILL Frostbite
NVIDIA GeForce RTX 2070 Based on NVIDIA GeForce RTX 3080
TU106 GPU Chip GA102-200-K1-A1
Turing Architecture Ampere
36 Streaming Multiprocessors 68
2304 Shader 8704
64 Render Output Units 96
144 Texture Units 272
36 Raytracing Cores 68

Memory

The GIGABYTE GeForce RTX 2070 Windforce 2X 8G (rev. 3.0) is equipped with a 8 GB large GDDR6 graphics memory, which is equipped with 1.750 GHz clocks.

The INNO3D GeForce RTX 3080 iCHILL Frostbite has a 10 GB large GDDR6X graphics memory and the memory clock is 1.188GHz.

8 GB Memory Size 10 GB
GDDR6 Memory Type GDDR6X
1.750 GHz Memory Clock 1.188 GHz
14.0 Gbps Memory Speed 19.0 Gbps
448 GB/s Memory bandwidth 760 GB/s
256 bit Memory Interface 320 bit

Clock Speeds

The GIGABYTE GeForce RTX 2070 Windforce 2X 8G (rev. 3.0) has a turbo clock of 1.620 GHz. The turbo frequency of the INNO3D GeForce RTX 3080 iCHILL Frostbite is 1.770 GHz.

1.410 GHz Base Clock 1.440 GHz
1.620 GHz Boost Clock 1.770 GHz
Avg (Game) Clock
Yes Overclocking Yes

Thermal Design

The GIGABYTE GeForce RTX 2070 Windforce 2X 8G (rev. 3.0) has 1 x 8-Pin connectors through which it is supplied with power. The manufacturer specifies the maximum operating temperature of the graphics card as 89 °C.

The INNO3D GeForce RTX 3080 iCHILL Frostbite is equipped with a 2 x 8-Pin PCIe power connector that supplies it with power. The maximum operating temperature of the card is 93 °C.

175 W TDP 340 W
-- TDP (up) 370 W
89 °C Tjunction max 93 °C
1 x 8-Pin PCIe-Power 2 x 8-Pin

Cooler & Fans

The graphics processor and graphics memory of the GIGABYTE GeForce RTX 2070 Windforce 2X 8G (rev. 3.0) are cooled with a Air cooling.

The INNO3D GeForce RTX 3080 iCHILL Frostbite is cooled by a Water cooling.

Axial Fan-Type --
2 x 100 mm Fan 1 --
-- Fan 2 --
Air cooling Cooler-Type Water cooling
0 dB Noise (Idle) 0 dB
-- Noise (Load) 0 dB

Connectivity

The GIGABYTE GeForce RTX 2070 Windforce 2X 8G (rev. 3.0) supports the downward compatible copy protection HDCP in version 2.2.

The INNO3D GeForce RTX 3080 iCHILL Frostbite supports HDCP in version 2.3 and all previous versions.

4 Max. Displays 4
2.2 HDCP-Version 2.3
1x HDMI v2.0b HDMI Ports 1x HDMI v2.1
3x DP v1.4a DP Ports 3x DP v1.4a
-- DVI Ports --
-- VGA Ports --
-- USB-C Ports --

Featureset

The GIGABYTE GeForce RTX 2070 Windforce 2X 8G (rev. 3.0) supports the DirectX standard from Microsoft in version 12_2 (Ultimate).

The INNO3D GeForce RTX 3080 iCHILL Frostbite supports Microsoft's DirectX version 12_2 (Ultimate).

7680x4320 Max. resolution 7680x4320
12_2 (Ultimate) DirectX 12_2 (Ultimate)
Yes Raytracing Yes
Yes DLSS / FSR Yes
No LED lighting LED ASUS Aura Sync, GIGABYTE RGB Fusion, MSI Mystic Light

Supported Video Codecs

This area lists which video codecs can be decoded or encoded by the graphics cards in hardware. As a result, the power consumption can be reduced due to a lower processor load.

Decode / Encode h264 Decode / Encode
Decode / Encode h265 / HEVC Decode / Encode
No AV1 Decode
Decode VP8 Decode
Decode VP9 Decode

Dimensions

The GIGABYTE GeForce RTX 2070 Windforce 2X 8G (rev. 3.0) is -- wide and therefore needs the space of 2 PCIe-Slots in the case.

The width of the INNO3D GeForce RTX 3080 iCHILL Frostbite is -- and thus requires the space of 2 PCIe-Slots in the PC case.

265 mm Length 226 mm
121 mm Height 135 mm
-- Width --
2 PCIe-Slots Width (Slots) 2 PCIe-Slots
-- Weight --
PCIe 3.0 x 16 GPU Interface PCIe 4.0 x 16

Additional data

Manufactured using the 12 nanometer process, GIGABYTE GeForce RTX 2070 Windforce 2X 8G (rev. 3.0) was released in Q4/2019.

The INNO3D GeForce RTX 3080 iCHILL Frostbite published in Q4/2020 is manufactured with a structure width of 8 nanometers.

GV-N2070WF2-8GD Part-no C3080-106XX-1880FB
Q4/2019 Release date Q4/2020
499 $ (Reference) Launch Price 869 $
12 nm Structure size 8 nm
data sheet Documents data sheet

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Benchmark results

3DMark Benchmark (DirectX, Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

Time Spy Extreme Graphics score

Port Royal (Raytracing)

Speed Way Graphics Score (Raytracing)

Cyberpunk 2077

Cyberpunk 2077 was developed by CD Projekt Red and is based on the development studio's own REDengine 4. Ray tracing is switched off in our benchmarks.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

The Last of Us Part 1

The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Battlefield 5

Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Geekbench 6 (OpenCL, Vulkan, Metal)

Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.

Geekbench 6 - OpenCL

Geekbench 6 - Vulkan

FP32 Performance (Single-precision TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.

FP32 (TFLOPS)

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