GIGABYTE GeForce RTX 3060 Eagle OC 12G (rev. 2.0) LHR
vs
ASUS Phoenix GeForce GTX 1650 SUPER


GPU comparison with benchmarks

In the gpu comparison between the GIGABYTE GeForce RTX 3060 Eagle OC 12G (rev. 2.0) LHR and the ASUS Phoenix GeForce GTX 1650 SUPER, we compare both the technical data and the benchmark results of the two graphics cards.

GPU

The GIGABYTE GeForce RTX 3060 Eagle OC 12G (rev. 2.0) LHR is based on the NVIDIA GeForce RTX 3060 LHR and has 3584 texture shaders and 28 execution units.

ASUS Phoenix GeForce GTX 1650 SUPER is based on NVIDIA GeForce GTX 1650 SUPER, which has 1280 shaders and 20 execution units.
GIGABYTE GeForce RTX 3060 Eagle OC 12G (rev. 2.0) LHR GPU ASUS Phoenix GeForce GTX 1650 SUPER
NVIDIA GeForce RTX 3060 LHR Based on NVIDIA GeForce GTX 1650 SUPER
GA106-302-A1 GPU Chip TU116-250-KA-A1
Ampere Architecture Turing
28 Streaming Multiprocessors 20
3584 Shader 1280
48 Render Output Units 32
112 Texture Units 80
28 Raytracing Cores 0

Memory

The GIGABYTE GeForce RTX 3060 Eagle OC 12G (rev. 2.0) LHR has 12 GB of graphics memory of the type GDDR6 and achieves a memory bandwidth of 360 GB/s.

The ASUS Phoenix GeForce GTX 1650 SUPER can access 4 GB GDDR6 graphics memory and thus achieves a memory bandwidth of 192 GB/s.

12 GB Memory Size 4 GB
GDDR6 Memory Type GDDR6
1.875 GHz Memory Clock 1.500 GHz
15.0 Gbps Memory Speed 12.0 Gbps
360 GB/s Memory bandwidth 192 GB/s
192 bit Memory Interface 128 bit

Clock Speeds

The GIGABYTE GeForce RTX 3060 Eagle OC 12G (rev. 2.0) LHR clocks in the base with up to 1.320 GHz. The base frequency of the ASUS Phoenix GeForce GTX 1650 SUPER is 1.530 GHz.

1.320 GHz Base Clock 1.530 GHz
1.807 GHz Boost Clock 1.755 GHz
1.78 GHz Avg (Game) Clock 1.73 GHz
Yes Overclocking Yes

Thermal Design

The TDP (Thermal Design Power) of the GIGABYTE GeForce RTX 3060 Eagle OC 12G (rev. 2.0) LHR is 170 W. The graphics card is supplied with energy via the 1 x 8-Pin connector.

The ASUS Phoenix GeForce GTX 1650 SUPER has a TDP of 100 W and is supplied with the required energy via 1 x 6-Pin PCIe power connectors.

170 W TDP 100 W
180 W TDP (up) --
93 °C Tjunction max 90 °C
1 x 8-Pin PCIe-Power 1 x 6-Pin

Cooler & Fans

The GIGABYTE GeForce RTX 3060 Eagle OC 12G (rev. 2.0) LHR has a total of 2 Axial fans.

The ASUS Phoenix GeForce GTX 1650 SUPER has 1 Axial fans to cool the GPU and memory.

Axial Fan-Type Axial
2 x 100 mm Fan 1 1 x 100 mm
-- Fan 2 --
Air cooling Cooler-Type Air cooling
0 dB Noise (Idle) dB
35 dB Noise (Load) --

Connectivity

In the connectivity category, we recorded the number of ports on a graphics card. A total of 4 screens can be connected to the GIGABYTE GeForce RTX 3060 Eagle OC 12G (rev. 2.0) LHR.

The ASUS Phoenix GeForce GTX 1650 SUPER supports a maximum of 3 screens.

4 Max. Displays 3
2.3 HDCP-Version 2.2
2x HDMI v2.1 HDMI Ports 1x HDMI v2.0b
2x DP v1.4a DP Ports 1x DP v1.4
-- DVI Ports 1
-- VGA Ports --
-- USB-C Ports --

Featureset

The GIGABYTE GeForce RTX 3060 Eagle OC 12G (rev. 2.0) LHR supports a maximum resolution of 7680x4320 pixels.

The maximum resolution of the ASUS Phoenix GeForce GTX 1650 SUPER is 7680x4320 pixels.

7680x4320 Max. resolution 7680x4320
12_2 (Ultimate) DirectX 12_1
Yes Raytracing No
Yes DLSS / FSR Yes
GIGABYTE RGB Fusion LED No LED lighting

Supported Video Codecs

The support and acceleration of certain video codecs directly in the graphics card reduces the load when playing or creating videos.

Decode / Encode h264 Decode / Encode
Decode / Encode h265 / HEVC Decode / Encode
Decode AV1 No
Decode VP8 Decode
Decode VP9 Decode

Dimensions

The GIGABYTE GeForce RTX 3060 Eagle OC 12G (rev. 2.0) LHR is 242 mm long, 124 mm high and 41 mm wide.

The ASUS Phoenix GeForce GTX 1650 SUPER is 174 mm long, 121 mm high and 39 mm wide.

242 mm Length 174 mm
124 mm Height 121 mm
41 mm Width 39 mm
2 PCIe-Slots Width (Slots) 2 PCIe-Slots
-- Weight --
PCIe 4.0 x 16 GPU Interface PCIe 3.0 x 16

Additional data

The GIGABYTE GeForce RTX 3060 Eagle OC 12G (rev. 2.0) LHR was released in Q2/2021 at a price of 439 $.

The ASUS Phoenix GeForce GTX 1650 SUPER was introduced in Q4/2019 at a price of 159 $ (Reference).

GV-N3060EAGLE OC-12GD Part-no PH-GTX1650S-4G
Q2/2021 Release date Q4/2019
439 $ Launch Price 159 $ (Reference)
8 nm Structure size 12 nm
data sheet Documents data sheet

Rate these graphics cards now

Here you can rate the GIGABYTE GeForce RTX 3060 Eagle OC 12G (rev. 2.0) LHR to help other visitors make their purchasing decisions. The average rating is 0 stars (0 ratings). Rate now:
Here you can rate the ASUS Phoenix GeForce GTX 1650 SUPER to help other visitors make their purchasing decisions. The average rating is 5.0 stars (1 ratings). Rate now:

Benchmark results

3DMark Benchmark (DirectX, Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

Time Spy Extreme Graphics score

Port Royal (Raytracing)

Speed Way Graphics Score (Raytracing)

Cyberpunk 2077

Cyberpunk 2077 was developed by CD Projekt Red and is based on the development studio's own REDengine 4. Ray tracing is switched off in our benchmarks.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

The Last of Us Part 1

The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Battlefield 5

Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Geekbench 6 (OpenCL, Vulkan, Metal)

Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.

Geekbench 6 - OpenCL

Geekbench 6 - Vulkan

FP32 Performance (Single-precision TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.

FP32 (TFLOPS)

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