GIGABYTE GeForce RTX 3080 Eagle OC 10G (rev. 2.0) LHR
vs
INNO3D GeForce RTX 3080 iCHILL X4


GPU comparison with benchmarks

The GIGABYTE GeForce RTX 3080 Eagle OC 10G (rev. 2.0) LHR is based on the NVIDIA GeForce RTX 3080 LHR (Ampere) and has 10 GB GDDR6X graphics memory with a bandwidth of 760 GB/s.

The INNO3D GeForce RTX 3080 iCHILL X4 is based on the NVIDIA GeForce RTX 3080 (Ampere) and has 10 GB GDDR6X graphics memory with a bandwidth of 760 GB/s.

GPU

The GIGABYTE GeForce RTX 3080 Eagle OC 10G (rev. 2.0) LHR has the GA102-202-K1-A1 graphics chip installed, which is based on the Ampere architecture.

The INNO3D GeForce RTX 3080 iCHILL X4 is based on the graphics chip GA102-200-K1-A1, which comes from the Ampere architecture.
GIGABYTE GeForce RTX 3080 Eagle OC 10G (rev. 2.0) LHR GPU INNO3D GeForce RTX 3080 iCHILL X4
NVIDIA GeForce RTX 3080 LHR Based on NVIDIA GeForce RTX 3080
GA102-202-K1-A1 GPU Chip GA102-200-K1-A1
Ampere Architecture Ampere
68 Streaming Multiprocessors 68
8704 Shader 8704
96 Render Output Units 96
272 Texture Units 272
68 Raytracing Cores 68

Memory

The graphics memory of the GIGABYTE GeForce RTX 3080 Eagle OC 10G (rev. 2.0) LHR clocks at 1.188 GHz, which corresponds to a speed of 19.0 Gbps.

The graphics memory speed of the INNO3D GeForce RTX 3080 iCHILL X4 is 19.0 Gbps and the clock speed is 1.188 GHz.

10 GB Memory Size 10 GB
GDDR6X Memory Type GDDR6X
1.188 GHz Memory Clock 1.188 GHz
19.0 Gbps Memory Speed 19.0 Gbps
760 GB/s Memory bandwidth 760 GB/s
320 bit Memory Interface 320 bit

Clock Speeds

The clock frequency of a graphics card determines the speed in connection with the graphics architecture.

1.440 GHz Base Clock 1.440 GHz
1.755 GHz Boost Clock 1.770 GHz
Avg (Game) Clock
Yes Overclocking Yes

Thermal Design

The GIGABYTE GeForce RTX 3080 Eagle OC 10G (rev. 2.0) LHR is powered by 2 x 8-Pin connectors. The TDP (Thermal Design Power) of the graphics card is 320 W.

The INNO3D GeForce RTX 3080 iCHILL X4 has 2 x 8-Pin PCIe power connectors that supply it with energy. The manufacturer specifies the TDP of the card as 340 W.

320 W TDP 340 W
370 W TDP (up) 370 W
93 °C Tjunction max 93 °C
2 x 8-Pin PCIe-Power 2 x 8-Pin

Cooler & Fans

The GIGABYTE GeForce RTX 3080 Eagle OC 10G (rev. 2.0) LHR is equipped with a total of 3 Axial main fans.

The INNO3D GeForce RTX 3080 iCHILL X4 has 3 Axial main fans that cool the GPU and memory.

Axial Fan-Type Axial
2 x 90 mm Fan 1 3 x 90 mm
1 x 80 mm Fan 2 --
Air cooling Cooler-Type Air cooling
0 dB Noise (Idle) 0 dB
42-45 dB Noise (Load) 42-45 dB

Connectivity

Up to 4 screens can be operated with the GIGABYTE GeForce RTX 3080 Eagle OC 10G (rev. 2.0) LHR.

The INNO3D GeForce RTX 3080 iCHILL X4 supports the operation of a maximum of 4 monitors.

4 Max. Displays 4
2.3 HDCP-Version 2.3
2x HDMI v2.1 HDMI Ports 1x HDMI v2.1
3x DP v1.4a DP Ports 3x DP v1.4a
-- DVI Ports --
-- VGA Ports --
-- USB-C Ports --

Featureset

With the GIGABYTE GeForce RTX 3080 Eagle OC 10G (rev. 2.0) LHR it is possible to operate a screen with a maximum resolution of up to 7680x4320 pixels.

The maximum supported resolution of the INNO3D GeForce RTX 3080 iCHILL X4 is 7680x4320 pixels.

7680x4320 Max. resolution 7680x4320
12_2 (Ultimate) DirectX 12_2 (Ultimate)
Yes Raytracing Yes
Yes DLSS / FSR Yes
GIGABYTE RGB Fusion LED ASUS Aura Sync, GIGABYTE RGB Fusion, MSI Mystic Light

Supported Video Codecs

The support and acceleration of certain video codecs can have a positive impact on the lower energy consumption and less waste heat from the graphics card.

Decode / Encode h264 Decode / Encode
Decode / Encode h265 / HEVC Decode / Encode
Decode AV1 Decode
Decode VP8 Decode
Decode VP9 Decode

Dimensions

The GIGABYTE GeForce RTX 3080 Eagle OC 10G (rev. 2.0) LHR is connected to the system via PCIe 4.0 x 16 lanes and requires 3 PCIe-Slots space in the housing.

The INNO3D GeForce RTX 3080 iCHILL X4 needs the space of 3 PCIe-Slots in the case and has a PCIe 4.0 x 16 Lanes interface.

320 mm Length 300 mm
128 mm Height 135 mm
56 mm Width --
3 PCIe-Slots Width (Slots) 3 PCIe-Slots
-- Weight --
PCIe 4.0 x 16 GPU Interface PCIe 4.0 x 16

Additional data

The GIGABYTE GeForce RTX 3080 Eagle OC 10G (rev. 2.0) LHR has been manufactured with a structure width of 8 nanometers since Q2/2021.

The INNO3D GeForce RTX 3080 iCHILL X4 came on the market in Q4/2020 and will have a structure width of 8 nanometers manufactured.

GV-N3080EAGLE OC-10GD Part-no C30804-106XX-1810VA36
Q2/2021 Release date Q4/2020
789 $ Launch Price 929 $
8 nm Structure size 8 nm
data sheet Documents data sheet

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Benchmark results

3DMark Benchmark (DirectX, Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

Time Spy Extreme Graphics score

Port Royal (Raytracing)

Speed Way Graphics Score (Raytracing)

Cyberpunk 2077

Cyberpunk 2077 was developed by CD Projekt Red and is based on the development studio's own REDengine 4. Ray tracing is switched off in our benchmarks.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

The Last of Us Part 1

The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Battlefield 5

Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Geekbench 6 (OpenCL, Vulkan, Metal)

Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.

Geekbench 6 - OpenCL

Geekbench 6 - Vulkan

FP32 Performance (Single-precision TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.

FP32 (TFLOPS)

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