INNO3D GeForce RTX 3060 Ti iCHILL X3 RED
vs
MSI Radeon RX 5500 XT Mech 4G OC


GPU comparison with benchmarks

The INNO3D GeForce RTX 3060 Ti iCHILL X3 RED has 4864 shader units and these clock a maximum of 1.73 GHz which results in an FP32 computing power of 16.78 TFLOPS.

The MSI Radeon RX 5500 XT Mech 4G OC has 1408 shader units and these clock at a maximum of 1.85 GHz and achieve an FP32 computing power of 5.20 TFLOPS.

GPU

The INNO3D GeForce RTX 3060 Ti iCHILL X3 RED is equipped with a graphics chip of the Ampere architecture, which has 38 streaming multiprocessors.

The graphics card MSI Radeon RX 5500 XT Mech 4G OC is based on the RDNA 1 architecture and is equipped with 22 execution units.
INNO3D GeForce RTX 3060 Ti iCHILL X3 RED GPU MSI Radeon RX 5500 XT Mech 4G OC
NVIDIA GeForce RTX 3060 Ti Based on AMD Radeon RX 5500 XT
GA104-200-A1 GPU Chip Navi 14 XTX
Ampere Architecture RDNA 1
38 Streaming Multiprocessors 22
4864 Shader 1408
80 Render Output Units 32
152 Texture Units 88
38 Raytracing Cores 0

Memory

The INNO3D GeForce RTX 3060 Ti iCHILL X3 RED is equipped with a 8 GB large GDDR6 graphics memory, which is equipped with 1.750 GHz clocks.

The MSI Radeon RX 5500 XT Mech 4G OC has a 4 GB large GDDR6 graphics memory and the memory clock is 1.750GHz.

8 GB Memory Size 4 GB
GDDR6 Memory Type GDDR6
1.750 GHz Memory Clock 1.750 GHz
14.0 Gbps Memory Speed 14.0 Gbps
448 GB/s Memory bandwidth 224 GB/s
256 bit Memory Interface 128 bit

Clock Speeds

The INNO3D GeForce RTX 3060 Ti iCHILL X3 RED has a turbo clock of 1.725 GHz. The turbo frequency of the MSI Radeon RX 5500 XT Mech 4G OC is 1.845 GHz.

1.410 GHz Base Clock 1.647 GHz
1.725 GHz Boost Clock 1.845 GHz
1.67 GHz Avg (Game) Clock 1.73 GHz
Yes Overclocking Yes

Thermal Design

The INNO3D GeForce RTX 3060 Ti iCHILL X3 RED has 1 x 8-Pin connectors through which it is supplied with power. The manufacturer specifies the maximum operating temperature of the graphics card as 93 °C.

The MSI Radeon RX 5500 XT Mech 4G OC is equipped with a 1 x 8-Pin PCIe power connector that supplies it with power. The maximum operating temperature of the card is 95 °C.

200 W TDP 130 W
220 W TDP (up) --
93 °C Tjunction max 95 °C
1 x 8-Pin PCIe-Power 1 x 8-Pin

Cooler & Fans

The graphics processor and graphics memory of the INNO3D GeForce RTX 3060 Ti iCHILL X3 RED are cooled with a Air cooling.

The MSI Radeon RX 5500 XT Mech 4G OC is cooled by a Air cooling.

Axial Fan-Type Axial
3 x 92 mm Fan 1 2 x 90 mm
-- Fan 2 --
Air cooling Cooler-Type Air cooling
0 dB Noise (Idle) 0 dB
35-37 dB Noise (Load) 39 dB

Connectivity

The INNO3D GeForce RTX 3060 Ti iCHILL X3 RED supports the downward compatible copy protection HDCP in version 2.3.

The MSI Radeon RX 5500 XT Mech 4G OC supports HDCP in version 2.3 and all previous versions.

4 Max. Displays 4
2.3 HDCP-Version 2.3
1x HDMI v2.1 HDMI Ports 1x HDMI v2.0b
3x DP v1.4a DP Ports 3x DP v1.4
-- DVI Ports --
-- VGA Ports --
-- USB-C Ports --

Featureset

The INNO3D GeForce RTX 3060 Ti iCHILL X3 RED supports the DirectX standard from Microsoft in version 12_2 (Ultimate).

The MSI Radeon RX 5500 XT Mech 4G OC supports Microsoft's DirectX version 12_1.

7680x4320 Max. resolution 7680x4320
12_2 (Ultimate) DirectX 12_1
Yes Raytracing No
Yes DLSS / FSR Yes
ASUS Aura Sync, GIGABYTE RGB Fusion, MSI Mystic Light LED No LED lighting

Supported Video Codecs

This area lists which video codecs can be decoded or encoded by the graphics cards in hardware. As a result, the power consumption can be reduced due to a lower processor load.

Decode / Encode h264 Decode / Encode
Decode / Encode h265 / HEVC Decode / Encode
Decode AV1 No
Decode VP8 Decode
Decode VP9 Decode / Encode

Dimensions

The INNO3D GeForce RTX 3060 Ti iCHILL X3 RED is -- wide and therefore needs the space of 2 PCIe-Slots in the case.

The width of the MSI Radeon RX 5500 XT Mech 4G OC is -- and thus requires the space of 2 PCIe-Slots in the PC case.

300 mm Length 215 mm
135 mm Height 128 mm
-- Width 40 mm
3 PCIe-Slots Width (Slots) 2 PCIe-Slots
-- Weight 705 g
PCIe 4.0 x 16 GPU Interface PCIe 4.0 x 8

Additional data

Manufactured using the 8 nanometer process, INNO3D GeForce RTX 3060 Ti iCHILL X3 RED was released in Q4/2020.

The MSI Radeon RX 5500 XT Mech 4G OC published in Q3/2019 is manufactured with a structure width of 7 nanometers.

C306T3-08D6X-1671VA39 Part-no --
Q4/2020 Release date Q3/2019
469 $ Launch Price 169 $ (Reference)
8 nm Structure size 7 nm
data sheet Documents data sheet

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Here you can rate the INNO3D GeForce RTX 3060 Ti iCHILL X3 RED to help other visitors make their purchasing decisions. The average rating is 0 stars (0 ratings). Rate now:
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Benchmark results

3DMark Benchmark (DirectX, Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

Time Spy Extreme Graphics score

Port Royal (Raytracing)

Speed Way Graphics Score (Raytracing)

Cyberpunk 2077

Cyberpunk 2077 was developed by CD Projekt Red and is based on the development studio's own REDengine 4. Ray tracing is switched off in our benchmarks.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

The Last of Us Part 1

The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Battlefield 5

Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Geekbench 6 (OpenCL, Vulkan, Metal)

Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.

Geekbench 6 - OpenCL

Geekbench 6 - Vulkan

Geekbench 6 - Metal

FP32 Performance (Single-precision TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.

FP32 (TFLOPS)

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