INNO3D GeForce RTX 3060 Ti Twin X2 OC LHR
vs
GIGABYTE GeForce RTX 3060 Ti Vision OC 8G (rev. 2.0) LHR


GPU comparison with benchmarks

The INNO3D GeForce RTX 3060 Ti Twin X2 OC LHR is based on the NVIDIA GeForce RTX 3060 Ti LHR (Ampere) and has 8 GB GDDR6 graphics memory with a bandwidth of 448 GB/s.

The GIGABYTE GeForce RTX 3060 Ti Vision OC 8G (rev. 2.0) LHR is based on the NVIDIA GeForce RTX 3060 Ti LHR (Ampere) and has 8 GB GDDR6 graphics memory with a bandwidth of 448 GB/s.

GPU

The INNO3D GeForce RTX 3060 Ti Twin X2 OC LHR has the GA104-202-A1 graphics chip installed, which is based on the Ampere architecture.

The GIGABYTE GeForce RTX 3060 Ti Vision OC 8G (rev. 2.0) LHR is based on the graphics chip GA104-202-A1, which comes from the Ampere architecture.
INNO3D GeForce RTX 3060 Ti Twin X2 OC LHR GPU GIGABYTE GeForce RTX 3060 Ti Vision OC 8G (rev. 2.0) LHR
NVIDIA GeForce RTX 3060 Ti LHR Based on NVIDIA GeForce RTX 3060 Ti LHR
GA104-202-A1 GPU Chip GA104-202-A1
Ampere Architecture Ampere
38 Streaming Multiprocessors 38
4864 Shader 4864
80 Render Output Units 80
152 Texture Units 152
38 Raytracing Cores 38

Memory

The graphics memory of the INNO3D GeForce RTX 3060 Ti Twin X2 OC LHR clocks at 1.750 GHz, which corresponds to a speed of 14.0 Gbps.

The graphics memory speed of the GIGABYTE GeForce RTX 3060 Ti Vision OC 8G (rev. 2.0) LHR is 14.0 Gbps and the clock speed is 1.750 GHz.

8 GB Memory Size 8 GB
GDDR6 Memory Type GDDR6
1.750 GHz Memory Clock 1.750 GHz
14.0 Gbps Memory Speed 14.0 Gbps
448 GB/s Memory bandwidth 448 GB/s
256 bit Memory Interface 256 bit

Clock Speeds

The clock frequency of a graphics card determines the speed in connection with the graphics architecture.

1.410 GHz Base Clock 1.410 GHz
1.680 GHzDeviation vs GPU group+ 1 % Boost Clock 1.755 GHzDeviation vs GPU group+ 5 %
1.67 GHz Avg (Game) Clock 1.67 GHz
Yes Overclocking Yes

Thermal Design

The INNO3D GeForce RTX 3060 Ti Twin X2 OC LHR is powered by 1 x 8-Pin connectors. The TDP (Thermal Design Power) of the graphics card is 200 W.

The GIGABYTE GeForce RTX 3060 Ti Vision OC 8G (rev. 2.0) LHR has 1 x 6-Pin, 1 x 8-Pin PCIe power connectors that supply it with energy. The manufacturer specifies the TDP of the card as 200 W.

200 W TDP 200 W
220 W TDP (up) 240 WDeviation vs GPU group+ 9 %
93 °C Tjunction max 93 °C
1 x 8-Pin PCIe-Power 1 x 6-Pin, 1 x 8-Pin

Cooler & Fans

The INNO3D GeForce RTX 3060 Ti Twin X2 OC LHR is equipped with a total of 2 Axial main fans.

The GIGABYTE GeForce RTX 3060 Ti Vision OC 8G (rev. 2.0) LHR has 3 Axial main fans that cool the GPU and memory.

Axial Fan-Type Axial
2 x 90 mm Fan 1 3 x 80 mm
-- Fan 2 --
Air cooling Cooler-Type Air cooling
0 dB Noise (Idle) 0 dB
37 dB Noise (Load) 36 dB

Connectivity

Up to 4 screens can be operated with the INNO3D GeForce RTX 3060 Ti Twin X2 OC LHR.

The GIGABYTE GeForce RTX 3060 Ti Vision OC 8G (rev. 2.0) LHR supports the operation of a maximum of 4 monitors.

4 Max. Displays 4
2.3 HDCP-Version 2.3
1x HDMI v2.1 HDMI Ports 2x HDMI v2.1
3x DP v1.4a DP Ports 2x DP v1.4a
-- DVI Ports --
-- VGA Ports --
-- USB-C Ports --

Featureset

With the INNO3D GeForce RTX 3060 Ti Twin X2 OC LHR it is possible to operate a screen with a maximum resolution of up to 7680x4320 pixels.

The maximum supported resolution of the GIGABYTE GeForce RTX 3060 Ti Vision OC 8G (rev. 2.0) LHR is 7680x4320 pixels.

7680x4320 Max. resolution 7680x4320
12_2 (Ultimate) DirectX 12_2 (Ultimate)
Yes Raytracing Yes
Yes DLSS / FSR Yes
No LED lighting LED No LED lighting

Supported Video Codecs

The support and acceleration of certain video codecs can have a positive impact on the lower energy consumption and less waste heat from the graphics card.

Decode / Encode h264 Decode / Encode
Decode / Encode h265 / HEVC Decode / Encode
Decode AV1 Decode
Decode VP8 Decode
Decode VP9 Decode

Dimensions

The INNO3D GeForce RTX 3060 Ti Twin X2 OC LHR is connected to the system via PCIe 4.0 x 16 lanes and requires 2 PCIe-Slots space in the housing.

The GIGABYTE GeForce RTX 3060 Ti Vision OC 8G (rev. 2.0) LHR needs the space of 2 PCIe-Slots in the case and has a PCIe 4.0 x 16 Lanes interface.

240 mm Length 281 mm
120 mm Height 115 mm
-- Width 40 mm
2 PCIe-Slots Width (Slots) 2 PCIe-Slots
-- Weight --
PCIe 4.0 x 16 GPU Interface PCIe 4.0 x 16

Additional data

The INNO3D GeForce RTX 3060 Ti Twin X2 OC LHR has been manufactured with a structure width of 8 nanometers since Q2/2021.

The GIGABYTE GeForce RTX 3060 Ti Vision OC 8G (rev. 2.0) LHR came on the market in Q2/2021 and will have a structure width of 8 nanometers manufactured.

N306T2-08D6X-119032DH Part-no GV-N306TVISION OC-8GD
Q2/2021 Release date Q2/2021
429 $ Launch Price 449 $
8 nm Structure size 8 nm
data sheet Documents data sheet

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Benchmark results

3DMark Benchmark (DirectX, Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

Time Spy Extreme Graphics score

Port Royal (Raytracing)

Speed Way Graphics Score (Raytracing)

Cyberpunk 2077

Cyberpunk 2077 was developed by CD Projekt Red and is based on the development studio's own REDengine 4. Ray tracing is switched off in our benchmarks.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

The Last of Us Part 1

The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Battlefield 5

Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Geekbench 6 (OpenCL, Vulkan, Metal)

Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.

Geekbench 6 - OpenCL

Geekbench 6 - Vulkan

FP32 Performance (Single-precision TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.

FP32 (TFLOPS)

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