INNO3D GeForce RTX 3060 Ti Twin X2 OC LHR
vs
ZOTAC GAMING GeForce GTX 1650 AMP GDDR6


GPU comparison with benchmarks

The INNO3D GeForce RTX 3060 Ti Twin X2 OC LHR is based on the NVIDIA GeForce RTX 3060 Ti LHR (Ampere) and has 8 GB GDDR6 graphics memory with a bandwidth of 448 GB/s.

The ZOTAC GAMING GeForce GTX 1650 AMP GDDR6 is based on the NVIDIA GeForce GTX 1650 (GDDR6) (Turing) and has 4 GB GDDR6 graphics memory with a bandwidth of 192 GB/s.

GPU

The INNO3D GeForce RTX 3060 Ti Twin X2 OC LHR has the GA104-202-A1 graphics chip installed, which is based on the Ampere architecture.

The ZOTAC GAMING GeForce GTX 1650 AMP GDDR6 is based on the graphics chip TU117-300-A1 / TU106-125-A1 / TU116-150-KA-A1, which comes from the Turing architecture.
INNO3D GeForce RTX 3060 Ti Twin X2 OC LHR GPU ZOTAC GAMING GeForce GTX 1650 AMP GDDR6
NVIDIA GeForce RTX 3060 Ti LHR Based on NVIDIA GeForce GTX 1650 (GDDR6)
GA104-202-A1 GPU Chip TU117-300-A1 / TU106-125-A1 / TU116-150-KA-A1
Ampere Architecture Turing
38 Streaming Multiprocessors 14
4864 Shader 896
80 Render Output Units 32
152 Texture Units 56
38 Raytracing Cores 0

Memory

The graphics memory of the INNO3D GeForce RTX 3060 Ti Twin X2 OC LHR clocks at 1.750 GHz, which corresponds to a speed of 14.0 Gbps.

The graphics memory speed of the ZOTAC GAMING GeForce GTX 1650 AMP GDDR6 is 12.0 Gbps and the clock speed is 1.500 GHz.

8 GB Memory Size 4 GB
GDDR6 Memory Type GDDR6
1.750 GHz Memory Clock 1.500 GHz
14.0 Gbps Memory Speed 12.0 Gbps
448 GB/s Memory bandwidth 192 GB/s
256 bit Memory Interface 128 bit

Clock Speeds

The clock frequency of a graphics card determines the speed in connection with the graphics architecture.

1.410 GHz Base Clock 1.410 GHz
1.680 GHz Boost Clock 1.650 GHz
1.67 GHz Avg (Game) Clock
Yes Overclocking Yes

Thermal Design

The INNO3D GeForce RTX 3060 Ti Twin X2 OC LHR is powered by 1 x 8-Pin connectors. The TDP (Thermal Design Power) of the graphics card is 200 W.

The ZOTAC GAMING GeForce GTX 1650 AMP GDDR6 has 1 x 6-Pin PCIe power connectors that supply it with energy. The manufacturer specifies the TDP of the card as 75 W.

200 W TDP 75 W
220 W TDP (up) --
93 °C Tjunction max 92 °C
1 x 8-Pin PCIe-Power 1 x 6-Pin

Cooler & Fans

The INNO3D GeForce RTX 3060 Ti Twin X2 OC LHR is equipped with a total of 2 Axial main fans.

The ZOTAC GAMING GeForce GTX 1650 AMP GDDR6 has 2 Axial main fans that cool the GPU and memory.

Axial Fan-Type Axial
2 x 90 mm Fan 1 2 x 70 mm
-- Fan 2 --
Air cooling Cooler-Type Air cooling
0 dB Noise (Idle) dB
37 dB Noise (Load) --

Connectivity

Up to 4 screens can be operated with the INNO3D GeForce RTX 3060 Ti Twin X2 OC LHR.

The ZOTAC GAMING GeForce GTX 1650 AMP GDDR6 supports the operation of a maximum of 3 monitors.

4 Max. Displays 3
2.3 HDCP-Version 2.2
1x HDMI v2.1 HDMI Ports 1x HDMI v2.0b
3x DP v1.4a DP Ports 1x DP v1.4
-- DVI Ports 1
-- VGA Ports --
-- USB-C Ports --

Featureset

With the INNO3D GeForce RTX 3060 Ti Twin X2 OC LHR it is possible to operate a screen with a maximum resolution of up to 7680x4320 pixels.

The maximum supported resolution of the ZOTAC GAMING GeForce GTX 1650 AMP GDDR6 is 7680x4320 pixels.

7680x4320 Max. resolution 7680x4320
12_2 (Ultimate) DirectX 12_1
Yes Raytracing No
Yes DLSS / FSR Yes
No LED lighting LED No LED lighting

Supported Video Codecs

The support and acceleration of certain video codecs can have a positive impact on the lower energy consumption and less waste heat from the graphics card.

Decode / Encode h264 Decode / Encode
Decode / Encode h265 / HEVC Decode / Encode
Decode AV1 No
Decode VP8 Decode
Decode VP9 Decode

Dimensions

The INNO3D GeForce RTX 3060 Ti Twin X2 OC LHR is connected to the system via PCIe 4.0 x 16 lanes and requires 2 PCIe-Slots space in the housing.

The ZOTAC GAMING GeForce GTX 1650 AMP GDDR6 needs the space of 2 PCIe-Slots in the case and has a PCIe 3.0 x 16 Lanes interface.

240 mm Length 162 mm
120 mm Height 111 mm
-- Width 37 mm
2 PCIe-Slots Width (Slots) 2 PCIe-Slots
-- Weight --
PCIe 4.0 x 16 GPU Interface PCIe 3.0 x 16

Additional data

The INNO3D GeForce RTX 3060 Ti Twin X2 OC LHR has been manufactured with a structure width of 8 nanometers since Q2/2021.

The ZOTAC GAMING GeForce GTX 1650 AMP GDDR6 came on the market in Q2/2020 and will have a structure width of 12 nanometers manufactured.

N306T2-08D6X-119032DH Part-no ZT-T16520D-10L
Q2/2021 Release date Q2/2020
429 $ Launch Price 149 $ (Reference)
8 nm Structure size 12 nm
data sheet Documents data sheet

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Here you can rate the INNO3D GeForce RTX 3060 Ti Twin X2 OC LHR to help other visitors make their purchasing decisions. The average rating is 0 stars (0 ratings). Rate now:
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Benchmark results

3DMark Benchmark (DirectX, Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

Time Spy Extreme Graphics score

Port Royal (Raytracing)

Speed Way Graphics Score (Raytracing)

Cyberpunk 2077

Cyberpunk 2077 was developed by CD Projekt Red and is based on the development studio's own REDengine 4. Ray tracing is switched off in our benchmarks.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

The Last of Us Part 1

The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Battlefield 5

Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Geekbench 6 (OpenCL, Vulkan, Metal)

Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.

Geekbench 6 - OpenCL

Geekbench 6 - Vulkan

FP32 Performance (Single-precision TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.

FP32 (TFLOPS)

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