INNO3D GeForce RTX 2080 iCHILL FROSTBITE


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Benchmark and Specs

Here we show you benchmarks and technical data for the INNO3D GeForce RTX 2080 iCHILL FROSTBITE. The graphics card is based on the NVIDIA GeForce RTX 2080 (Turing) and has 8 GB GDDR6 graphics memory with a memory bandwidth of 448 GB/s. The INNO3D GeForce RTX 2080 iCHILL FROSTBITE has 46 execution units with 2944 shaders.

GPU

The INNO3D GeForce RTX 2080 iCHILL FROSTBITE has 2944 shaders and 46 execution units. The graphics card thus achieves a theoretical FP32 computing power of 10.95 TFLOPS.

Based on: NVIDIA GeForce RTX 2080
GPU Chip: TU104 (Turing)
Streaming Multiprocessors: 46
Shader: 2944
Render Output Units: 64
Texture Units: 184
Raytracing Cores: 46

Memory

The INNO3D GeForce RTX 2080 iCHILL FROSTBITE can use 8 GB graphics memory of the type GDDR6. The graphics card thus achieves a memory bandwidth of 448 GB/s on a 256 bit wide memory interface.

Memory Size: 8 GB
Memory Type: GDDR6
Memory Clock: 1.750 GHz
Memory Speed: 14.0 Gbps
Memory bandwidth: 448 GB/s
Memory Interface: 256 bit

Clock Speeds

The base clock frequency of the INNO3D GeForce RTX 2080 iCHILL FROSTBITE is 1.515 GHz. A high clock frequency (even in turbo mode) can greatly increase the speed of a graphics card.

Base Clock: 1.515 GHz
Boost Clock: 1.860 GHzDeviation vs GPU group+ 9 %
Avg (Game) Clock: 1.710 GHz
Overclocking: Yes

Thermal Design

The TDP (Thermal Design Power) of the INNO3D GeForce RTX 2080 iCHILL FROSTBITE is 245 W. The graphics card is supplied with energy via the 1 x 6-Pin, 1 x 8-Pin connector.

TDP: 245 WDeviation vs GPU group+ 14 %
TDP (up): 280 WDeviation vs GPU group+ 18 %
Tjunction max: 88 °C
PCIe-Power: 1 x 6-Pin, 1 x 8-Pin

Cooler & Fans

The INNO3D GeForce RTX 2080 iCHILL FROSTBITE has a total of 0 -- fans to cool the graphics processor and graphics memory.

Fan-Type: --
Fan 1: --
Fan 2: --
Cooler-Type: Water cooling
Noise (Idle): 0 dB / Silent
Noise (Load): 0 dB

Connectivity

Up to 4 screens can be connected to the INNO3D GeForce RTX 2080 iCHILL FROSTBITE.

Max. Displays: 4
HDCP-Version: 2.2
HDMI Ports: 1x HDMI v2.0b
DP Ports: 3x DP v1.4a
DVI Ports: --
VGA Ports: --
USB-C Ports: 1

Featureset

The INNO3D GeForce RTX 2080 iCHILL FROSTBITE has a maximum resolution of 7680x4320 pixels. The graphics card supports the DirectX 12_2 (Ultimate) standard.

Max. resolution: 7680x4320
DirectX: 12_2 (Ultimate)
Raytracing: Yes
DLSS / FSR: Yes
LED: ASUS Aura Sync, GIGABYTE RGB Fusion, MSI Mystic Light

Supported Video Codecs

The video codecs accelerated in hardware by the INNO3D GeForce RTX 2080 iCHILL FROSTBITE reduce the processor load and ensure lower energy consumption.

h264: Decode / Encode
h265 / HEVC: Decode / Encode
VP8: Decode
VP9: Decode
AV1: No

Dimensions

The INNO3D GeForce RTX 2080 iCHILL FROSTBITE is 265 mm long and 135 mm high. With a width of --, the graphics card requires 2 PCIe-Slots in the case.

Length: 265 mm
Height: 135 mm
Width: --
Width (Slots): 2 PCIe-Slots
Weight: --

Additional data

The INNO3D GeForce RTX 2080 iCHILL FROSTBITE made in 12 nm was published in Q3/2018 for 699 $ (Reference).

GPU Interface: PCIe 3.0 x 16
Release date: Q3/2018
Launch Price: 699 $ (Reference)
Structure size: 12 nm
Part-no: C2080B-08D6X-1180FROS
Documents: data sheet

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Benchmark results

3DMark Benchmark (DirectX, Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

Time Spy Extreme Graphics score

Port Royal (Raytracing)

Speed Way Graphics Score (Raytracing)

Cyberpunk 2077

Cyberpunk 2077 was developed by CD Projekt Red and is based on the development studio's own REDengine 4. Ray tracing is switched off in our benchmarks.

3840x2160 (2160p)

INNO3D GeForce RTX 2080 iCHILL FROSTBITE INNO3D GeForce RTX 2080 iCHILL FROSTBITE
8 GB GDDR6
41 fps (avg)
NVIDIA GeForce RTX 2080 NVIDIA GeForce RTX 2080
Average of gpu group
39 fps (avg)

2560x1440 (1440p)

INNO3D GeForce RTX 2080 iCHILL FROSTBITE INNO3D GeForce RTX 2080 iCHILL FROSTBITE
8 GB GDDR6
50 fps (avg)
NVIDIA GeForce RTX 2080 NVIDIA GeForce RTX 2080
Average of gpu group
47 fps (avg)

1920x1080 (1080p)

INNO3D GeForce RTX 2080 iCHILL FROSTBITE INNO3D GeForce RTX 2080 iCHILL FROSTBITE
8 GB GDDR6
72 fps (avg)
NVIDIA GeForce RTX 2080 NVIDIA GeForce RTX 2080
Average of gpu group
67 fps (avg)

Battlefield 5

Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.

3840x2160 (2160p)

INNO3D GeForce RTX 2080 iCHILL FROSTBITE INNO3D GeForce RTX 2080 iCHILL FROSTBITE
8 GB GDDR6
70 fps (avg)
NVIDIA GeForce RTX 2080 NVIDIA GeForce RTX 2080
Average of gpu group
63 fps (avg)

2560x1440 (1440p)

INNO3D GeForce RTX 2080 iCHILL FROSTBITE INNO3D GeForce RTX 2080 iCHILL FROSTBITE
8 GB GDDR6
126 fps (avg)
NVIDIA GeForce RTX 2080 NVIDIA GeForce RTX 2080
Average of gpu group
114 fps (avg)

1920x1080 (1080p)

INNO3D GeForce RTX 2080 iCHILL FROSTBITE INNO3D GeForce RTX 2080 iCHILL FROSTBITE
8 GB GDDR6
176 fps (avg)
NVIDIA GeForce RTX 2080 NVIDIA GeForce RTX 2080
Average of gpu group
158 fps (avg)

Geekbench 6 (OpenCL, Vulkan, Metal)

Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.

Geekbench 6 - OpenCL

INNO3D GeForce RTX 2080 iCHILL FROSTBITE INNO3D GeForce RTX 2080 iCHILL FROSTBITE
8 GB GDDR6
115477
NVIDIA GeForce RTX 2080 NVIDIA GeForce RTX 2080
Average of gpu group
106282

Geekbench 6 - Vulkan

FP32 Performance (Single-precision TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.

FP32 (TFLOPS)

More benchmarks

In order to determine the performance of a graphics card, so-called "benchmarks" are carried out. The benchmark software carries out special calculations to determine the performance of a graphics card. We use so-called theoretical or synthetic benchmarks (e.g. 3D Mark) as well as real game benchmarks. To ensure real comparability of the results, we pay attention to the correct execution of the benchmarks as well as the condition of the graphics card and the system.

We use the following benchmarks to measure the performance of a graphics card:

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