Palit GeForce RTX 3080 GameRock
vs
Colorful iGame GeForce RTX 3080 Ultra OC 10G-V


GPU comparison with benchmarks

In the gpu comparison between the Palit GeForce RTX 3080 GameRock and the Colorful iGame GeForce RTX 3080 Ultra OC 10G-V, we compare both the technical data and the benchmark results of the two graphics cards.

GPU

The Palit GeForce RTX 3080 GameRock is based on the NVIDIA GeForce RTX 3080 and has 8704 texture shaders and 68 execution units.

Colorful iGame GeForce RTX 3080 Ultra OC 10G-V is based on NVIDIA GeForce RTX 3080, which has 8704 shaders and 68 execution units.
Palit GeForce RTX 3080 GameRock GPU Colorful iGame GeForce RTX 3080 Ultra OC 10G-V
NVIDIA GeForce RTX 3080 Based on NVIDIA GeForce RTX 3080
GA102-200-K1-A1 GPU Chip GA102-200-K1-A1
Ampere Architecture Ampere
68 Streaming Multiprocessors 68
8704 Shader 8704
96 Render Output Units 96
272 Texture Units 272
68 Raytracing Cores 68

Memory

The Palit GeForce RTX 3080 GameRock has 10 GB of graphics memory of the type GDDR6X and achieves a memory bandwidth of 760 GB/s.

The Colorful iGame GeForce RTX 3080 Ultra OC 10G-V can access 10 GB GDDR6X graphics memory and thus achieves a memory bandwidth of 760 GB/s.

10 GB Memory Size 10 GB
GDDR6X Memory Type GDDR6X
1.188 GHz Memory Clock 1.188 GHz
19.0 Gbps Memory Speed 19.0 Gbps
760 GB/s Memory bandwidth 760 GB/s
320 bit Memory Interface 320 bit

Clock Speeds

The Palit GeForce RTX 3080 GameRock clocks in the base with up to 1.440 GHz. The base frequency of the Colorful iGame GeForce RTX 3080 Ultra OC 10G-V is 1.440 GHz.

1.440 GHz Base Clock 1.440 GHz
1.755 GHzDeviation vs GPU group+ 3 % Boost Clock 1.755 GHzDeviation vs GPU group+ 3 %
Avg (Game) Clock
Yes Overclocking Yes

Thermal Design

The TDP (Thermal Design Power) of the Palit GeForce RTX 3080 GameRock is 340 WDeviation vs GPU group+ 6 %. The graphics card is supplied with energy via the 3 x 8-Pin connector.

The Colorful iGame GeForce RTX 3080 Ultra OC 10G-V has a TDP of 340 WDeviation vs GPU group+ 6 % and is supplied with the required energy via 3 x 8-Pin PCIe power connectors.

340 WDeviation vs GPU group+ 6 % TDP 340 WDeviation vs GPU group+ 6 %
370 W TDP (up) --
93 °C Tjunction max 93 °C
3 x 8-Pin PCIe-Power 3 x 8-Pin

Cooler & Fans

The Palit GeForce RTX 3080 GameRock has a total of 3 Axial fans.

The Colorful iGame GeForce RTX 3080 Ultra OC 10G-V has 3 Axial fans to cool the GPU and memory.

Axial Fan-Type Axial
3 x 90 mm Fan 1 2 x 90 mm
-- Fan 2 1 x 80 mm
Air cooling Cooler-Type Air cooling
0 dB Noise (Idle) 0 dB
41-43 dB Noise (Load) --

Connectivity

In the connectivity category, we recorded the number of ports on a graphics card. A total of 4 screens can be connected to the Palit GeForce RTX 3080 GameRock.

The Colorful iGame GeForce RTX 3080 Ultra OC 10G-V supports a maximum of 4 screens.

4 Max. Displays 4
2.3 HDCP-Version 2.3
1x HDMI v2.1 HDMI Ports 1x HDMI v2.1
3x DP v1.4a DP Ports 3x DP v1.4a
-- DVI Ports --
-- VGA Ports --
-- USB-C Ports --

Featureset

The Palit GeForce RTX 3080 GameRock supports a maximum resolution of 7680x4320 pixels.

The maximum resolution of the Colorful iGame GeForce RTX 3080 Ultra OC 10G-V is 7680x4320 pixels.

7680x4320 Max. resolution 7680x4320
12_2 (Ultimate) DirectX 12_2 (Ultimate)
Yes Raytracing Yes
Yes DLSS / FSR Yes
Addressable LED LED iGame Energy Core

Supported Video Codecs

The support and acceleration of certain video codecs directly in the graphics card reduces the load when playing or creating videos.

Decode / Encode h264 Decode / Encode
Decode / Encode h265 / HEVC Decode / Encode
Decode AV1 Decode
Decode VP8 Decode
Decode VP9 Decode

Dimensions

The Palit GeForce RTX 3080 GameRock is 304 mm long, 136 mm high and 60 mm wide.

The Colorful iGame GeForce RTX 3080 Ultra OC 10G-V is 310 mm long, 132 mm high and 59 mm wide.

304 mm Length 310 mm
136 mm Height 132 mm
60 mm Width 59 mm
3 PCIe-Slots Width (Slots) 3 PCIe-Slots
-- Weight --
PCIe 4.0 x 16 GPU Interface PCIe 4.0 x 16

Additional data

The Palit GeForce RTX 3080 GameRock was released in Q4/2020 at a price of 749 $.

The Colorful iGame GeForce RTX 3080 Ultra OC 10G-V was introduced in Q3/2020 at a price of 699 $ (Reference).

NED3080U19IA-1020G Part-no --
Q4/2020 Release date Q3/2020
749 $ Launch Price 699 $ (Reference)
8 nm Structure size 8 nm
data sheet Documents data sheet

Rate these graphics cards now

Here you can rate the Palit GeForce RTX 3080 GameRock to help other visitors make their purchasing decisions. The average rating is 0 stars (0 ratings). Rate now:
Here you can rate the Colorful iGame GeForce RTX 3080 Ultra OC 10G-V to help other visitors make their purchasing decisions. The average rating is 0 stars (0 ratings). Rate now:

Benchmark results

3DMark Benchmark (DirectX, Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

Time Spy Extreme Graphics score

Port Royal (Raytracing)

Speed Way Graphics Score (Raytracing)

Cyberpunk 2077

Cyberpunk 2077 was developed by CD Projekt Red and is based on the development studio's own REDengine 4. Ray tracing is switched off in our benchmarks.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

The Last of Us Part 1

The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Battlefield 5

Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Geekbench 6 (OpenCL, Vulkan, Metal)

Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.

Geekbench 6 - OpenCL

Geekbench 6 - Vulkan

FP32 Performance (Single-precision TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.

FP32 (TFLOPS)

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