Sapphire Pulse Radeon RX 6800 XT
vs
ZOTAC GAMING GeForce RTX 3070 Ti Trinity OC


GPU comparison with benchmarks

The Sapphire Pulse Radeon RX 6800 XT has 4608 shader units and these clock a maximum of 2.31 GHz which results in an FP32 computing power of 21.29 TFLOPS.

The ZOTAC GAMING GeForce RTX 3070 Ti Trinity OC has 6144 shader units and these clock at a maximum of 1.80 GHz and achieve an FP32 computing power of 22.12 TFLOPS.

GPU

The Sapphire Pulse Radeon RX 6800 XT is equipped with a graphics chip of the RDNA 2 architecture, which has 72 streaming multiprocessors.

The graphics card ZOTAC GAMING GeForce RTX 3070 Ti Trinity OC is based on the Ampere architecture and is equipped with 48 execution units.
Sapphire Pulse Radeon RX 6800 XT GPU ZOTAC GAMING GeForce RTX 3070 Ti Trinity OC
AMD Radeon RX 6800 XT Based on NVIDIA GeForce RTX 3070 Ti
Navi 21 XT GPU Chip GA104-400-A1
RDNA 2 Architecture Ampere
72 Streaming Multiprocessors 48
4608 Shader 6144
128 Render Output Units 96
288 Texture Units 192
72 Raytracing Cores 48

Memory

The Sapphire Pulse Radeon RX 6800 XT is equipped with a 16 GB large GDDR6 graphics memory, which is equipped with 2.000 GHz clocks.

The ZOTAC GAMING GeForce RTX 3070 Ti Trinity OC has a 8 GB large GDDR6X graphics memory and the memory clock is 1.188GHz.

16 GB Memory Size 8 GB
GDDR6 Memory Type GDDR6X
2.000 GHz Memory Clock 1.188 GHz
16.0 Gbps Memory Speed 19.0 Gbps
512 GB/s Memory bandwidth 608 GB/s
256 bit Memory Interface 256 bit

Clock Speeds

The Sapphire Pulse Radeon RX 6800 XT has a turbo clock of 2.310 GHz. The turbo frequency of the ZOTAC GAMING GeForce RTX 3070 Ti Trinity OC is 1.800 GHz.

1.875 GHz Base Clock 1.580 GHz
2.310 GHz Boost Clock 1.800 GHz
2.07 GHz Avg (Game) Clock
Yes Overclocking Yes

Thermal Design

The Sapphire Pulse Radeon RX 6800 XT has 2 x 8-Pin connectors through which it is supplied with power. The manufacturer specifies the maximum operating temperature of the graphics card as 100 °C.

The ZOTAC GAMING GeForce RTX 3070 Ti Trinity OC is equipped with a 2 x 8-Pin PCIe power connector that supplies it with power. The maximum operating temperature of the card is 93 °C.

300 W TDP 310 W
345 W TDP (up) --
100 °C Tjunction max 93 °C
2 x 8-Pin PCIe-Power 2 x 8-Pin

Cooler & Fans

The graphics processor and graphics memory of the Sapphire Pulse Radeon RX 6800 XT are cooled with a Air cooling.

The ZOTAC GAMING GeForce RTX 3070 Ti Trinity OC is cooled by a Air cooling.

Axial Fan-Type Axial
3 x 90 mm Fan 1 3 x 90 mm
-- Fan 2 --
Air cooling Cooler-Type Air cooling
0 dB Noise (Idle) 0 dB
36-37 dB Noise (Load) --

Connectivity

The Sapphire Pulse Radeon RX 6800 XT supports the downward compatible copy protection HDCP in version 2.3.

The ZOTAC GAMING GeForce RTX 3070 Ti Trinity OC supports HDCP in version 2.3 and all previous versions.

4 Max. Displays 4
2.3 HDCP-Version 2.3
1x HDMI v2.1 HDMI Ports 1x HDMI v2.1
3x DP v1.4a DP Ports 3x DP v1.4a
-- DVI Ports --
-- VGA Ports --
-- USB-C Ports --

Featureset

The Sapphire Pulse Radeon RX 6800 XT supports the DirectX standard from Microsoft in version 12_2 (Ultimate).

The ZOTAC GAMING GeForce RTX 3070 Ti Trinity OC supports Microsoft's DirectX version 12_2 (Ultimate).

7680x4320 Max. resolution 7680x4320
12_2 (Ultimate) DirectX 12_2 (Ultimate)
Yes Raytracing Yes
Yes DLSS / FSR Yes
Addressable LED LED ZOTAC SPECTRA

Supported Video Codecs

This area lists which video codecs can be decoded or encoded by the graphics cards in hardware. As a result, the power consumption can be reduced due to a lower processor load.

Decode / Encode h264 Decode / Encode
Decode / Encode h265 / HEVC Decode / Encode
Decode AV1 Decode
Decode / Encode VP8 Decode
Decode / Encode VP9 Decode

Dimensions

The Sapphire Pulse Radeon RX 6800 XT is 53 mm wide and therefore needs the space of 3 PCIe-Slots in the case.

The width of the ZOTAC GAMING GeForce RTX 3070 Ti Trinity OC is 53 mm and thus requires the space of 3 PCIe-Slots in the PC case.

313 mm Length 318 mm
135 mm Height 118 mm
53 mm Width 59 mm
3 PCIe-Slots Width (Slots) 3 PCIe-Slots
-- Weight --
PCIe 4.0 x 16 GPU Interface PCIe 4.0 x 16

Additional data

Manufactured using the 7 nanometer process, Sapphire Pulse Radeon RX 6800 XT was released in Q1/2021.

The ZOTAC GAMING GeForce RTX 3070 Ti Trinity OC published in Q2/2021 is manufactured with a structure width of 8 nanometers.

11304-03-20G Part-no ZT-A30710J-10P
Q1/2021 Release date Q2/2021
779 $ Launch Price 599 $ (Reference)
7 nm Structure size 8 nm
data sheet Documents data sheet

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Here you can rate the Sapphire Pulse Radeon RX 6800 XT to help other visitors make their purchasing decisions. The average rating is 0 stars (0 ratings). Rate now:
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Benchmark results

3DMark Benchmark (DirectX, Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

Time Spy Extreme Graphics score

Port Royal (Raytracing)

Speed Way Graphics Score (Raytracing)

Cyberpunk 2077

Cyberpunk 2077 was developed by CD Projekt Red and is based on the development studio's own REDengine 4. Ray tracing is switched off in our benchmarks.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

The Last of Us Part 1

The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Battlefield 5

Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Geekbench 6 (OpenCL, Vulkan, Metal)

Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.

Geekbench 6 - OpenCL

Geekbench 6 - Vulkan

Geekbench 6 - Metal

FP32 Performance (Single-precision TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.

FP32 (TFLOPS)

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