All technical data and various benchmarks of the Colorful iGame GeForce GTX 1080 Ti Vulcan AD-V are listed on this page. The graphics card is based on the GP102-350-K1-A1 (Pascal) graphics chip, which is manufactured with a structure width of 16 nm. The Colorful iGame GeForce GTX 1080 Ti Vulcan AD-V can operate up to 4 screens with a maximum resolution of up to 7680x4320 become.
GPU
The Colorful iGame GeForce GTX 1080 Ti Vulcan AD-V has 28 execution units with 3584 shaders. This gives the graphics card a theoretical FP32 computing power of 12.24 TFLOPS.
The Colorful iGame GeForce GTX 1080 Ti Vulcan AD-V is equipped with 11 GB graphics memory of the type GDDR5X. The memory clock of the graphics card is 1.376 GHz and the speed is 11 Gbps.
Memory Size:
11 GB
Memory Type:
GDDR5X
Memory Clock:
1.376 GHz
Memory Speed:
11.0 Gbps
Memory bandwidth:
484 GB/s
Memory Interface:
352 bit
Clock Speeds
The base frequency of this graphics card is 1.480 GHz and the manufacturer specifies the maximum turbo clock as 1.708 GHz. If supported (see below), the performance can be further increased by overclocking.
Base Clock:
1.480 GHz
Boost Clock:
1.708 GHz+ 8 %
Avg (Game) Clock:
1.582 GHz
Overclocking:
Yes
Thermal Design
The Colorful iGame GeForce GTX 1080 Ti Vulcan AD-V is powered by 2 x 8-Pin connectors. The TDP (Thermal Design Power) of the graphics card is 280 W.
TDP:
280 W+ 12 %
TDP (up):
--
Tjunction max:
91 °C
PCIe-Power:
2 x 8-Pin
Cooler & Fans
Graphics processor and graphics memory of the Colorful iGame GeForce GTX 1080 Ti Vulcan AD-V are cooled by a Air cooling.
Fan-Type:
Axial
Fan 1:
2 x 90 mm
Fan 2:
1 x 80 mm
Cooler-Type:
Air cooling
Noise (Idle):
0 dB / Silent
Noise (Load):
--
Connectivity
Up to 4 monitors can be operated with the Colorful iGame GeForce GTX 1080 Ti Vulcan AD-V.
Max. Displays:
4
HDCP-Version:
2.2
HDMI Ports:
1x HDMI v2.0b
DP Ports:
3x DP v1.4
DVI Ports:
--
VGA Ports:
--
USB-C Ports:
--
Featureset
With the Colorful iGame GeForce GTX 1080 Ti Vulcan AD-V it is possible to operate a screen with a resolution of up to 7680x4320 pixels. Furthermore, the DirectX standard version 12_1 is supported.
Max. resolution:
7680x4320
DirectX:
12_1
Raytracing:
No
DLSS / FSR:
Yes
LED:
iGame Energy Core
Supported Video Codecs
This area lists the video codecs that the Colorful iGame GeForce GTX 1080 Ti Vulcan AD-V can decode or encode in hardware in order to minimize the processor load, which leads to lower power consumption.
h264:
Decode / Encode
h265 / HEVC:
Decode / Encode
VP8:
Decode
VP9:
Decode
AV1:
No
Dimensions
The Colorful iGame GeForce GTX 1080 Ti Vulcan AD-V needs the space of 3 PCIe-Slots in a case. It is 310 mm long, 130 mm high and 51 mm wide.
Length:
310 mm
Height:
130 mm
Width:
51 mm
Width (Slots):
3 PCIe-Slots
Weight:
--
Additional data
The Colorful iGame GeForce GTX 1080 Ti Vulcan AD-V was released in Q1/2017 at a price of 699 $ (Reference). The graphics card manufactured in 16 nm is connected to the system via PCIe 3.0 x 16 lanes.
3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.
The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.
In order to determine the performance of a graphics card, so-called "benchmarks" are carried out. The benchmark software carries out special calculations to determine the performance of a graphics card. We use so-called theoretical or synthetic benchmarks (e.g. 3D Mark) as well as real game benchmarks. To ensure real comparability of the results, we pay attention to the correct execution of the benchmarks as well as the condition of the graphics card and the system.
We use the following benchmarks to measure the performance of a graphics card: