Colorful iGame GeForce RTX 3060 bilibili E-sports Edition OC 12G-V


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Benchmark and Specs

All technical data and various benchmarks of the Colorful iGame GeForce RTX 3060 bilibili E-sports Edition OC 12G-V are listed on this page. The graphics card is based on the GA106-300-A1 (Ampere) graphics chip, which is manufactured with a structure width of 8 nm. The Colorful iGame GeForce RTX 3060 bilibili E-sports Edition OC 12G-V can operate up to 4 screens with a maximum resolution of up to 7680x4320 become.

GPU

The Colorful iGame GeForce RTX 3060 bilibili E-sports Edition OC 12G-V has 28 execution units with 3584 shaders. This gives the graphics card a theoretical FP32 computing power of 13.04 TFLOPS.

Based on: NVIDIA GeForce RTX 3060
GPU Chip: GA106-300-A1 (Ampere)
Streaming Multiprocessors: 28
Shader: 3584
Render Output Units: 48
Texture Units: 112
Raytracing Cores: 28

Memory

The Colorful iGame GeForce RTX 3060 bilibili E-sports Edition OC 12G-V is equipped with 12 GB graphics memory of the type GDDR6. The memory clock of the graphics card is 1.875 GHz and the speed is 15 Gbps.

Memory Size: 12 GB
Memory Type: GDDR6
Memory Clock: 1.875 GHz
Memory Speed: 15.0 Gbps
Memory bandwidth: 360 GB/s
Memory Interface: 192 bit

Clock Speeds

The base frequency of this graphics card is 1.320 GHz and the manufacturer specifies the maximum turbo clock as 1.822 GHz. If supported (see below), the performance can be further increased by overclocking.

Base Clock: 1.320 GHz
Boost Clock: 1.822 GHzDeviation vs GPU group+ 2 %
Avg (Game) Clock: 1.777 GHz
Overclocking: Yes

Thermal Design

The Colorful iGame GeForce RTX 3060 bilibili E-sports Edition OC 12G-V is powered by 1 x 8-Pin connectors. The TDP (Thermal Design Power) of the graphics card is 170 W.

TDP: 170 W
TDP (up): --
Tjunction max: 93 °C
PCIe-Power: 1 x 8-Pin

Cooler & Fans

Graphics processor and graphics memory of the Colorful iGame GeForce RTX 3060 bilibili E-sports Edition OC 12G-V are cooled by a Air cooling.

Fan-Type: Axial
Fan 1: 1 x 100 mm
Fan 2: 1 x 90 mm
Cooler-Type: Air cooling
Noise (Idle): 0 dB / Silent
Noise (Load): --

Connectivity

Up to 4 monitors can be operated with the Colorful iGame GeForce RTX 3060 bilibili E-sports Edition OC 12G-V.

Max. Displays: 4
HDCP-Version: 2.3
HDMI Ports: 1x HDMI v2.1
DP Ports: 3x DP v1.4a
DVI Ports: --
VGA Ports: --
USB-C Ports: --

Featureset

With the Colorful iGame GeForce RTX 3060 bilibili E-sports Edition OC 12G-V it is possible to operate a screen with a resolution of up to 7680x4320 pixels. Furthermore, the DirectX standard version 12_2 (Ultimate) is supported.

Max. resolution: 7680x4320
DirectX: 12_2 (Ultimate)
Raytracing: Yes
DLSS / FSR: Yes
LED: iGame Energy Core

Supported Video Codecs

This area lists the video codecs that the Colorful iGame GeForce RTX 3060 bilibili E-sports Edition OC 12G-V can decode or encode in hardware in order to minimize the processor load, which leads to lower power consumption.

h264: Decode / Encode
h265 / HEVC: Decode / Encode
VP8: Decode
VP9: Decode
AV1: Decode

Dimensions

The Colorful iGame GeForce RTX 3060 bilibili E-sports Edition OC 12G-V needs the space of 3 PCIe-Slots in a case. It is 300 mm long, 134 mm high and 45 mm wide.

Length: 300 mm
Height: 134 mm
Width: 45 mm
Width (Slots): 3 PCIe-Slots
Weight: 1200 g

Additional data

The Colorful iGame GeForce RTX 3060 bilibili E-sports Edition OC 12G-V was released in Q2/2021 at a price of 329 $ (Reference). The graphics card manufactured in 8 nm is connected to the system via PCIe 4.0 x 16 lanes.

GPU Interface: PCIe 4.0 x 16
Release date: Q2/2021
Launch Price: 329 $ (Reference)
Structure size: 8 nm
Part-no: --
Documents: data sheet

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Benchmark results

3DMark Benchmark (DirectX, Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

Time Spy Extreme Graphics score

Port Royal (Raytracing)

Speed Way Graphics Score (Raytracing)

Cyberpunk 2077

Cyberpunk 2077 was developed by CD Projekt Red and is based on the development studio's own REDengine 4. Ray tracing is switched off in our benchmarks.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

The Last of Us Part 1

The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Battlefield 5

Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Geekbench 6 (OpenCL, Vulkan, Metal)

Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.

Geekbench 6 - OpenCL

Geekbench 6 - Vulkan

FP32 Performance (Single-precision TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.

FP32 (TFLOPS)

More benchmarks

In order to determine the performance of a graphics card, so-called "benchmarks" are carried out. The benchmark software carries out special calculations to determine the performance of a graphics card. We use so-called theoretical or synthetic benchmarks (e.g. 3D Mark) as well as real game benchmarks. To ensure real comparability of the results, we pay attention to the correct execution of the benchmarks as well as the condition of the graphics card and the system.

We use the following benchmarks to measure the performance of a graphics card:

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