GIGABYTE GeForce GTX 980 WINDFORCE 3X OC Rev. 2.0
Benchmark and Specs


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Benchmark and Specs

Here you will find all technical data as well as various benchmarks of the GIGABYTE GeForce GTX 980 WINDFORCE 3X OC Rev. 2.0. Up to 4 screens with a maximum resolution of up to 4096x2160 can be operated with this graphics card. The maximum turbo clock of the GIGABYTE GeForce GTX 980 WINDFORCE 3X OC Rev. 2.0 is 1.304 GHz, so the graphics card achieves an FP32 computing power of 5.34 TFLOPS.

GPU

The GIGABYTE GeForce GTX 980 WINDFORCE 3X OC Rev. 2.0 is equipped with 16 execution and 2048 shader units. With single precision, a theoretical FP32 computing power of 5.34 TFLOPS is achieved.

Based on: NVIDIA GeForce GTX 980
GPU Chip: GM204-400-A1 (Maxwell 2.0)
Streaming Multiprocessors: 16
Shader: 2048
Render Output Units: 64
Texture Units: 128
Raytracing Cores: 0

Memory

The GIGABYTE GeForce GTX 980 WINDFORCE 3X OC Rev. 2.0 has a 256 bit wide memory interface, with which a memory bandwidth of 224 GB/s is achieved. In total, 4 GB GDDR5 graphics memory is available for the graphics card.

Memory Size: 4 GB
Memory Type: GDDR5
Memory Clock: 1.753 GHz
Memory Speed: 7.0 Gbps
Memory bandwidth: 224 GB/s
Memory Interface: 256 bit

Clock Speeds

The manufacturer specifies the memory clock of the GIGABYTE GeForce GTX 980 WINDFORCE 3X OC Rev. 2.0 with 1.203 GHz (base clock) or with 1.304 GHz (turbo clock). If overclocking is supported (see below), the clock rate can be increased even further.

Base Clock: 1.203 GHzDeviation vs GPU group+ 7 %
Boost Clock: 1.304 GHzDeviation vs GPU group+ 7 %
Avg (Game) Clock: 1.279 GHz
Overclocking: Yes

Thermal Design

The GIGABYTE GeForce GTX 980 WINDFORCE 3X OC Rev. 2.0 has 2 x 8-Pin plugs, which supply the graphics card with energy. The maximum operating temperature of the card is 98 °C.

TDP: 165 W
TDP (up): --
Tjunction max: 98 °C
PCIe-Power: 2 x 8-Pin

Cooler & Fans

The GIGABYTE GeForce GTX 980 WINDFORCE 3X OC Rev. 2.0 is equipped with 3 Axial main fans, which are used to cool the graphics processor and graphics memory.

Fan-Type: Axial
Fan 1: 3 x 80 mm
Fan 2: --
Cooler-Type: Air cooling
Noise (Idle): 0 dB / Silent
Noise (Load): --

Connectivity

Up to 4 screens can be connected to the GIGABYTE GeForce GTX 980 WINDFORCE 3X OC Rev. 2.0, whereby the backward-compatible HDCP copy protection is supported in the 2.2 version.

Max. Displays: 4
HDCP-Version: 2.2
HDMI Ports: 1x HDMI v2.0
DP Ports: 3x DP v1.2
DVI Ports: 2
VGA Ports: --
USB-C Ports: --

Featureset

The GIGABYTE GeForce GTX 980 WINDFORCE 3X OC Rev. 2.0 supports a maximum resolution of 4096x2160 pixels and the DirectX standard version 12_1.

Max. resolution: 4096x2160
DirectX: 12_1
Raytracing: No
DLSS / FSR: No
LED: No LED lighting

Supported Video Codecs

Here is a list of which video codecs can be decoded / encoded by the GIGABYTE GeForce GTX 980 WINDFORCE 3X OC Rev. 2.0 in hardware in order to minimize the processor load.

h264: Decode / Encode
h265 / HEVC: No
VP8: Decode
VP9: No
AV1: No

Dimensions

The dimensions of the GIGABYTE GeForce GTX 980 WINDFORCE 3X OC Rev. 2.0 are 298 mm in length, 114 mm in height and 35 mm in width. Thus 2 PCIe-Slots are needed in a case.

Length: 298 mm
Height: 114 mm
Width: 35 mm
Width (Slots): 2 PCIe-Slots
Weight: --

Additional data

The GIGABYTE GeForce GTX 980 WINDFORCE 3X OC Rev. 2.0 is manufactured in a structure width of 28 nm and has a PCIe 3 x 16 lanes interface. The graphics card was released in Q3/2015.

GPU Interface: PCIe 3 x 16
Release date: Q3/2015
Launch Price: 599 $
Structure size: 28 nm
Part-no: GV-N980OC-4GD
Documents: data sheet

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Benchmark results

3DMark Benchmark (DirectX, Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

Time Spy Extreme Graphics score

Geekbench 6 (OpenCL, Vulkan, Metal)

Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.

Geekbench 6 - OpenCL

Geekbench 6 - Vulkan

FP32 Performance (Single-precision TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.

FP32 (TFLOPS)

More benchmarks

In order to determine the performance of a graphics card, so-called "benchmarks" are carried out. The benchmark software carries out special calculations to determine the performance of a graphics card. We use so-called theoretical or synthetic benchmarks (e.g. 3D Mark) as well as real game benchmarks. To ensure real comparability of the results, we pay attention to the correct execution of the benchmarks as well as the condition of the graphics card and the system.

We use the following benchmarks to measure the performance of a graphics card:

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