GIGABYTE GeForce RTX 3080 Eagle OC 10G (rev. 2.0) LHR
Benchmark and Specs


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Benchmark and Specs

All technical data and various benchmarks of the GIGABYTE GeForce RTX 3080 Eagle OC 10G (rev. 2.0) LHR are listed on this page. The graphics card is based on the GA102-202-K1-A1 (Ampere) graphics chip, which is manufactured with a structure width of 8 nm. The GIGABYTE GeForce RTX 3080 Eagle OC 10G (rev. 2.0) LHR can operate up to 4 screens with a maximum resolution of up to 7680x4320 become.

GPU

The GIGABYTE GeForce RTX 3080 Eagle OC 10G (rev. 2.0) LHR has 68 execution units with 8704 shaders. This gives the graphics card a theoretical FP32 computing power of 30.55 TFLOPS.

Based on: NVIDIA GeForce RTX 3080 LHR
GPU Chip: GA102-202-K1-A1 (Ampere)
Streaming Multiprocessors: 68
Shader: 8704
Render Output Units: 96
Texture Units: 272
Raytracing Cores: 68

Memory

The GIGABYTE GeForce RTX 3080 Eagle OC 10G (rev. 2.0) LHR is equipped with 10 GB graphics memory of the type GDDR6X. The memory clock of the graphics card is 1.188 GHz and the speed is 19 Gbps.

Memory Size: 10 GB
Memory Type: GDDR6X
Memory Clock: 1.188 GHz
Memory Speed: 19.0 Gbps
Memory bandwidth: 760 GB/s
Memory Interface: 320 bit

Clock Speeds

The base frequency of this graphics card is 1.440 GHz and the manufacturer specifies the maximum turbo clock as 1.755 GHz. If supported (see below), the performance can be further increased by overclocking.

Base Clock: 1.440 GHz
Boost Clock: 1.755 GHzDeviation vs GPU group+ 3 %
Avg (Game) Clock:
Overclocking: Yes

Thermal Design

The GIGABYTE GeForce RTX 3080 Eagle OC 10G (rev. 2.0) LHR is powered by 2 x 8-Pin connectors. The TDP (Thermal Design Power) of the graphics card is 320 W.

TDP: 320 W
TDP (up): 370 W
Tjunction max: 93 °C
PCIe-Power: 2 x 8-Pin

Cooler & Fans

Graphics processor and graphics memory of the GIGABYTE GeForce RTX 3080 Eagle OC 10G (rev. 2.0) LHR are cooled by a Air cooling.

Fan-Type: Axial
Fan 1: 2 x 90 mm
Fan 2: 1 x 80 mm
Cooler-Type: Air cooling
Noise (Idle): 0 dB / Silent
Noise (Load): 42-45 dB

Connectivity

Up to 4 monitors can be operated with the GIGABYTE GeForce RTX 3080 Eagle OC 10G (rev. 2.0) LHR.

Max. Displays: 4
HDCP-Version: 2.3
HDMI Ports: 2x HDMI v2.1
DP Ports: 3x DP v1.4a
DVI Ports: --
VGA Ports: --
USB-C Ports: --

Featureset

With the GIGABYTE GeForce RTX 3080 Eagle OC 10G (rev. 2.0) LHR it is possible to operate a screen with a resolution of up to 7680x4320 pixels. Furthermore, the DirectX standard version 12_2 (Ultimate) is supported.

Max. resolution: 7680x4320
DirectX: 12_2 (Ultimate)
Raytracing: Yes
DLSS / FSR: Yes
LED: GIGABYTE RGB Fusion

Supported Video Codecs

This area lists the video codecs that the GIGABYTE GeForce RTX 3080 Eagle OC 10G (rev. 2.0) LHR can decode or encode in hardware in order to minimize the processor load, which leads to lower power consumption.

h264: Decode / Encode
h265 / HEVC: Decode / Encode
VP8: Decode
VP9: Decode
AV1: Decode

Dimensions

The GIGABYTE GeForce RTX 3080 Eagle OC 10G (rev. 2.0) LHR needs the space of 3 PCIe-Slots in a case. It is 320 mm long, 128 mm high and 56 mm wide.

Length: 320 mm
Height: 128 mm
Width: 56 mm
Width (Slots): 3 PCIe-Slots
Weight: --

Additional data

The GIGABYTE GeForce RTX 3080 Eagle OC 10G (rev. 2.0) LHR was released in Q2/2021 at a price of 789 $. The graphics card manufactured in 8 nm is connected to the system via PCIe 4.0 x 16 lanes.

GPU Interface: PCIe 4.0 x 16
Release date: Q2/2021
Launch Price: 789 $
Structure size: 8 nm
Part-no: GV-N3080EAGLE OC-10GD
Documents: data sheet

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Benchmark results

3DMark Benchmark (DirectX, Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

Time Spy Extreme Graphics score

Port Royal (Raytracing)

Speed Way Graphics Score (Raytracing)

Cyberpunk 2077

Cyberpunk 2077 was developed by CD Projekt Red and is based on the development studio's own REDengine 4. Ray tracing is switched off in our benchmarks.

3840x2160 (2160p)

GIGABYTE GeForce RTX 3080 Eagle OC 10G (rev. 2.0) LHR GIGABYTE GeForce RTX 3080 Eagle OC 10G (rev. 2.0) LHR
10 GB GDDR6X
61 fps (avg)
NVIDIA GeForce RTX 3080 LHR NVIDIA GeForce RTX 3080 LHR
Average of gpu group
61 fps (avg)

2560x1440 (1440p)

GIGABYTE GeForce RTX 3080 Eagle OC 10G (rev. 2.0) LHR GIGABYTE GeForce RTX 3080 Eagle OC 10G (rev. 2.0) LHR
10 GB GDDR6X
72 fps (avg)
NVIDIA GeForce RTX 3080 LHR NVIDIA GeForce RTX 3080 LHR
Average of gpu group
72 fps (avg)

1920x1080 (1080p)

GIGABYTE GeForce RTX 3080 Eagle OC 10G (rev. 2.0) LHR GIGABYTE GeForce RTX 3080 Eagle OC 10G (rev. 2.0) LHR
10 GB GDDR6X
107 fps (avg)
NVIDIA GeForce RTX 3080 LHR NVIDIA GeForce RTX 3080 LHR
Average of gpu group
106 fps (avg)

The Last of Us Part 1

The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.

3840x2160 (2160p)

GIGABYTE GeForce RTX 3080 Eagle OC 10G (rev. 2.0) LHR GIGABYTE GeForce RTX 3080 Eagle OC 10G (rev. 2.0) LHR
10 GB GDDR6X
37 fps (avg)
NVIDIA GeForce RTX 3080 LHR NVIDIA GeForce RTX 3080 LHR
Average of gpu group
36 fps (avg)

2560x1440 (1440p)

GIGABYTE GeForce RTX 3080 Eagle OC 10G (rev. 2.0) LHR GIGABYTE GeForce RTX 3080 Eagle OC 10G (rev. 2.0) LHR
10 GB GDDR6X
74 fps (avg)
NVIDIA GeForce RTX 3080 LHR NVIDIA GeForce RTX 3080 LHR
Average of gpu group
72 fps (avg)

1920x1080 (1080p)

GIGABYTE GeForce RTX 3080 Eagle OC 10G (rev. 2.0) LHR GIGABYTE GeForce RTX 3080 Eagle OC 10G (rev. 2.0) LHR
10 GB GDDR6X
123 fps (avg)
NVIDIA GeForce RTX 3080 LHR NVIDIA GeForce RTX 3080 LHR
Average of gpu group
120 fps (avg)

Battlefield 5

Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.

3840x2160 (2160p)

GIGABYTE GeForce RTX 3080 Eagle OC 10G (rev. 2.0) LHR GIGABYTE GeForce RTX 3080 Eagle OC 10G (rev. 2.0) LHR
10 GB GDDR6X
105 fps (avg)
NVIDIA GeForce RTX 3080 LHR NVIDIA GeForce RTX 3080 LHR
Average of gpu group
107 fps (avg)

2560x1440 (1440p)

GIGABYTE GeForce RTX 3080 Eagle OC 10G (rev. 2.0) LHR GIGABYTE GeForce RTX 3080 Eagle OC 10G (rev. 2.0) LHR
10 GB GDDR6X
180 fps (avg)
NVIDIA GeForce RTX 3080 LHR NVIDIA GeForce RTX 3080 LHR
Average of gpu group
162 fps (avg)

1920x1080 (1080p)

GIGABYTE GeForce RTX 3080 Eagle OC 10G (rev. 2.0) LHR GIGABYTE GeForce RTX 3080 Eagle OC 10G (rev. 2.0) LHR
10 GB GDDR6X
204 fps (avg)
NVIDIA GeForce RTX 3080 LHR NVIDIA GeForce RTX 3080 LHR
Average of gpu group
184 fps (avg)

Geekbench 6 (OpenCL, Vulkan, Metal)

Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.

Geekbench 6 - OpenCL

Geekbench 6 - Vulkan

FP32 Performance (Single-precision TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.

FP32 (TFLOPS)

More benchmarks

In order to determine the performance of a graphics card, so-called "benchmarks" are carried out. The benchmark software carries out special calculations to determine the performance of a graphics card. We use so-called theoretical or synthetic benchmarks (e.g. 3D Mark) as well as real game benchmarks. To ensure real comparability of the results, we pay attention to the correct execution of the benchmarks as well as the condition of the graphics card and the system.

We use the following benchmarks to measure the performance of a graphics card:

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