All technical data and various benchmarks of the GIGABYTE Radeon RX 5600 XT Windforce OC 6G are listed on this page. The graphics card is based on the Navi 10 XLE (RDNA 1) graphics chip, which is manufactured with a structure width of 7 nm. The GIGABYTE Radeon RX 5600 XT Windforce OC 6G can operate up to 4 screens with a maximum resolution of up to 7680x4320 become.
GPU
The GIGABYTE Radeon RX 5600 XT Windforce OC 6G has 36 execution units with 2304 shaders. This gives the graphics card a theoretical FP32 computing power of 7.48 TFLOPS.
The GIGABYTE Radeon RX 5600 XT Windforce OC 6G is equipped with 6 GB graphics memory of the type GDDR6. The memory clock of the graphics card is 1.500 GHz and the speed is 12 Gbps.
Memory Size:
6 GB
Memory Type:
GDDR6
Memory Clock:
1.500 GHz
Memory Speed:
12.0 Gbps
Memory bandwidth:
288 GB/s
Memory Interface:
192 bit
Clock Speeds
The base frequency of this graphics card is 1.130 GHz and the manufacturer specifies the maximum turbo clock as 1.620 GHz. If supported (see below), the performance can be further increased by overclocking.
Base Clock:
1.130 GHz
Boost Clock:
1.620 GHz+ 4 %
Avg (Game) Clock:
1.460 GHz+ 6 %
Overclocking:
Yes
Thermal Design
The GIGABYTE Radeon RX 5600 XT Windforce OC 6G is powered by 1 x 8-Pin connectors. The TDP (Thermal Design Power) of the graphics card is 160 W.
TDP:
160 W
TDP (up):
195 W
Tjunction max:
100 °C
PCIe-Power:
1 x 8-Pin
Cooler & Fans
Graphics processor and graphics memory of the GIGABYTE Radeon RX 5600 XT Windforce OC 6G are cooled by a Air cooling.
Fan-Type:
Axial
Fan 1:
2 x 90 mm
Fan 2:
--
Cooler-Type:
Air cooling
Noise (Idle):
28 dB
Noise (Load):
34 dB
Connectivity
Up to 4 monitors can be operated with the GIGABYTE Radeon RX 5600 XT Windforce OC 6G.
Max. Displays:
4
HDCP-Version:
2.3
HDMI Ports:
1x HDMI v2.0b
DP Ports:
3x DP v1.4
DVI Ports:
--
VGA Ports:
--
USB-C Ports:
--
Featureset
With the GIGABYTE Radeon RX 5600 XT Windforce OC 6G it is possible to operate a screen with a resolution of up to 7680x4320 pixels. Furthermore, the DirectX standard version 12_2 (Ultimate) is supported.
Max. resolution:
7680x4320
DirectX:
12_2 (Ultimate)
Raytracing:
No
DLSS / FSR:
Yes
LED:
No LED lighting
Supported Video Codecs
This area lists the video codecs that the GIGABYTE Radeon RX 5600 XT Windforce OC 6G can decode or encode in hardware in order to minimize the processor load, which leads to lower power consumption.
h264:
Decode / Encode
h265 / HEVC:
Decode / Encode
VP8:
Decode
VP9:
Decode / Encode
AV1:
No
Dimensions
The GIGABYTE Radeon RX 5600 XT Windforce OC 6G needs the space of 2 PCIe-Slots in a case. It is 228 mm long, 118 mm high and 41 mm wide.
Length:
228 mm
Height:
118 mm
Width:
41 mm
Width (Slots):
2 PCIe-Slots
Weight:
--
Additional data
The GIGABYTE Radeon RX 5600 XT Windforce OC 6G was released in Q1/2020 at a price of 279 $ (Reference). The graphics card manufactured in 7 nm is connected to the system via PCIe 4.0 x 16 lanes.
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3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.
The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.
Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.
The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.
In order to determine the performance of a graphics card, so-called "benchmarks" are carried out. The benchmark software carries out special calculations to determine the performance of a graphics card. We use so-called theoretical or synthetic benchmarks (e.g. 3D Mark) as well as real game benchmarks. To ensure real comparability of the results, we pay attention to the correct execution of the benchmarks as well as the condition of the graphics card and the system.
We use the following benchmarks to measure the performance of a graphics card: