GIGABYTE Radeon RX 560 Gaming OC 4G (rev. 1.0)
Benchmark and Specs


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Benchmark and Specs

Here you will find all technical data as well as various benchmarks of the GIGABYTE Radeon RX 560 Gaming OC 4G (rev. 1.0). Up to 4 screens with a maximum resolution of up to 5120x2880 can be operated with this graphics card. The maximum turbo clock of the GIGABYTE Radeon RX 560 Gaming OC 4G (rev. 1.0) is 1.300 GHz, so the graphics card achieves an FP32 computing power of 2.38 TFLOPS.

GPU

The GIGABYTE Radeon RX 560 Gaming OC 4G (rev. 1.0) is equipped with 16 execution and 1024 shader units. With single precision, a theoretical FP32 computing power of 2.38 TFLOPS is achieved.

Based on: AMD Radeon RX 560 (16 CU)
GPU Chip: Polaris 21 XT (GCN 4)
Streaming Multiprocessors: 16
Shader: 1024
Render Output Units: 16
Texture Units: 64
Raytracing Cores: 0

Memory

The GIGABYTE Radeon RX 560 Gaming OC 4G (rev. 1.0) has a 128 bit wide memory interface, with which a memory bandwidth of 112 GB/s is achieved. In total, 4 GB GDDR5 graphics memory is available for the graphics card.

Memory Size: 4 GB
Memory Type: GDDR5
Memory Clock: 1.750 GHz
Memory Speed: 7.0 Gbps
Memory bandwidth: 112 GB/s
Memory Interface: 128 bit

Clock Speeds

The manufacturer specifies the memory clock of the GIGABYTE Radeon RX 560 Gaming OC 4G (rev. 1.0) with 1.199 GHz (base clock) or with 1.300 GHz (turbo clock). If overclocking is supported (see below), the clock rate can be increased even further.

Base Clock: 1.199 GHzDeviation vs GPU group+ 2 %
Boost Clock: 1.300 GHzDeviation vs GPU group+ 2 %
Avg (Game) Clock: 1.287 GHz
Overclocking: Yes

Thermal Design

The GIGABYTE Radeon RX 560 Gaming OC 4G (rev. 1.0) has 1 x 6-Pin plugs, which supply the graphics card with energy. The maximum operating temperature of the card is 97 °C.

TDP: 75 W
TDP (up): --
Tjunction max: 97 °C
PCIe-Power: 1 x 6-Pin

Cooler & Fans

The GIGABYTE Radeon RX 560 Gaming OC 4G (rev. 1.0) is equipped with 2 Axial main fans, which are used to cool the graphics processor and graphics memory.

Fan-Type: Axial
Fan 1: 2 x 80 mm
Fan 2: --
Cooler-Type: Air cooling
Noise (Idle): 0 dB / Silent
Noise (Load): --

Connectivity

Up to 4 screens can be connected to the GIGABYTE Radeon RX 560 Gaming OC 4G (rev. 1.0), whereby the backward-compatible HDCP copy protection is supported in the 2.2 version.

Max. Displays: 4
HDCP-Version: 2.2
HDMI Ports: 1x HDMI v2.0b
DP Ports: 1x DP v1.4
DVI Ports: 1
VGA Ports: --
USB-C Ports: --

Featureset

The GIGABYTE Radeon RX 560 Gaming OC 4G (rev. 1.0) supports a maximum resolution of 5120x2880 pixels and the DirectX standard version 12.

Max. resolution: 5120x2880
DirectX: 12
Raytracing: No
DLSS / FSR: Yes
LED: No LED lighting

Supported Video Codecs

Here is a list of which video codecs can be decoded / encoded by the GIGABYTE Radeon RX 560 Gaming OC 4G (rev. 1.0) in hardware in order to minimize the processor load.

h264: Decode / Encode
h265 / HEVC: Decode / Encode
VP8: Decode
VP9: Decode
AV1: No

Dimensions

The dimensions of the GIGABYTE Radeon RX 560 Gaming OC 4G (rev. 1.0) are 190 mm in length, 111 mm in height and 37 mm in width. Thus 2 PCIe-Slots are needed in a case.

Length: 190 mm
Height: 111 mm
Width: 37 mm
Width (Slots): 2 PCIe-Slots
Weight: --

Additional data

The GIGABYTE Radeon RX 560 Gaming OC 4G (rev. 1.0) is manufactured in a structure width of 14 nm and has a PCIe 3.0 x 8 lanes interface. The graphics card was released in Q2/2017.

GPU Interface: PCIe 3.0 x 8
Release date: Q2/2017
Launch Price: 99 $ (Reference)
Structure size: 14 nm
Part-no: GV-RX560GAMING OC-4GD
Documents: data sheet

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Benchmark results

3DMark Benchmark (DirectX, Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

Time Spy Extreme Graphics score

Battlefield 5

Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.

3840x2160 (2160p)

GIGABYTE Radeon RX 560 Gaming OC 4G (rev. 1.0) GIGABYTE Radeon RX 560 Gaming OC 4G (rev. 1.0)
4 GB GDDR5
12 fps (avg)
AMD Radeon RX 560 (16 CU) AMD Radeon RX 560 (16 CU)
Average of gpu group
12 fps (avg)

2560x1440 (1440p)

GIGABYTE Radeon RX 560 Gaming OC 4G (rev. 1.0) GIGABYTE Radeon RX 560 Gaming OC 4G (rev. 1.0)
4 GB GDDR5
35 fps (avg)
AMD Radeon RX 560 (16 CU) AMD Radeon RX 560 (16 CU)
Average of gpu group
34 fps (avg)

1920x1080 (1080p)

GIGABYTE Radeon RX 560 Gaming OC 4G (rev. 1.0) GIGABYTE Radeon RX 560 Gaming OC 4G (rev. 1.0)
4 GB GDDR5
46 fps (avg)
AMD Radeon RX 560 (16 CU) AMD Radeon RX 560 (16 CU)
Average of gpu group
45 fps (avg)

Geekbench 6 (OpenCL, Vulkan, Metal)

Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.

Geekbench 6 - OpenCL

Geekbench 6 - Vulkan

Geekbench 6 - Metal

FP32 Performance (Single-precision TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.

FP32 (TFLOPS)

More benchmarks

In order to determine the performance of a graphics card, so-called "benchmarks" are carried out. The benchmark software carries out special calculations to determine the performance of a graphics card. We use so-called theoretical or synthetic benchmarks (e.g. 3D Mark) as well as real game benchmarks. To ensure real comparability of the results, we pay attention to the correct execution of the benchmarks as well as the condition of the graphics card and the system.

We use the following benchmarks to measure the performance of a graphics card:

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