Palit GeForce RTX 3080 GameRock OC V1 LHR


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Benchmark and Specs

Here we show you benchmarks and technical data for the Palit GeForce RTX 3080 GameRock OC V1 LHR. The graphics card is based on the NVIDIA GeForce RTX 3080 LHR (Ampere) and has 10 GB GDDR6X graphics memory with a memory bandwidth of 760 GB/s. The Palit GeForce RTX 3080 GameRock OC V1 LHR has 68 execution units with 8704 shaders.

GPU

The Palit GeForce RTX 3080 GameRock OC V1 LHR has 8704 shaders and 68 execution units. The graphics card thus achieves a theoretical FP32 computing power of 32.38 TFLOPS.

Based on: NVIDIA GeForce RTX 3080 LHR
GPU Chip: GA102-202-K1-A1 (Ampere)
Streaming Multiprocessors: 68
Shader: 8704
Render Output Units: 96
Texture Units: 272
Raytracing Cores: 68

Memory

The Palit GeForce RTX 3080 GameRock OC V1 LHR can use 10 GB graphics memory of the type GDDR6X. The graphics card thus achieves a memory bandwidth of 760 GB/s on a 320 bit wide memory interface.

Memory Size: 10 GB
Memory Type: GDDR6X
Memory Clock: 1.188 GHz
Memory Speed: 19.0 Gbps
Memory bandwidth: 760 GB/s
Memory Interface: 320 bit

Clock Speeds

The base clock frequency of the Palit GeForce RTX 3080 GameRock OC V1 LHR is 1.440 GHz. A high clock frequency (even in turbo mode) can greatly increase the speed of a graphics card.

Base Clock: 1.440 GHz
Boost Clock: 1.860 GHzDeviation vs GPU group+ 9 %
Avg (Game) Clock:
Overclocking: Yes

Thermal Design

The TDP (Thermal Design Power) of the Palit GeForce RTX 3080 GameRock OC V1 LHR is 340 W. The graphics card is supplied with energy via the 3 x 8-Pin connector.

TDP: 340 WDeviation vs GPU group+ 6 %
TDP (up): 370 W
Tjunction max: 93 °C
PCIe-Power: 3 x 8-Pin

Cooler & Fans

The Palit GeForce RTX 3080 GameRock OC V1 LHR has a total of 3 Axial fans to cool the graphics processor and graphics memory.

Fan-Type: Axial
Fan 1: 3 x 90 mm
Fan 2: --
Cooler-Type: Air cooling
Noise (Idle): 0 dB / Silent
Noise (Load): 42-44 dB

Connectivity

Up to 4 screens can be connected to the Palit GeForce RTX 3080 GameRock OC V1 LHR.

Max. Displays: 4
HDCP-Version: 2.3
HDMI Ports: 1x HDMI v2.1
DP Ports: 3x DP v1.4a
DVI Ports: --
VGA Ports: --
USB-C Ports: --

Featureset

The Palit GeForce RTX 3080 GameRock OC V1 LHR has a maximum resolution of 7680x4320 pixels. The graphics card supports the DirectX 12_2 (Ultimate) standard.

Max. resolution: 7680x4320
DirectX: 12_2 (Ultimate)
Raytracing: Yes
DLSS / FSR: Yes
LED: Addressable LED

Supported Video Codecs

The video codecs accelerated in hardware by the Palit GeForce RTX 3080 GameRock OC V1 LHR reduce the processor load and ensure lower energy consumption.

h264: Decode / Encode
h265 / HEVC: Decode / Encode
VP8: Decode
VP9: Decode
AV1: Decode

Dimensions

The Palit GeForce RTX 3080 GameRock OC V1 LHR is 304 mm long and 136 mm high. With a width of 60 mm, the graphics card requires 3 PCIe-Slots in the case.

Length: 304 mm
Height: 136 mm
Width: 60 mm
Width (Slots): 3 PCIe-Slots
Weight: --

Additional data

The Palit GeForce RTX 3080 GameRock OC V1 LHR made in 8 nm was published in Q2/2021 for 829 $.

GPU Interface: PCIe 4.0 x 16
Release date: Q2/2021
Launch Price: 829 $
Structure size: 8 nm
Part-no: NED3080H19IA-1020G
Documents: data sheet

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Benchmark results

3DMark Benchmark (DirectX, Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

Time Spy Extreme Graphics score

Port Royal (Raytracing)

Speed Way Graphics Score (Raytracing)

Cyberpunk 2077

Cyberpunk 2077 was developed by CD Projekt Red and is based on the development studio's own REDengine 4. Ray tracing is switched off in our benchmarks.

3840x2160 (2160p)

Palit GeForce RTX 3080 GameRock OC V1 LHR Palit GeForce RTX 3080 GameRock OC V1 LHR
10 GB GDDR6X
64 fps (avg)
NVIDIA GeForce RTX 3080 LHR NVIDIA GeForce RTX 3080 LHR
Average of gpu group
61 fps (avg)

2560x1440 (1440p)

Palit GeForce RTX 3080 GameRock OC V1 LHR Palit GeForce RTX 3080 GameRock OC V1 LHR
10 GB GDDR6X
76 fps (avg)
NVIDIA GeForce RTX 3080 LHR NVIDIA GeForce RTX 3080 LHR
Average of gpu group
72 fps (avg)

1920x1080 (1080p)

Palit GeForce RTX 3080 GameRock OC V1 LHR Palit GeForce RTX 3080 GameRock OC V1 LHR
10 GB GDDR6X
113 fps (avg)
NVIDIA GeForce RTX 3080 LHR NVIDIA GeForce RTX 3080 LHR
Average of gpu group
106 fps (avg)

The Last of Us Part 1

The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.

3840x2160 (2160p)

Palit GeForce RTX 3080 GameRock OC V1 LHR Palit GeForce RTX 3080 GameRock OC V1 LHR
10 GB GDDR6X
39 fps (avg)
NVIDIA GeForce RTX 3080 LHR NVIDIA GeForce RTX 3080 LHR
Average of gpu group
36 fps (avg)

2560x1440 (1440p)

Palit GeForce RTX 3080 GameRock OC V1 LHR Palit GeForce RTX 3080 GameRock OC V1 LHR
10 GB GDDR6X
78 fps (avg)
NVIDIA GeForce RTX 3080 LHR NVIDIA GeForce RTX 3080 LHR
Average of gpu group
72 fps (avg)

1920x1080 (1080p)

Palit GeForce RTX 3080 GameRock OC V1 LHR Palit GeForce RTX 3080 GameRock OC V1 LHR
10 GB GDDR6X
131 fps (avg)
NVIDIA GeForce RTX 3080 LHR NVIDIA GeForce RTX 3080 LHR
Average of gpu group
120 fps (avg)

Battlefield 5

Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.

3840x2160 (2160p)

Palit GeForce RTX 3080 GameRock OC V1 LHR Palit GeForce RTX 3080 GameRock OC V1 LHR
10 GB GDDR6X
111 fps (avg)
NVIDIA GeForce RTX 3080 LHR NVIDIA GeForce RTX 3080 LHR
Average of gpu group
107 fps (avg)

2560x1440 (1440p)

Palit GeForce RTX 3080 GameRock OC V1 LHR Palit GeForce RTX 3080 GameRock OC V1 LHR
10 GB GDDR6X
190 fps (avg)
NVIDIA GeForce RTX 3080 LHR NVIDIA GeForce RTX 3080 LHR
Average of gpu group
162 fps (avg)

1920x1080 (1080p)

Palit GeForce RTX 3080 GameRock OC V1 LHR Palit GeForce RTX 3080 GameRock OC V1 LHR
10 GB GDDR6X
216 fps (avg)
NVIDIA GeForce RTX 3080 LHR NVIDIA GeForce RTX 3080 LHR
Average of gpu group
184 fps (avg)

Geekbench 6 (OpenCL, Vulkan, Metal)

Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.

Geekbench 6 - OpenCL

Geekbench 6 - Vulkan

FP32 Performance (Single-precision TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.

FP32 (TFLOPS)

More benchmarks

In order to determine the performance of a graphics card, so-called "benchmarks" are carried out. The benchmark software carries out special calculations to determine the performance of a graphics card. We use so-called theoretical or synthetic benchmarks (e.g. 3D Mark) as well as real game benchmarks. To ensure real comparability of the results, we pay attention to the correct execution of the benchmarks as well as the condition of the graphics card and the system.

We use the following benchmarks to measure the performance of a graphics card:

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