PNY GeForce RTX 3080 XLR8 Gaming Revel Epic-X RGB Triple Fan LHR
Benchmark and Specs


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Benchmark and Specs

Here we show you benchmarks and technical data for the PNY GeForce RTX 3080 XLR8 Gaming Revel Epic-X RGB Triple Fan LHR. The graphics card is based on the NVIDIA GeForce RTX 3080 LHR (Ampere) and has 10 GB GDDR6X graphics memory with a memory bandwidth of 760 GB/s. The PNY GeForce RTX 3080 XLR8 Gaming Revel Epic-X RGB Triple Fan LHR has 68 execution units with 8704 shaders.

GPU

The PNY GeForce RTX 3080 XLR8 Gaming Revel Epic-X RGB Triple Fan LHR has 8704 shaders and 68 execution units. The graphics card thus achieves a theoretical FP32 computing power of 29.77 TFLOPS.

Based on: NVIDIA GeForce RTX 3080 LHR
GPU Chip: GA102-202-K1-A1 (Ampere)
Streaming Multiprocessors: 68
Shader: 8704
Render Output Units: 96
Texture Units: 272
Raytracing Cores: 68

Memory

The PNY GeForce RTX 3080 XLR8 Gaming Revel Epic-X RGB Triple Fan LHR can use 10 GB graphics memory of the type GDDR6X. The graphics card thus achieves a memory bandwidth of 760 GB/s on a 320 bit wide memory interface.

Memory Size: 10 GB
Memory Type: GDDR6X
Memory Clock: 1.188 GHz
Memory Speed: 19.0 Gbps
Memory bandwidth: 760 GB/s
Memory Interface: 320 bit

Clock Speeds

The base clock frequency of the PNY GeForce RTX 3080 XLR8 Gaming Revel Epic-X RGB Triple Fan LHR is 1.440 GHz. A high clock frequency (even in turbo mode) can greatly increase the speed of a graphics card.

Base Clock: 1.440 GHz
Boost Clock: 1.710 GHz
Avg (Game) Clock:
Overclocking: Yes

Thermal Design

The TDP (Thermal Design Power) of the PNY GeForce RTX 3080 XLR8 Gaming Revel Epic-X RGB Triple Fan LHR is 320 W. The graphics card is supplied with energy via the 2 x 8-Pin connector.

TDP: 320 W
TDP (up): 370 W
Tjunction max: 93 °C
PCIe-Power: 2 x 8-Pin

Cooler & Fans

The PNY GeForce RTX 3080 XLR8 Gaming Revel Epic-X RGB Triple Fan LHR has a total of 3 Axial fans to cool the graphics processor and graphics memory.

Fan-Type: Axial
Fan 1: 3 x 90 mm
Fan 2: --
Cooler-Type: Air cooling
Noise (Idle): 0 dB / Silent
Noise (Load): 42-44 dB

Connectivity

Up to 4 screens can be connected to the PNY GeForce RTX 3080 XLR8 Gaming Revel Epic-X RGB Triple Fan LHR.

Max. Displays: 4
HDCP-Version: 2.3
HDMI Ports: 1x HDMI v2.1
DP Ports: 3x DP v1.4a
DVI Ports: --
VGA Ports: --
USB-C Ports: --

Featureset

The PNY GeForce RTX 3080 XLR8 Gaming Revel Epic-X RGB Triple Fan LHR has a maximum resolution of 7680x4320 pixels. The graphics card supports the DirectX 12_2 (Ultimate) standard.

Max. resolution: 7680x4320
DirectX: 12_2 (Ultimate)
Raytracing: Yes
DLSS / FSR: Yes
LED: Addressable LED

Supported Video Codecs

The video codecs accelerated in hardware by the PNY GeForce RTX 3080 XLR8 Gaming Revel Epic-X RGB Triple Fan LHR reduce the processor load and ensure lower energy consumption.

h264: Decode / Encode
h265 / HEVC: Decode / Encode
VP8: Decode
VP9: Decode
AV1: Decode

Dimensions

The PNY GeForce RTX 3080 XLR8 Gaming Revel Epic-X RGB Triple Fan LHR is 294 mm long and 112 mm high. With a width of 56 mm, the graphics card requires 3 PCIe-Slots in the case.

Length: 294 mm
Height: 112 mm
Width: 56 mm
Width (Slots): 3 PCIe-Slots
Weight: --

Additional data

The PNY GeForce RTX 3080 XLR8 Gaming Revel Epic-X RGB Triple Fan LHR made in 8 nm was published in Q2/2021 for 739 $.

GPU Interface: PCIe 4.0 x 16
Release date: Q2/2021
Launch Price: 739 $
Structure size: 8 nm
Part-no: VCG308010LTFXPPB
Documents: data sheet

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Benchmark results

3DMark Benchmark (DirectX, Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

Time Spy Extreme Graphics score

Port Royal (Raytracing)

Speed Way Graphics Score (Raytracing)

Cyberpunk 2077

Cyberpunk 2077 was developed by CD Projekt Red and is based on the development studio's own REDengine 4. Ray tracing is switched off in our benchmarks.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

The Last of Us Part 1

The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Battlefield 5

Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Geekbench 6 (OpenCL, Vulkan, Metal)

Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.

Geekbench 6 - OpenCL

Geekbench 6 - Vulkan

FP32 Performance (Single-precision TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.

FP32 (TFLOPS)

More benchmarks

In order to determine the performance of a graphics card, so-called "benchmarks" are carried out. The benchmark software carries out special calculations to determine the performance of a graphics card. We use so-called theoretical or synthetic benchmarks (e.g. 3D Mark) as well as real game benchmarks. To ensure real comparability of the results, we pay attention to the correct execution of the benchmarks as well as the condition of the graphics card and the system.

We use the following benchmarks to measure the performance of a graphics card:

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