ZOTAC GAMING GeForce GTX 1660 AMP 6GB GDDR5
Benchmark and Specs


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Benchmark and Specs

Here we show you benchmarks and technical data for the ZOTAC GAMING GeForce GTX 1660 AMP 6GB GDDR5. The graphics card is based on the NVIDIA GeForce GTX 1660 (Turing) and has 6 GB GDDR5 graphics memory with a memory bandwidth of 192 GB/s. The ZOTAC GAMING GeForce GTX 1660 AMP 6GB GDDR5 has 22 execution units with 1408 shaders.

GPU

The ZOTAC GAMING GeForce GTX 1660 AMP 6GB GDDR5 has 1408 shaders and 22 execution units. The graphics card thus achieves a theoretical FP32 computing power of 5.20 TFLOPS.

Based on: NVIDIA GeForce GTX 1660
GPU Chip: TU116-300-A1 (Turing)
Streaming Multiprocessors: 22
Shader: 1408
Render Output Units: 48
Texture Units: 88
Raytracing Cores: 0

Memory

The ZOTAC GAMING GeForce GTX 1660 AMP 6GB GDDR5 can use 6 GB graphics memory of the type GDDR5. The graphics card thus achieves a memory bandwidth of 192 GB/s on a 192 bit wide memory interface.

Memory Size: 6 GB
Memory Type: GDDR5
Memory Clock: 2.000 GHz
Memory Speed: 8.0 Gbps
Memory bandwidth: 192 GB/s
Memory Interface: 192 bit

Clock Speeds

The base clock frequency of the ZOTAC GAMING GeForce GTX 1660 AMP 6GB GDDR5 is 1.530 GHz. A high clock frequency (even in turbo mode) can greatly increase the speed of a graphics card.

Base Clock: 1.530 GHz
Boost Clock: 1.845 GHzDeviation vs GPU group+ 3 %
Avg (Game) Clock:
Overclocking: Yes

Thermal Design

The TDP (Thermal Design Power) of the ZOTAC GAMING GeForce GTX 1660 AMP 6GB GDDR5 is 120 W. The graphics card is supplied with energy via the 1 x 8-Pin connector.

TDP: 120 W
TDP (up): --
Tjunction max: 95 °C
PCIe-Power: 1 x 8-Pin

Cooler & Fans

The ZOTAC GAMING GeForce GTX 1660 AMP 6GB GDDR5 has a total of 2 Axial fans to cool the graphics processor and graphics memory.

Fan-Type: Axial
Fan 1: 2 x 90 mm
Fan 2: --
Cooler-Type: Air cooling
Noise (Idle): --
Noise (Load): --

Connectivity

Up to 3 screens can be connected to the ZOTAC GAMING GeForce GTX 1660 AMP 6GB GDDR5.

Max. Displays: 3
HDCP-Version: 2.2
HDMI Ports: 1x HDMI v2.0b
DP Ports: 3x DP v1.4
DVI Ports: --
VGA Ports: --
USB-C Ports: --

Featureset

The ZOTAC GAMING GeForce GTX 1660 AMP 6GB GDDR5 has a maximum resolution of 7680x4320 pixels. The graphics card supports the DirectX 12_1 standard.

Max. resolution: 7680x4320
DirectX: 12_1
Raytracing: No
DLSS / FSR: Yes
LED: No LED lighting

Supported Video Codecs

The video codecs accelerated in hardware by the ZOTAC GAMING GeForce GTX 1660 AMP 6GB GDDR5 reduce the processor load and ensure lower energy consumption.

h264: Decode / Encode
h265 / HEVC: Decode / Encode
VP8: Decode
VP9: Decode
AV1: No

Dimensions

The ZOTAC GAMING GeForce GTX 1660 AMP 6GB GDDR5 is 210 mm long and 119 mm high. With a width of 41 mm, the graphics card requires 2 PCIe-Slots in the case.

Length: 210 mm
Height: 119 mm
Width: 41 mm
Width (Slots): 2 PCIe-Slots
Weight: --

Additional data

The ZOTAC GAMING GeForce GTX 1660 AMP 6GB GDDR5 made in 12 nm was published in Q1/2019 for 219 $ (Reference).

GPU Interface: PCIe 3.0 x 16
Release date: Q1/2019
Launch Price: 219 $ (Reference)
Structure size: 12 nm
Part-no: ZT-T16600D-10M
Documents: data sheet

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Benchmark results

3DMark Benchmark (DirectX, Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

Time Spy Extreme Graphics score

Port Royal (Raytracing)

The Last of Us Part 1

The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.

1920x1080 (1080p)

ZOTAC GAMING GeForce GTX 1660 AMP 6GB GDDR5 ZOTAC GAMING GeForce GTX 1660 AMP 6GB GDDR5
6 GB GDDR5
41 fps (avg)
NVIDIA GeForce GTX 1660 NVIDIA GeForce GTX 1660
Average of gpu group
40 fps (avg)

Battlefield 5

Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.

3840x2160 (2160p)

ZOTAC GAMING GeForce GTX 1660 AMP 6GB GDDR5 ZOTAC GAMING GeForce GTX 1660 AMP 6GB GDDR5
6 GB GDDR5
31 fps (avg)
NVIDIA GeForce GTX 1660 NVIDIA GeForce GTX 1660
Average of gpu group
40 fps (avg)

2560x1440 (1440p)

ZOTAC GAMING GeForce GTX 1660 AMP 6GB GDDR5 ZOTAC GAMING GeForce GTX 1660 AMP 6GB GDDR5
6 GB GDDR5
57 fps (avg)
NVIDIA GeForce GTX 1660 NVIDIA GeForce GTX 1660
Average of gpu group
73 fps (avg)

1920x1080 (1080p)

ZOTAC GAMING GeForce GTX 1660 AMP 6GB GDDR5 ZOTAC GAMING GeForce GTX 1660 AMP 6GB GDDR5
6 GB GDDR5
80 fps (avg)
NVIDIA GeForce GTX 1660 NVIDIA GeForce GTX 1660
Average of gpu group
91 fps (avg)

Geekbench 6 (OpenCL, Vulkan, Metal)

Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.

Geekbench 6 - OpenCL

Geekbench 6 - Vulkan

FP32 Performance (Single-precision TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.

FP32 (TFLOPS)

More benchmarks

In order to determine the performance of a graphics card, so-called "benchmarks" are carried out. The benchmark software carries out special calculations to determine the performance of a graphics card. We use so-called theoretical or synthetic benchmarks (e.g. 3D Mark) as well as real game benchmarks. To ensure real comparability of the results, we pay attention to the correct execution of the benchmarks as well as the condition of the graphics card and the system.

We use the following benchmarks to measure the performance of a graphics card:

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