NVIDIA GeForce GTX 1630
GPU |
GPU Chip: |
TU117-150 |
Streaming Multiprocessors: |
8 |
Shader: |
512 |
Render Output Units: |
16 |
Texture Units: |
32 |
Raytracing Cores: |
0 |
FP32: |
1.83 TFLOPS |
Memory |
Memory Size: |
4 GB |
Memory Type: |
GDDR6 |
Memory Clock: |
1.5 GHz |
Memory Speed: |
12 Gbps |
Memory bandwidth: |
96 GB/s |
Memory Interface: |
64 bit |
Clock Speeds |
Base Clock: |
1.740 GHz |
Boost Clock: |
1.785 GHz |
Avg (Game) Clock: |
-- |
Thermal Design |
TDP: |
75 W |
TDP (up): |
-- |
Featureset |
Max. Displays: |
3 |
Max. resolution: |
7680x4320 |
DirectX: |
12_1 |
Raytracing: |
No |
DLSS / FSR: |
Yes |
Supported Video Codecs |
h264: |
Decode / Encode |
h265 / HEVC: |
Decode / Encode |
VP8: |
Decode |
VP9: |
Decode |
AV1: |
No |
Additional data |
Manufacturer: |
NVIDIA |
Architecture: |
Turing |
GPU Interface: |
PCIe 3.0 x 8 |
Structure size: |
12 nm |
Release date: |
Q2/2022 |
Launch Price: |
169 $ |
Benchmark results
3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.
TOP 5 GPUs in group by FP32 performance
TOP 5 GPUs in group by maximum TDP
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