NVIDIA GeForce GTX 1650 (GDDR5)

NVIDIA GeForce GTX 1650 (GDDR5)

GPU

GPU Chip: TU117-300-A1
Streaming Multiprocessors: 14
Shader: 896
Render Output Units: 32
Texture Units: 56
Raytracing Cores: 0
FP32: 2.98 TFLOPS

Memory

Memory Size: 4 GB
Memory Type: GDDR5
Memory Clock: 2 GHz
Memory Speed: 8 Gbps
Memory bandwidth: 128 GB/s
Memory Interface: 128 bit

Clock Speeds

Base Clock: 1.485 GHz
Boost Clock: 1.665 GHz
Avg (Game) Clock: --

Thermal Design

TDP: 75 W
TDP (up): --

Featureset

Max. Displays: 3
Max. resolution: 7680x4320
DirectX: 12_1
Raytracing: No
DLSS / FSR: Yes

Supported Video Codecs

h264: Decode / Encode
h265 / HEVC: Decode / Encode
VP8: Decode
VP9: Decode
AV1: No

Additional data

Manufacturer: NVIDIA
Architecture: Turing
GPU Interface: PCIe 3.0 x 16
Structure size: 12 nm
Release date: Q2/2019
Launch Price: 149 $


Benchmark results

3DMark Benchmark (DirectX, Raytracing) - Time Spy Graphics score

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value. Here at GPU-Monkey we only use selected benchmarks for the graphics card, which are determined with a sufficiently fast processor so that the processor does not negatively affect the performance of the graphics card.
View all 3DMark Benchmark (DirectX, Raytracing) benchmark results


3DMark Benchmark (DirectX, Raytracing) - Time Spy Extreme Graphics score

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value. Here at GPU-Monkey we only use selected benchmarks for the graphics card, which are determined with a sufficiently fast processor so that the processor does not negatively affect the performance of the graphics card.
View all 3DMark Benchmark (DirectX, Raytracing) benchmark results


3DMark Benchmark (DirectX, Raytracing) - Fire Strike Extreme Graphics score

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value. Here at GPU-Monkey we only use selected benchmarks for the graphics card, which are determined with a sufficiently fast processor so that the processor does not negatively affect the performance of the graphics card.
View all 3DMark Benchmark (DirectX, Raytracing) benchmark results


Shadow of the Tomb Raider - 3840x2160 (2160p)

Shadow of the Tomb Raider is based on a modified version of the Crystal Dynamics Foundation engine. This engine was already used in the predecessor Rise of the Tomb Raider. The foundation engine supports a realistic representation of water and snow and shows the game characters detailed. The display of hair is also very realistic thanks to the support of TressFX (AMD) or HairWorks (NVIDIA).
AMD Radeon RX 6500 XT AMD Radeon RX 6500 XT
4 GB GDDR6
15 fps (avg)
NVIDIA GeForce GTX 1060 3GB NVIDIA GeForce GTX 1060 3GB
3 GB GDDR5
15 fps (avg)
NVIDIA GeForce GTX 1650 (GDDR6) NVIDIA GeForce GTX 1650 (GDDR6)
4 GB GDDR6
14 fps (avg)
NVIDIA GeForce GTX 1650 (GDDR5) NVIDIA GeForce GTX 1650 (GDDR5)
4 GB GDDR5
12 fps (avg)
AMD Radeon RX 470 AMD Radeon RX 470
4 GB GDDR5
12 fps (avg)
NVIDIA GeForce GTX 1050 Ti NVIDIA GeForce GTX 1050 Ti
4 GB GDDR5
11 fps (avg)
Intel Arc A380 Graphics Intel Arc A380 Graphics
6 GB GDDR6
10 fps (avg)
View all Shadow of the Tomb Raider benchmark results


Shadow of the Tomb Raider - 2560x1440 (1440p)

Shadow of the Tomb Raider is based on a modified version of the Crystal Dynamics Foundation engine. This engine was already used in the predecessor Rise of the Tomb Raider. The foundation engine supports a realistic representation of water and snow and shows the game characters detailed. The display of hair is also very realistic thanks to the support of TressFX (AMD) or HairWorks (NVIDIA).
NVIDIA GeForce GTX 1060 3GB NVIDIA GeForce GTX 1060 3GB
3 GB GDDR5
29 fps (avg)
NVIDIA GeForce GTX 1650 (GDDR6) NVIDIA GeForce GTX 1650 (GDDR6)
4 GB GDDR6
29 fps (avg)
Intel Arc A380 Graphics Intel Arc A380 Graphics
6 GB GDDR6
28 fps (avg)
NVIDIA GeForce GTX 1650 (GDDR5) NVIDIA GeForce GTX 1650 (GDDR5)
4 GB GDDR5
28 fps (avg)
NVIDIA GeForce GTX 960 NVIDIA GeForce GTX 960
2 GB GDDR5
25 fps (avg)
AMD Radeon RX 470 AMD Radeon RX 470
4 GB GDDR5
25 fps (avg)
AMD Radeon RX 6400 AMD Radeon RX 6400
4 GB GDDR6
20 fps (avg)
View all Shadow of the Tomb Raider benchmark results


Shadow of the Tomb Raider - 1920x1080 (1080p)

Shadow of the Tomb Raider is based on a modified version of the Crystal Dynamics Foundation engine. This engine was already used in the predecessor Rise of the Tomb Raider. The foundation engine supports a realistic representation of water and snow and shows the game characters detailed. The display of hair is also very realistic thanks to the support of TressFX (AMD) or HairWorks (NVIDIA).
AMD Radeon RX 6500 XT AMD Radeon RX 6500 XT
4 GB GDDR6
47 fps (avg)
NVIDIA GeForce GTX 1650 (GDDR6) NVIDIA GeForce GTX 1650 (GDDR6)
4 GB GDDR6
44 fps (avg)
NVIDIA GeForce GTX 1060 3GB NVIDIA GeForce GTX 1060 3GB
3 GB GDDR5
44 fps (avg)
NVIDIA GeForce GTX 1650 (GDDR5) NVIDIA GeForce GTX 1650 (GDDR5)
4 GB GDDR5
42 fps (avg)
NVIDIA GeForce GTX 970 NVIDIA GeForce GTX 970
4 GB GDDR5
40 fps (avg)
Intel Arc A380 Graphics Intel Arc A380 Graphics
6 GB GDDR6
40 fps (avg)
AMD Radeon RX 470 AMD Radeon RX 470
4 GB GDDR5
40 fps (avg)
View all Shadow of the Tomb Raider benchmark results


Battlefield 5 - 3840x2160 (2160p)

Battlefield 5 is a visually impressive game. It uses the third version of the "Frostbite Game Engine" developed by the manufacturer DICE. The engine is available for Windows, PS4, PS5, XBox One or XBox Series X. Many physics-based calculations are carried out directly in the game engine, which results in very realistic calculations. Due to its current features, Battlefield 5 is very suitable as a graphics card benchmark.

Test environment and settings: DirectX 12 API with max. Details, tested under Windows 10.
AMD Radeon RX 570 AMD Radeon RX 570
4 GB GDDR5
27 fps (avg)
NVIDIA GeForce GTX 1060 3GB NVIDIA GeForce GTX 1060 3GB
3 GB GDDR5
25 fps (avg)
NVIDIA GeForce GTX 1650 (GDDR6) NVIDIA GeForce GTX 1650 (GDDR6)
4 GB GDDR6
22 fps (avg)
NVIDIA GeForce GTX 1650 (GDDR5) NVIDIA GeForce GTX 1650 (GDDR5)
4 GB GDDR5
21 fps (avg)
AMD Radeon RX 6400 AMD Radeon RX 6400
4 GB GDDR6
19 fps (avg)
NVIDIA GeForce GTX 1050 Ti NVIDIA GeForce GTX 1050 Ti
4 GB GDDR5
17 fps (avg)
NVIDIA GeForce GTX 1050 3GB NVIDIA GeForce GTX 1050 3GB
3 GB GDDR5
16 fps (avg)
View all Battlefield 5 benchmark results


Battlefield 5 - 2560x1440 (1440p)

Battlefield 5 is a visually impressive game. It uses the third version of the "Frostbite Game Engine" developed by the manufacturer DICE. The engine is available for Windows, PS4, PS5, XBox One or XBox Series X. Many physics-based calculations are carried out directly in the game engine, which results in very realistic calculations. Due to its current features, Battlefield 5 is very suitable as a graphics card benchmark.

Test environment and settings: DirectX 12 API with max. Details, tested under Windows 10.
NVIDIA GeForce GTX 1060 6GB NVIDIA GeForce GTX 1060 6GB
6 GB GDDR5
50 fps (avg)
NVIDIA GeForce GTX 1650 (GDDR6) NVIDIA GeForce GTX 1650 (GDDR6)
4 GB GDDR6
48 fps (avg)
NVIDIA GeForce GTX 1060 3GB NVIDIA GeForce GTX 1060 3GB
3 GB GDDR5
46 fps (avg)
NVIDIA GeForce GTX 1650 (GDDR5) NVIDIA GeForce GTX 1650 (GDDR5)
4 GB GDDR5
46 fps (avg)
AMD Radeon RX 6400 AMD Radeon RX 6400
4 GB GDDR6
36 fps (avg)
AMD Radeon RX 560 (16 CU) AMD Radeon RX 560 (16 CU)
4 GB GDDR5
34 fps (avg)
NVIDIA GeForce GTX 1050 Ti NVIDIA GeForce GTX 1050 Ti
4 GB GDDR5
34 fps (avg)
View all Battlefield 5 benchmark results


Battlefield 5 - 1920x1080 (1080p)

Battlefield 5 is a visually impressive game. It uses the third version of the "Frostbite Game Engine" developed by the manufacturer DICE. The engine is available for Windows, PS4, PS5, XBox One or XBox Series X. Many physics-based calculations are carried out directly in the game engine, which results in very realistic calculations. Due to its current features, Battlefield 5 is very suitable as a graphics card benchmark.

Test environment and settings: DirectX 12 API with max. Details, tested under Windows 10.
AMD Radeon RX 6500 XT AMD Radeon RX 6500 XT
4 GB GDDR6
69 fps (avg)
NVIDIA GeForce GTX 1060 3GB NVIDIA GeForce GTX 1060 3GB
3 GB GDDR5
67 fps (avg)
NVIDIA GeForce GTX 1650 (GDDR6) NVIDIA GeForce GTX 1650 (GDDR6)
4 GB GDDR6
65 fps (avg)
NVIDIA GeForce GTX 1650 (GDDR5) NVIDIA GeForce GTX 1650 (GDDR5)
4 GB GDDR5
63 fps (avg)
NVIDIA GeForce GTX 1050 Ti NVIDIA GeForce GTX 1050 Ti
4 GB GDDR5
48 fps (avg)
AMD Radeon RX 6400 AMD Radeon RX 6400
4 GB GDDR6
48 fps (avg)
AMD Radeon RX 560 (16 CU) AMD Radeon RX 560 (16 CU)
4 GB GDDR5
45 fps (avg)
View all Battlefield 5 benchmark results


Geekbench 5 (CUDA, OpenCL, Vulkan, Metal) - Geekbench 5 - CUDA (NVIDIA only)

Geekbench 5 is primarily a cross-platform benchmark for main processors, which runs through various tests in order to finally output the processor's performance in the form of a numerical value. In addition to the CPU benchmark, Geekbench can also run 4 different graphics benchmarks and output them in the form of a numerical value.
Zusätzlich zum CPU-Benchmark kann Geekbench auch 4 verschiedene Grafik-Benchmarks durchführen und in Form eines Zahlenwertes ausgeben.
View all Geekbench 5 (CUDA, OpenCL, Vulkan, Metal) benchmark results


Geekbench 5 (CUDA, OpenCL, Vulkan, Metal) - Geekbench 5 - OpenCL

Geekbench 5 is primarily a cross-platform benchmark for main processors, which runs through various tests in order to finally output the processor's performance in the form of a numerical value. In addition to the CPU benchmark, Geekbench can also run 4 different graphics benchmarks and output them in the form of a numerical value.
Zusätzlich zum CPU-Benchmark kann Geekbench auch 4 verschiedene Grafik-Benchmarks durchführen und in Form eines Zahlenwertes ausgeben.
View all Geekbench 5 (CUDA, OpenCL, Vulkan, Metal) benchmark results


Geekbench 5 (CUDA, OpenCL, Vulkan, Metal) - Geekbench 5 - Vulkan

Geekbench 5 is primarily a cross-platform benchmark for main processors, which runs through various tests in order to finally output the processor's performance in the form of a numerical value. In addition to the CPU benchmark, Geekbench can also run 4 different graphics benchmarks and output them in the form of a numerical value.
Zusätzlich zum CPU-Benchmark kann Geekbench auch 4 verschiedene Grafik-Benchmarks durchführen und in Form eines Zahlenwertes ausgeben.
View all Geekbench 5 (CUDA, OpenCL, Vulkan, Metal) benchmark results


TOP 5 GPUs in group by FP32 performance

1. EVGA GeForce GTX 1650 XC ULTRA OC EVGA GeForce GTX 1650 XC ULTRA OC 3.36 TFLOPS
2. ASUS ROG Strix GeForce GTX 1650 OC ASUS ROG Strix GeForce GTX 1650 OC 3.33 TFLOPS
3. Colorful iGame GeForce GTX 1650 Ultra 4G-V Colorful iGame GeForce GTX 1650 Ultra 4G-V 3.33 TFLOPS
4. EVGA GeForce GTX 1650 SC ULTRA GAMING EVGA GeForce GTX 1650 SC ULTRA GAMING 3.33 TFLOPS
5. EVGA GeForce GTX 1650 XC OC EVGA GeForce GTX 1650 XC OC 3.33 TFLOPS



TOP 5 GPUs in group by maximum TDP

1. MSI GeForce GTX 1650 GAMING X 4G MSI GeForce GTX 1650 GAMING X 4G 85 W
2. ASUS Dual GeForce GTX 1650 ASUS Dual GeForce GTX 1650 75 W
3. ASUS Dual GeForce GTX 1650 OC ASUS Dual GeForce GTX 1650 OC 75 W
4. ASUS GeForce GTX 1650 ASUS GeForce GTX 1650 75 W
5. ASUS GeForce GTX 1650 OC ASUS GeForce GTX 1650 OC 75 W






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