GIGABYTE AORUS GeForce RTX 3080 GAMING OC 12G in Shadow of the Tomb Raider

Here you can see how fast the GIGABYTE AORUS GeForce RTX 3080 GAMING OC 12G is in Shadow of the Tomb Raider. The performance of the graphics card in benchmarks or games primarily depends on the GPU architecture, the number of texture shaders and the memory size. The GIGABYTE AORUS GeForce RTX 3080 GAMING OC 12G has 12 GB GDDR6X memory.
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GPU

Based on: NVIDIA GeForce RTX 3080 12GB
GPU Chip: GA102 (Ampere)
Streaming Multiprocessors: 70
Shader: 8960
Raytracing Cores: 70

Memory

Memory Size: 12 GB
Memory Type: GDDR6X
Memory Clock: 1.188 GHz
Memory bandwidth: 912 GB/s
Memory Interface: 384 bit

Benchmark results

Shadow of the Tomb Raider

Shadow of the Tomb Raider is based on a modified version of Crystal Dynamics' Foundation engine, allowing for realistic rendering of water, snow, and hair.

3840x2160 (2160p)

GIGABYTE AORUS GeForce RTX 3080 GAMING OC 12G GIGABYTE AORUS GeForce RTX 3080 GAMING OC 12G
12 GB GDDR6X
87 fps (avg)
NVIDIA GeForce RTX 3080 12GB NVIDIA GeForce RTX 3080 12GB
Average of gpu group
88 fps (avg)

2560x1440 (1440p)

GIGABYTE AORUS GeForce RTX 3080 GAMING OC 12G GIGABYTE AORUS GeForce RTX 3080 GAMING OC 12G
12 GB GDDR6X
150 fps (avg)
NVIDIA GeForce RTX 3080 12GB NVIDIA GeForce RTX 3080 12GB
Average of gpu group
151 fps (avg)

1920x1080 (1080p)

GIGABYTE AORUS GeForce RTX 3080 GAMING OC 12G GIGABYTE AORUS GeForce RTX 3080 GAMING OC 12G
12 GB GDDR6X
210 fps (avg)
NVIDIA GeForce RTX 3080 12GB NVIDIA GeForce RTX 3080 12GB
Average of gpu group
191 fps (avg)


More benchmarks for the graphics card
GIGABYTE AORUS GeForce RTX 3080 GAMING OC 12G

In order to determine the performance of a graphics card, so-called "benchmarks" are carried out. The benchmark software carries out special calculations to determine the performance of a graphics card. We use so-called theoretical or synthetic benchmarks (e.g. 3D Mark) as well as real game benchmarks. To ensure real comparability of the results, we pay attention to the correct execution of the benchmarks as well as the condition of the graphics card and the system.

We use the following benchmarks to measure the performance of a graphics card:


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