XFX Speedster MERC 310 Radeon RX 7900 XT Black Edition in The Last of Us Part 1

Here you can see how fast the XFX Speedster MERC 310 Radeon RX 7900 XT Black Edition is in The Last of Us Part 1. The performance of the graphics card in benchmarks or games primarily depends on the GPU architecture, the number of texture shaders and the memory size. The XFX Speedster MERC 310 Radeon RX 7900 XT Black Edition has 20 GB GDDR6 memory.
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GPU

Based on: AMD Radeon RX 7900 XT
GPU Chip: Navi 31 (RDNA 3)
Streaming Multiprocessors: 84
Shader: 5376
Raytracing Cores: 84

Memory

Memory Size: 20 GB
Memory Type: GDDR6
Memory Clock: 2.500 GHz
Memory bandwidth: 800 GB/s
Memory Interface: 320 bit

Benchmark results

The Last of Us Part 1

The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.

3840x2160 (2160p)

XFX Speedster MERC 310 Radeon RX 7900 XT Black Edition XFX Speedster MERC 310 Radeon RX 7900 XT Black Edition
20 GB GDDR6
47 fps (avg)
AMD Radeon RX 7900 XT AMD Radeon RX 7900 XT
Average of gpu group
44 fps (avg)

2560x1440 (1440p)

XFX Speedster MERC 310 Radeon RX 7900 XT Black Edition XFX Speedster MERC 310 Radeon RX 7900 XT Black Edition
20 GB GDDR6
94 fps (avg)
AMD Radeon RX 7900 XT AMD Radeon RX 7900 XT
Average of gpu group
88 fps (avg)

1920x1080 (1080p)

XFX Speedster MERC 310 Radeon RX 7900 XT Black Edition XFX Speedster MERC 310 Radeon RX 7900 XT Black Edition
20 GB GDDR6
147 fps (avg)
AMD Radeon RX 7900 XT AMD Radeon RX 7900 XT
Average of gpu group
138 fps (avg)


More benchmarks for the graphics card
XFX Speedster MERC 310 Radeon RX 7900 XT Black Edition

In order to determine the performance of a graphics card, so-called "benchmarks" are carried out. The benchmark software carries out special calculations to determine the performance of a graphics card. We use so-called theoretical or synthetic benchmarks (e.g. 3D Mark) as well as real game benchmarks. To ensure real comparability of the results, we pay attention to the correct execution of the benchmarks as well as the condition of the graphics card and the system.

We use the following benchmarks to measure the performance of a graphics card:


GPUs by group

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