Apple M2 10-Core GPU
vs
NVIDIA GeForce RTX 3060 (LHR)


GPU comparison with benchmarks

In the gpu comparison between the Apple M2 10-Core GPU and the NVIDIA GeForce RTX 3060 (LHR), we compare both the technical data and the benchmark results of the two graphics cards.

GPU

The Apple M2 10-Core GPU is based on the Apple M2 (10-GPU) and has 1280 texture shaders and 160 execution units.

NVIDIA GeForce RTX 3060 (LHR) is based on NVIDIA GeForce RTX 3060 LHR, which has 3584 shaders and 28 execution units.
Apple M2 10-Core GPU GPU NVIDIA GeForce RTX 3060 (LHR)
Apple M2 (10-GPU) Based on NVIDIA GeForce RTX 3060 LHR
M2 GPU Chip GA106-302-A1
M2 Architecture Ampere
160 Streaming Multiprocessors 28
1280 Shader 3584
0 Render Output Units 48
0 Texture Units 112
0 Raytracing Cores 28

Memory

The Apple M2 10-Core GPU has 24 GB of graphics memory of the type LPDDR5 and achieves a memory bandwidth of 102 GB/s.

The NVIDIA GeForce RTX 3060 (LHR) can access 12 GB GDDR6 graphics memory and thus achieves a memory bandwidth of 360 GB/s.

24 GB Memory Size 12 GB
LPDDR5 Memory Type GDDR6
3.200 GHz Memory Clock 1.875 GHz
0.0 Gbps Memory Speed 15.0 Gbps
102 GB/s Memory bandwidth 360 GB/s
128 bit Memory Interface 192 bit

Clock Speeds

The Apple M2 10-Core GPU clocks in the base with up to 1.400 GHz. The base frequency of the NVIDIA GeForce RTX 3060 (LHR) is 1.320 GHz.

1.400 GHz Base Clock 1.320 GHz
Boost Clock 1.777 GHz
Avg (Game) Clock
No Overclocking Yes

Thermal Design

The TDP (Thermal Design Power) of the Apple M2 10-Core GPU is --. The graphics card is supplied with energy via the connector.

The NVIDIA GeForce RTX 3060 (LHR) has a TDP of 170 W and is supplied with the required energy via 1 x 8-Pin PCIe power connectors.

-- TDP 170 W
-- TDP (up) --
Unknown Tjunction max 93 °C
PCIe-Power 1 x 8-Pin

Cooler & Fans

The Apple M2 10-Core GPU has a total of 0 -- fans.

The NVIDIA GeForce RTX 3060 (LHR) has 0 Axial fans to cool the GPU and memory.

-- Fan-Type Axial
-- Fan 1 --
-- Fan 2 --
Air cooling Cooler-Type Air cooling
-- Noise (Idle) 0 dB
-- Noise (Load) --

Connectivity

In the connectivity category, we recorded the number of ports on a graphics card. A total of 2 screens can be connected to the Apple M2 10-Core GPU.

The NVIDIA GeForce RTX 3060 (LHR) supports a maximum of 4 screens.

2 Max. Displays 4
-- HDCP-Version 2.3
-- HDMI Ports 1x HDMI v2.1
-- DP Ports 3x DP v1.4a
-- DVI Ports --
-- VGA Ports --
-- USB-C Ports --

Featureset

The Apple M2 10-Core GPU supports a maximum resolution of 6016x3384 pixels.

The maximum resolution of the NVIDIA GeForce RTX 3060 (LHR) is 7680x4320 pixels.

6016x3384 Max. resolution 7680x4320
0 DirectX 12_2 (Ultimate)
No Raytracing Yes
Yes DLSS / FSR Yes
No LED lighting LED No LED lighting

Supported Video Codecs

The support and acceleration of certain video codecs directly in the graphics card reduces the load when playing or creating videos.

Decode / Encode h264 Decode / Encode
Decode / Encode h265 / HEVC Decode / Encode
No AV1 Decode
Decode VP8 Decode
Decode / Encode VP9 Decode

Dimensions

The Apple M2 10-Core GPU is -- long, -- high and -- wide.

The NVIDIA GeForce RTX 3060 (LHR) is -- long, -- high and -- wide.

-- Length --
-- Height --
-- Width --
-- Width (Slots) --
-- Weight --
Integrated graphics GPU Interface PCIe 4.0 x 16

Additional data

The Apple M2 10-Core GPU was released in Q2/2022 at a price of --.

The NVIDIA GeForce RTX 3060 (LHR) was introduced in Q3/2021 at a price of 329 $ (Reference).

-- Part-no --
Q2/2022 Release date Q3/2021
-- Launch Price 329 $ (Reference)
5 nm Structure size 8 nm
-- Documents data sheet

Rate these graphics cards now

Here you can rate the Apple M2 10-Core GPU to help other visitors make their purchasing decisions. The average rating is 0 stars (0 ratings). Rate now:
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Benchmark results

3DMark Benchmark (DirectX, Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

Time Spy Extreme Graphics score

Port Royal (Raytracing)

Speed Way Graphics Score (Raytracing)

Cyberpunk 2077

Cyberpunk 2077 was developed by CD Projekt Red and is based on the development studio's own REDengine 4. Ray tracing is switched off in our benchmarks.

3840x2160 (2160p)

NVIDIA GeForce RTX 3060 (LHR) NVIDIA GeForce RTX 3060 (LHR)
12 GB GDDR6
29 fps (avg)

2560x1440 (1440p)

NVIDIA GeForce RTX 3060 (LHR) NVIDIA GeForce RTX 3060 (LHR)
12 GB GDDR6
35 fps (avg)

1920x1080 (1080p)

NVIDIA GeForce RTX 3060 (LHR) NVIDIA GeForce RTX 3060 (LHR)
12 GB GDDR6
55 fps (avg)

The Last of Us Part 1

The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.

3840x2160 (2160p)

NVIDIA GeForce RTX 3060 (LHR) NVIDIA GeForce RTX 3060 (LHR)
12 GB GDDR6
9 fps (avg)

2560x1440 (1440p)

NVIDIA GeForce RTX 3060 (LHR) NVIDIA GeForce RTX 3060 (LHR)
12 GB GDDR6
24 fps (avg)

1920x1080 (1080p)

NVIDIA GeForce RTX 3060 (LHR) NVIDIA GeForce RTX 3060 (LHR)
12 GB GDDR6
58 fps (avg)

Battlefield 5

Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.

3840x2160 (2160p)

NVIDIA GeForce RTX 3060 (LHR) NVIDIA GeForce RTX 3060 (LHR)
12 GB GDDR6
51 fps (avg)

2560x1440 (1440p)

NVIDIA GeForce RTX 3060 (LHR) NVIDIA GeForce RTX 3060 (LHR)
12 GB GDDR6
94 fps (avg)

1920x1080 (1080p)

NVIDIA GeForce RTX 3060 (LHR) NVIDIA GeForce RTX 3060 (LHR)
12 GB GDDR6
130 fps (avg)

Geekbench 6 (OpenCL, Vulkan, Metal)

Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.

Geekbench 6 - OpenCL

Apple M2 10-Core GPU Apple M2 10-Core GPU
24 GB LPDDR5
29188
NVIDIA GeForce RTX 3060 (LHR) NVIDIA GeForce RTX 3060 (LHR)
12 GB GDDR6
89106

Geekbench 6 - Vulkan

Geekbench 6 - Metal

Apple M2 10-Core GPU Apple M2 10-Core GPU
24 GB LPDDR5
47562

FP32 Performance (Single-precision TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.

FP32 (TFLOPS)

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