ASUS GeForce GT 1030
vs
Colorful iGame GeForce RTX 3070 Ti Vulcan OC 8G-V


GPU comparison with benchmarks

The ASUS GeForce GT 1030 has 384 shader units and these clock a maximum of 1.51 GHz which results in an FP32 computing power of 1.16 TFLOPS.

The Colorful iGame GeForce RTX 3070 Ti Vulcan OC 8G-V has 6144 shader units and these clock at a maximum of 1.86 GHz and achieve an FP32 computing power of 22.86 TFLOPS.

GPU

The ASUS GeForce GT 1030 is equipped with a graphics chip of the Pascal architecture, which has 3 streaming multiprocessors.

The graphics card Colorful iGame GeForce RTX 3070 Ti Vulcan OC 8G-V is based on the Ampere architecture and is equipped with 48 execution units.
ASUS GeForce GT 1030 GPU Colorful iGame GeForce RTX 3070 Ti Vulcan OC 8G-V
NVIDIA GeForce GT 1030 Based on NVIDIA GeForce RTX 3070 Ti
GP108-300-A1 GPU Chip GA104-400-A1
Pascal Architecture Ampere
3 Streaming Multiprocessors 48
384 Shader 6144
16 Render Output Units 96
24 Texture Units 192
0 Raytracing Cores 48

Memory

The ASUS GeForce GT 1030 is equipped with a 2 GB large GDDR5 graphics memory, which is equipped with 1.502 GHz clocks.

The Colorful iGame GeForce RTX 3070 Ti Vulcan OC 8G-V has a 8 GB large GDDR6X graphics memory and the memory clock is 1.188GHz.

2 GB Memory Size 8 GB
GDDR5 Memory Type GDDR6X
1.502 GHz Memory Clock 1.188 GHz
6.0 Gbps Memory Speed 19.0 Gbps
48 GB/s Memory bandwidth 608 GB/s
64 bit Memory Interface 256 bit

Clock Speeds

The ASUS GeForce GT 1030 has a turbo clock of 1.506 GHz. The turbo frequency of the Colorful iGame GeForce RTX 3070 Ti Vulcan OC 8G-V is 1.860 GHz.

1.228 GHz Base Clock 1.580 GHz
1.506 GHz Boost Clock 1.860 GHz
1.47 GHz Avg (Game) Clock
Yes Overclocking Yes

Thermal Design

The ASUS GeForce GT 1030 has connectors through which it is supplied with power. The manufacturer specifies the maximum operating temperature of the graphics card as 97 °C.

The Colorful iGame GeForce RTX 3070 Ti Vulcan OC 8G-V is equipped with a 3 x 8-Pin PCIe power connector that supplies it with power. The maximum operating temperature of the card is 93 °C.

30 W TDP 310 W
-- TDP (up) --
97 °C Tjunction max 93 °C
PCIe-Power 3 x 8-Pin

Cooler & Fans

The graphics processor and graphics memory of the ASUS GeForce GT 1030 are cooled with a Air cooling.

The Colorful iGame GeForce RTX 3070 Ti Vulcan OC 8G-V is cooled by a Air cooling.

Axial Fan-Type Axial
1 x 40 mm Fan 1 3 x 100 mm
-- Fan 2 --
Air cooling Cooler-Type Air cooling
dB Noise (Idle) 0 dB
-- Noise (Load) --

Connectivity

The ASUS GeForce GT 1030 supports the downward compatible copy protection HDCP in version 2.2.

The Colorful iGame GeForce RTX 3070 Ti Vulcan OC 8G-V supports HDCP in version 2.3 and all previous versions.

2 Max. Displays 4
2.2 HDCP-Version 2.3
-- HDMI Ports 1x HDMI v2.1
1x DP v1.4 DP Ports 3x DP v1.4a
-- DVI Ports --
-- VGA Ports --
-- USB-C Ports --

Featureset

The ASUS GeForce GT 1030 supports the DirectX standard from Microsoft in version 12_1.

The Colorful iGame GeForce RTX 3070 Ti Vulcan OC 8G-V supports Microsoft's DirectX version 12_2 (Ultimate).

7680x4320 Max. resolution 7680x4320
12_1 DirectX 12_2 (Ultimate)
No Raytracing Yes
Yes DLSS / FSR Yes
No LED lighting LED iGame Energy Core

Supported Video Codecs

This area lists which video codecs can be decoded or encoded by the graphics cards in hardware. As a result, the power consumption can be reduced due to a lower processor load.

Decode h264 Decode / Encode
Decode h265 / HEVC Decode / Encode
No AV1 Decode
No VP8 Decode
Decode VP9 Decode

Dimensions

The ASUS GeForce GT 1030 is 21 mm wide and therefore needs the space of 3 PCIe-Slots in the case.

The width of the Colorful iGame GeForce RTX 3070 Ti Vulcan OC 8G-V is 21 mm and thus requires the space of 3 PCIe-Slots in the PC case.

169 mm Length 323 mm
69 mm Height 158 mm
21 mm Width 60 mm
1 PCIe-Slots Width (Slots) 3 PCIe-Slots
-- Weight --
PCIe 3.0 x 4 GPU Interface PCIe 4.0 x 16

Additional data

Manufactured using the 14 nanometer process, ASUS GeForce GT 1030 was released in Q2/2017.

The Colorful iGame GeForce RTX 3070 Ti Vulcan OC 8G-V published in Q2/2021 is manufactured with a structure width of 8 nanometers.

GT1030-2G-BRK Part-no --
Q2/2017 Release date Q2/2021
79 $ (Reference) Launch Price 599 $ (Reference)
14 nm Structure size 8 nm
data sheet Documents data sheet

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Benchmark results

3DMark Benchmark (DirectX, Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

Time Spy Extreme Graphics score

Port Royal (Raytracing)

Speed Way Graphics Score (Raytracing)

Cyberpunk 2077

Cyberpunk 2077 was developed by CD Projekt Red and is based on the development studio's own REDengine 4. Ray tracing is switched off in our benchmarks.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

The Last of Us Part 1

The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Battlefield 5

Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.

3840x2160 (2160p)

2560x1440 (1440p)

ASUS GeForce GT 1030 ASUS GeForce GT 1030
2 GB GDDR5
16 fps (avg)
Colorful iGame GeForce RTX 3070 Ti Vulcan OC 8G-V Colorful iGame GeForce RTX 3070 Ti Vulcan OC 8G-V
8 GB GDDR6X
152 fps (avg)

1920x1080 (1080p)

ASUS GeForce GT 1030 ASUS GeForce GT 1030
2 GB GDDR5
22 fps (avg)
Colorful iGame GeForce RTX 3070 Ti Vulcan OC 8G-V Colorful iGame GeForce RTX 3070 Ti Vulcan OC 8G-V
8 GB GDDR6X
205 fps (avg)

Geekbench 6 (OpenCL, Vulkan, Metal)

Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.

Geekbench 6 - OpenCL

Geekbench 6 - Vulkan

FP32 Performance (Single-precision TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.

FP32 (TFLOPS)

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