Colorful iGame GeForce GTX 1650 SUPER Ultra OC 4G-V
vs
INNO3D GeForce GTX 980 Ti iCHILL X3 DHS


GPU comparison with benchmarks

The Colorful iGame GeForce GTX 1650 SUPER Ultra OC 4G-V has 1280 shader units and these clock a maximum of 1.76 GHz which results in an FP32 computing power of 4.50 TFLOPS.

The INNO3D GeForce GTX 980 Ti iCHILL X3 DHS has 2816 shader units and these clock at a maximum of 1.32 GHz and achieve an FP32 computing power of 7.42 TFLOPS.

GPU

The Colorful iGame GeForce GTX 1650 SUPER Ultra OC 4G-V is equipped with a graphics chip of the Turing architecture, which has 20 streaming multiprocessors.

The graphics card INNO3D GeForce GTX 980 Ti iCHILL X3 DHS is based on the Maxwell 2.0 architecture and is equipped with 22 execution units.
Colorful iGame GeForce GTX 1650 SUPER Ultra OC 4G-V GPU INNO3D GeForce GTX 980 Ti iCHILL X3 DHS
NVIDIA GeForce GTX 1650 SUPER Based on NVIDIA GeForce GTX 980 Ti
TU116-250-KA-A1 GPU Chip GM200-310-A1
Turing Architecture Maxwell 2.0
20 Streaming Multiprocessors 22
1280 Shader 2816
32 Render Output Units 96
80 Texture Units 176
0 Raytracing Cores 0

Memory

The Colorful iGame GeForce GTX 1650 SUPER Ultra OC 4G-V is equipped with a 4 GB large GDDR6 graphics memory, which is equipped with 1.500 GHz clocks.

The INNO3D GeForce GTX 980 Ti iCHILL X3 DHS has a 6 GB large GDDR5 graphics memory and the memory clock is 1.753GHz.

4 GB Memory Size 6 GB
GDDR6 Memory Type GDDR5
1.500 GHz Memory Clock 1.753 GHz
12.0 Gbps Memory Speed 7.0 Gbps
192 GB/s Memory bandwidth 337 GB/s
128 bit Memory Interface 384 bit

Clock Speeds

The Colorful iGame GeForce GTX 1650 SUPER Ultra OC 4G-V has a turbo clock of 1.755 GHz. The turbo frequency of the INNO3D GeForce GTX 980 Ti iCHILL X3 DHS is 1.317 GHz.

1.530 GHz Base Clock 1.216 GHz
1.755 GHz Boost Clock 1.317 GHz
1.73 GHz Avg (Game) Clock
Yes Overclocking Yes

Thermal Design

The Colorful iGame GeForce GTX 1650 SUPER Ultra OC 4G-V has 1 x 6-Pin connectors through which it is supplied with power. The manufacturer specifies the maximum operating temperature of the graphics card as 90 °C.

The INNO3D GeForce GTX 980 Ti iCHILL X3 DHS is equipped with a 1 x 6-Pin, 1 x 8-Pin PCIe power connector that supplies it with power. The maximum operating temperature of the card is 91 °C.

100 W TDP 250 W
-- TDP (up) --
90 °C Tjunction max 91 °C
1 x 6-Pin PCIe-Power 1 x 6-Pin, 1 x 8-Pin

Cooler & Fans

The graphics processor and graphics memory of the Colorful iGame GeForce GTX 1650 SUPER Ultra OC 4G-V are cooled with a Air cooling.

The INNO3D GeForce GTX 980 Ti iCHILL X3 DHS is cooled by a Air cooling.

Axial Fan-Type Axial
2 x 90 mm Fan 1 3 x 90 mm
-- Fan 2 --
Air cooling Cooler-Type Air cooling
dB Noise (Idle) 0 dB
-- Noise (Load) --

Connectivity

The Colorful iGame GeForce GTX 1650 SUPER Ultra OC 4G-V supports the downward compatible copy protection HDCP in version 2.2.

The INNO3D GeForce GTX 980 Ti iCHILL X3 DHS supports HDCP in version 2.2 and all previous versions.

3 Max. Displays 4
2.2 HDCP-Version 2.2
1x HDMI v2.0b HDMI Ports 1x HDMI v2.0
1x DP v1.4 DP Ports 3x DP v1.2
1 DVI Ports 1
-- VGA Ports --
-- USB-C Ports --

Featureset

The Colorful iGame GeForce GTX 1650 SUPER Ultra OC 4G-V supports the DirectX standard from Microsoft in version 12_1.

The INNO3D GeForce GTX 980 Ti iCHILL X3 DHS supports Microsoft's DirectX version 12_1.

7680x4320 Max. resolution 4096x2160
12_1 DirectX 12_1
No Raytracing No
Yes DLSS / FSR No
iGame Energy Core LED No LED lighting

Supported Video Codecs

This area lists which video codecs can be decoded or encoded by the graphics cards in hardware. As a result, the power consumption can be reduced due to a lower processor load.

Decode / Encode h264 Decode / Encode
Decode / Encode h265 / HEVC No
No AV1 No
Decode VP8 Decode
Decode VP9 No

Dimensions

The Colorful iGame GeForce GTX 1650 SUPER Ultra OC 4G-V is 42 mm wide and therefore needs the space of 3 PCIe-Slots in the case.

The width of the INNO3D GeForce GTX 980 Ti iCHILL X3 DHS is 42 mm and thus requires the space of 3 PCIe-Slots in the PC case.

240 mm Length 300 mm
130 mm Height 111 mm
42 mm Width --
2 PCIe-Slots Width (Slots) 3 PCIe-Slots
-- Weight --
PCIe 3.0 x 16 GPU Interface PCIe 3 x 16

Additional data

Manufactured using the 12 nanometer process, Colorful iGame GeForce GTX 1650 SUPER Ultra OC 4G-V was released in Q4/2019.

The INNO3D GeForce GTX 980 Ti iCHILL X3 DHS published in Q4/2015 is manufactured with a structure width of 28 nanometers.

-- Part-no C98TX-1SDN-N5HNX
Q4/2019 Release date Q4/2015
159 $ (Reference) Launch Price 649 $ (Reference)
12 nm Structure size 28 nm
data sheet Documents --

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Here you can rate the Colorful iGame GeForce GTX 1650 SUPER Ultra OC 4G-V to help other visitors make their purchasing decisions. The average rating is 0 stars (0 ratings). Rate now:
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Benchmark results

3DMark Benchmark (DirectX, Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

Time Spy Extreme Graphics score

The Last of Us Part 1

The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.

1920x1080 (1080p)

Battlefield 5

Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Geekbench 6 (OpenCL, Vulkan, Metal)

Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.

Geekbench 6 - OpenCL

Geekbench 6 - Vulkan

FP32 Performance (Single-precision TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.

FP32 (TFLOPS)

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