Colorful iGame GeForce RTX 3070 Vulcan OC-V
vs
INNO3D GeForce GTX 980 Ti OC HerculeZ X3


GPU comparison with benchmarks

The Colorful iGame GeForce RTX 3070 Vulcan OC-V is based on the NVIDIA GeForce RTX 3070 (Ampere) and has 8 GB GDDR6 graphics memory with a bandwidth of 448 GB/s.

The INNO3D GeForce GTX 980 Ti OC HerculeZ X3 is based on the NVIDIA GeForce GTX 980 Ti (Maxwell 2.0) and has 6 GB GDDR5 graphics memory with a bandwidth of 337 GB/s.

GPU

The Colorful iGame GeForce RTX 3070 Vulcan OC-V has the GA104-300-A1 graphics chip installed, which is based on the Ampere architecture.

The INNO3D GeForce GTX 980 Ti OC HerculeZ X3 is based on the graphics chip GM200-310-A1, which comes from the Maxwell 2.0 architecture.
Colorful iGame GeForce RTX 3070 Vulcan OC-V GPU INNO3D GeForce GTX 980 Ti OC HerculeZ X3
NVIDIA GeForce RTX 3070 Based on NVIDIA GeForce GTX 980 Ti
GA104-300-A1 GPU Chip GM200-310-A1
Ampere Architecture Maxwell 2.0
46 Streaming Multiprocessors 22
5888 Shader 2816
96 Render Output Units 96
184 Texture Units 176
46 Raytracing Cores 0

Memory

The graphics memory of the Colorful iGame GeForce RTX 3070 Vulcan OC-V clocks at 1.750 GHz, which corresponds to a speed of 14.0 Gbps.

The graphics memory speed of the INNO3D GeForce GTX 980 Ti OC HerculeZ X3 is 7.0 Gbps and the clock speed is 1.753 GHz.

8 GB Memory Size 6 GB
GDDR6 Memory Type GDDR5
1.750 GHz Memory Clock 1.753 GHz
14.0 Gbps Memory Speed 7.0 Gbps
448 GB/s Memory bandwidth 337 GB/s
256 bit Memory Interface 384 bit

Clock Speeds

The clock frequency of a graphics card determines the speed in connection with the graphics architecture.

1.500 GHz Base Clock 1.038 GHz
1.875 GHz Boost Clock 1.127 GHz
1.73 GHz Avg (Game) Clock
Yes Overclocking Yes

Thermal Design

The Colorful iGame GeForce RTX 3070 Vulcan OC-V is powered by 3 x 8-Pin connectors. The TDP (Thermal Design Power) of the graphics card is 270 W.

The INNO3D GeForce GTX 980 Ti OC HerculeZ X3 has 1 x 6-Pin, 1 x 8-Pin PCIe power connectors that supply it with energy. The manufacturer specifies the TDP of the card as 250 W.

270 W TDP 250 W
-- TDP (up) --
93 °C Tjunction max 91 °C
3 x 8-Pin PCIe-Power 1 x 6-Pin, 1 x 8-Pin

Cooler & Fans

The Colorful iGame GeForce RTX 3070 Vulcan OC-V is equipped with a total of 3 Axial main fans.

The INNO3D GeForce GTX 980 Ti OC HerculeZ X3 has 3 Axial main fans that cool the GPU and memory.

Axial Fan-Type Axial
3 x 100 mm Fan 1 3 x 80 mm
-- Fan 2 --
Air cooling Cooler-Type Air cooling
0 dB Noise (Idle) 0 dB
-- Noise (Load) --

Connectivity

Up to 4 screens can be operated with the Colorful iGame GeForce RTX 3070 Vulcan OC-V.

The INNO3D GeForce GTX 980 Ti OC HerculeZ X3 supports the operation of a maximum of 4 monitors.

4 Max. Displays 4
2.3 HDCP-Version 2.2
1x HDMI v2.1 HDMI Ports 1x HDMI v2.0
3x DP v1.4a DP Ports 3x DP v1.2
-- DVI Ports 1
-- VGA Ports --
-- USB-C Ports --

Featureset

With the Colorful iGame GeForce RTX 3070 Vulcan OC-V it is possible to operate a screen with a maximum resolution of up to 7680x4320 pixels.

The maximum supported resolution of the INNO3D GeForce GTX 980 Ti OC HerculeZ X3 is 4096x2160 pixels.

7680x4320 Max. resolution 4096x2160
12_2 (Ultimate) DirectX 12_1
Yes Raytracing No
Yes DLSS / FSR No
iGame Energy Core LED No LED lighting

Supported Video Codecs

The support and acceleration of certain video codecs can have a positive impact on the lower energy consumption and less waste heat from the graphics card.

Decode / Encode h264 Decode / Encode
Decode / Encode h265 / HEVC No
Decode AV1 No
Decode VP8 Decode
Decode VP9 No

Dimensions

The Colorful iGame GeForce RTX 3070 Vulcan OC-V is connected to the system via PCIe 4.0 x 16 lanes and requires 3 PCIe-Slots space in the housing.

The INNO3D GeForce GTX 980 Ti OC HerculeZ X3 needs the space of -- in the case and has a PCIe 3 x 16 Lanes interface.

323 mm Length --
158 mm Height --
60 mm Width --
3 PCIe-Slots Width (Slots) --
1700 g Weight --
PCIe 4.0 x 16 GPU Interface PCIe 3 x 16

Additional data

The Colorful iGame GeForce RTX 3070 Vulcan OC-V has been manufactured with a structure width of 8 nanometers since Q4/2020.

The INNO3D GeForce GTX 980 Ti OC HerculeZ X3 came on the market in Q2/2015 and will have a structure width of 28 nanometers manufactured.

-- Part-no N98TV-1SDN-N5HNX
Q4/2020 Release date Q2/2015
499 $ (Reference) Launch Price 649 $ (Reference)
8 nm Structure size 28 nm
data sheet Documents --

Rate these graphics cards now

Here you can rate the Colorful iGame GeForce RTX 3070 Vulcan OC-V to help other visitors make their purchasing decisions. The average rating is 0 stars (0 ratings). Rate now:
Here you can rate the INNO3D GeForce GTX 980 Ti OC HerculeZ X3 to help other visitors make their purchasing decisions. The average rating is 0 stars (0 ratings). Rate now:

Benchmark results

3DMark Benchmark (DirectX, Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

Time Spy Extreme Graphics score

Port Royal (Raytracing)

Speed Way Graphics Score (Raytracing)

Cyberpunk 2077

Cyberpunk 2077 was developed by CD Projekt Red and is based on the development studio's own REDengine 4. Ray tracing is switched off in our benchmarks.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

The Last of Us Part 1

The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Battlefield 5

Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Geekbench 6 (OpenCL, Vulkan, Metal)

Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.

Geekbench 6 - OpenCL

Geekbench 6 - Vulkan

FP32 Performance (Single-precision TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.

FP32 (TFLOPS)

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