Colorful iGame GeForce RTX 3080 Ultra OC 10G-V
vs
Gainward GeForce RTX 2080 SUPER Phantom GLH


GPU comparison with benchmarks

In the gpu comparison between the Colorful iGame GeForce RTX 3080 Ultra OC 10G-V and the Gainward GeForce RTX 2080 SUPER Phantom GLH, we compare both the technical data and the benchmark results of the two graphics cards.

GPU

The Colorful iGame GeForce RTX 3080 Ultra OC 10G-V is based on the NVIDIA GeForce RTX 3080 and has 8704 texture shaders and 68 execution units.

Gainward GeForce RTX 2080 SUPER Phantom GLH is based on NVIDIA GeForce RTX 2080 SUPER, which has 3072 shaders and 48 execution units.
Colorful iGame GeForce RTX 3080 Ultra OC 10G-V GPU Gainward GeForce RTX 2080 SUPER Phantom GLH
NVIDIA GeForce RTX 3080 Based on NVIDIA GeForce RTX 2080 SUPER
GA102-200-K1-A1 GPU Chip TU104
Ampere Architecture Turing
68 Streaming Multiprocessors 48
8704 Shader 3072
96 Render Output Units 64
272 Texture Units 192
68 Raytracing Cores 48

Memory

The Colorful iGame GeForce RTX 3080 Ultra OC 10G-V has 10 GB of graphics memory of the type GDDR6X and achieves a memory bandwidth of 760 GB/s.

The Gainward GeForce RTX 2080 SUPER Phantom GLH can access 8 GB GDDR6 graphics memory and thus achieves a memory bandwidth of 496 GB/s.

10 GB Memory Size 8 GB
GDDR6X Memory Type GDDR6
1.188 GHz Memory Clock 1.938 GHz
19.0 Gbps Memory Speed 15.5 Gbps
760 GB/s Memory bandwidth 496 GB/s
320 bit Memory Interface 256 bit

Clock Speeds

The Colorful iGame GeForce RTX 3080 Ultra OC 10G-V clocks in the base with up to 1.440 GHz. The base frequency of the Gainward GeForce RTX 2080 SUPER Phantom GLH is 1.650 GHz.

1.440 GHz Base Clock 1.650 GHz
1.755 GHz Boost Clock 1.860 GHz
Avg (Game) Clock 1.82 GHz
Yes Overclocking Yes

Thermal Design

The TDP (Thermal Design Power) of the Colorful iGame GeForce RTX 3080 Ultra OC 10G-V is 340 W. The graphics card is supplied with energy via the 3 x 8-Pin connector.

The Gainward GeForce RTX 2080 SUPER Phantom GLH has a TDP of 250 W and is supplied with the required energy via 2 x 8-Pin PCIe power connectors.

340 W TDP 250 W
-- TDP (up) 285 W
93 °C Tjunction max 89 °C
3 x 8-Pin PCIe-Power 2 x 8-Pin

Cooler & Fans

The Colorful iGame GeForce RTX 3080 Ultra OC 10G-V has a total of 3 Axial fans.

The Gainward GeForce RTX 2080 SUPER Phantom GLH has 3 Axial fans to cool the GPU and memory.

Axial Fan-Type Axial
2 x 90 mm Fan 1 3 x 90 mm
1 x 80 mm Fan 2 --
Air cooling Cooler-Type Air cooling
0 dB Noise (Idle) 0 dB
-- Noise (Load) 43 dB

Connectivity

In the connectivity category, we recorded the number of ports on a graphics card. A total of 4 screens can be connected to the Colorful iGame GeForce RTX 3080 Ultra OC 10G-V.

The Gainward GeForce RTX 2080 SUPER Phantom GLH supports a maximum of 4 screens.

4 Max. Displays 4
2.3 HDCP-Version 2.2
1x HDMI v2.1 HDMI Ports 1x HDMI v2.0b
3x DP v1.4a DP Ports 3x DP v1.4
-- DVI Ports --
-- VGA Ports --
-- USB-C Ports 1

Featureset

The Colorful iGame GeForce RTX 3080 Ultra OC 10G-V supports a maximum resolution of 7680x4320 pixels.

The maximum resolution of the Gainward GeForce RTX 2080 SUPER Phantom GLH is 7680x4320 pixels.

7680x4320 Max. resolution 7680x4320
12_2 (Ultimate) DirectX 12_2 (Ultimate)
Yes Raytracing Yes
Yes DLSS / FSR Yes
iGame Energy Core LED Addressable LED

Supported Video Codecs

The support and acceleration of certain video codecs directly in the graphics card reduces the load when playing or creating videos.

Decode / Encode h264 Decode / Encode
Decode / Encode h265 / HEVC Decode / Encode
Decode AV1 No
Decode VP8 Decode
Decode VP9 Decode

Dimensions

The Colorful iGame GeForce RTX 3080 Ultra OC 10G-V is 310 mm long, 132 mm high and 59 mm wide.

The Gainward GeForce RTX 2080 SUPER Phantom GLH is 292 mm long, 130 mm high and -- wide.

310 mm Length 292 mm
132 mm Height 130 mm
59 mm Width --
3 PCIe-Slots Width (Slots) 3 PCIe-Slots
-- Weight --
PCIe 4.0 x 16 GPU Interface PCIe 3.0 x 16

Additional data

The Colorful iGame GeForce RTX 3080 Ultra OC 10G-V was released in Q3/2020 at a price of 699 $ (Reference).

The Gainward GeForce RTX 2080 SUPER Phantom GLH was introduced in Q3/2019 at a price of 839 $.

-- Part-no 471056224-0955
Q3/2020 Release date Q3/2019
699 $ (Reference) Launch Price 839 $
8 nm Structure size 12 nm
data sheet Documents data sheet

Rate these graphics cards now

Here you can rate the Colorful iGame GeForce RTX 3080 Ultra OC 10G-V to help other visitors make their purchasing decisions. The average rating is 0 stars (0 ratings). Rate now:
Here you can rate the Gainward GeForce RTX 2080 SUPER Phantom GLH to help other visitors make their purchasing decisions. The average rating is 0 stars (0 ratings). Rate now:

Benchmark results

3DMark Benchmark (DirectX, Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

Time Spy Extreme Graphics score

Port Royal (Raytracing)

Speed Way Graphics Score (Raytracing)

Cyberpunk 2077

Cyberpunk 2077 was developed by CD Projekt Red and is based on the development studio's own REDengine 4. Ray tracing is switched off in our benchmarks.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

The Last of Us Part 1

The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Battlefield 5

Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Geekbench 6 (OpenCL, Vulkan, Metal)

Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.

Geekbench 6 - OpenCL

Geekbench 6 - Vulkan

FP32 Performance (Single-precision TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.

FP32 (TFLOPS)

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