Colorful iGame GeForce RTX 3080 Vulcan OC 10G LHR-V
vs
Colorful iGame GeForce RTX 3080 Advanced OC 12G LHR-V


GPU comparison with benchmarks

The Colorful iGame GeForce RTX 3080 Vulcan OC 10G LHR-V is based on the NVIDIA GeForce RTX 3080 LHR (Ampere) and has 10 GB GDDR6X graphics memory with a bandwidth of 760 GB/s.

The Colorful iGame GeForce RTX 3080 Advanced OC 12G LHR-V is based on the NVIDIA GeForce RTX 3080 12GB (Ampere) and has 12 GB GDDR6X graphics memory with a bandwidth of 912 GB/s.

GPU

The Colorful iGame GeForce RTX 3080 Vulcan OC 10G LHR-V has the GA102-202-K1-A1 graphics chip installed, which is based on the Ampere architecture.

The Colorful iGame GeForce RTX 3080 Advanced OC 12G LHR-V is based on the graphics chip GA102, which comes from the Ampere architecture.
Colorful iGame GeForce RTX 3080 Vulcan OC 10G LHR-V GPU Colorful iGame GeForce RTX 3080 Advanced OC 12G LHR-V
NVIDIA GeForce RTX 3080 LHR Based on NVIDIA GeForce RTX 3080 12GB
GA102-202-K1-A1 GPU Chip GA102
Ampere Architecture Ampere
68 Streaming Multiprocessors 70
8704 Shader 8960
96 Render Output Units 112
272 Texture Units 280
68 Raytracing Cores 70

Memory

The graphics memory of the Colorful iGame GeForce RTX 3080 Vulcan OC 10G LHR-V clocks at 1.188 GHz, which corresponds to a speed of 19.0 Gbps.

The graphics memory speed of the Colorful iGame GeForce RTX 3080 Advanced OC 12G LHR-V is 19.0 Gbps and the clock speed is 1.188 GHz.

10 GB Memory Size 12 GB
GDDR6X Memory Type GDDR6X
1.188 GHz Memory Clock 1.188 GHz
19.0 Gbps Memory Speed 19.0 Gbps
760 GB/s Memory bandwidth 912 GB/s
320 bit Memory Interface 384 bit

Clock Speeds

The clock frequency of a graphics card determines the speed in connection with the graphics architecture.

1.440 GHz Base Clock 1.260 GHz
1.800 GHz Boost Clock 1.770 GHz
Avg (Game) Clock 1.71 GHz
Yes Overclocking Yes

Thermal Design

The Colorful iGame GeForce RTX 3080 Vulcan OC 10G LHR-V is powered by 3 x 8-Pin connectors. The TDP (Thermal Design Power) of the graphics card is 370 W.

The Colorful iGame GeForce RTX 3080 Advanced OC 12G LHR-V has 3 x 8-Pin PCIe power connectors that supply it with energy. The manufacturer specifies the TDP of the card as 390 W.

370 W TDP 390 W
-- TDP (up) --
93 °C Tjunction max 93 °C
3 x 8-Pin PCIe-Power 3 x 8-Pin

Cooler & Fans

The Colorful iGame GeForce RTX 3080 Vulcan OC 10G LHR-V is equipped with a total of 3 Axial main fans.

The Colorful iGame GeForce RTX 3080 Advanced OC 12G LHR-V has 3 Axial main fans that cool the GPU and memory.

Axial Fan-Type Axial
3 x 100 mm Fan 1 2 x 95 mm
-- Fan 2 1 x 80 mm
Air cooling Cooler-Type Air cooling
0 dB Noise (Idle) 0 dB
-- Noise (Load) --

Connectivity

Up to 4 screens can be operated with the Colorful iGame GeForce RTX 3080 Vulcan OC 10G LHR-V.

The Colorful iGame GeForce RTX 3080 Advanced OC 12G LHR-V supports the operation of a maximum of 4 monitors.

4 Max. Displays 4
2.3 HDCP-Version 2.3
1x HDMI v2.1 HDMI Ports 1x HDMI v2.1
3x DP v1.4a DP Ports 3x DP v1.4a
-- DVI Ports --
-- VGA Ports --
-- USB-C Ports --

Featureset

With the Colorful iGame GeForce RTX 3080 Vulcan OC 10G LHR-V it is possible to operate a screen with a maximum resolution of up to 7680x4320 pixels.

The maximum supported resolution of the Colorful iGame GeForce RTX 3080 Advanced OC 12G LHR-V is 7680x4320 pixels.

7680x4320 Max. resolution 7680x4320
12_2 (Ultimate) DirectX 12_2 (Ultimate)
Yes Raytracing Yes
Yes DLSS / FSR Yes
iGame Energy Core LED iGame Energy Core

Supported Video Codecs

The support and acceleration of certain video codecs can have a positive impact on the lower energy consumption and less waste heat from the graphics card.

Decode / Encode h264 Decode / Encode
Decode / Encode h265 / HEVC Decode / Encode
Decode AV1 Decode
Decode VP8 Decode
Decode VP9 Decode

Dimensions

The Colorful iGame GeForce RTX 3080 Vulcan OC 10G LHR-V is connected to the system via PCIe 4.0 x 16 lanes and requires 3 PCIe-Slots space in the housing.

The Colorful iGame GeForce RTX 3080 Advanced OC 12G LHR-V needs the space of 3 PCIe-Slots in the case and has a PCIe 4.0 x 16 Lanes interface.

323 mm Length 316 mm
159 mm Height 131 mm
61 mm Width 60 mm
3 PCIe-Slots Width (Slots) 3 PCIe-Slots
-- Weight 1640 g
PCIe 4.0 x 16 GPU Interface PCIe 4.0 x 16

Additional data

The Colorful iGame GeForce RTX 3080 Vulcan OC 10G LHR-V has been manufactured with a structure width of 8 nanometers since Q3/2021.

The Colorful iGame GeForce RTX 3080 Advanced OC 12G LHR-V came on the market in Q1/2022 and will have a structure width of 8 nanometers manufactured.

-- Part-no --
Q3/2021 Release date Q1/2022
699 $ (Reference) Launch Price 699 $ (Reference)
8 nm Structure size 8 nm
data sheet Documents data sheet

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Here you can rate the Colorful iGame GeForce RTX 3080 Vulcan OC 10G LHR-V to help other visitors make their purchasing decisions. The average rating is 0 stars (0 ratings). Rate now:
Here you can rate the Colorful iGame GeForce RTX 3080 Advanced OC 12G LHR-V to help other visitors make their purchasing decisions. The average rating is 0 stars (0 ratings). Rate now:

Benchmark results

3DMark Benchmark (DirectX, Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

Time Spy Extreme Graphics score

Port Royal (Raytracing)

Speed Way Graphics Score (Raytracing)

Cyberpunk 2077

Cyberpunk 2077 was developed by CD Projekt Red and is based on the development studio's own REDengine 4. Ray tracing is switched off in our benchmarks.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

The Last of Us Part 1

The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Battlefield 5

Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Geekbench 6 (OpenCL, Vulkan, Metal)

Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.

Geekbench 6 - OpenCL

Geekbench 6 - Vulkan

FP32 Performance (Single-precision TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.

FP32 (TFLOPS)

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