EVGA GeForce GTX 970 SC Gaming ACX
vs
Gainward GeForce RTX 3080 Phantom V1 LHR


GPU comparison with benchmarks

The EVGA GeForce GTX 970 SC Gaming ACX has 1664 shader units and these clock a maximum of 1.32 GHz which results in an FP32 computing power of 4.38 TFLOPS.

The Gainward GeForce RTX 3080 Phantom V1 LHR has 8704 shader units and these clock at a maximum of 1.76 GHz and achieve an FP32 computing power of 30.55 TFLOPS.

GPU

The EVGA GeForce GTX 970 SC Gaming ACX is equipped with a graphics chip of the Maxwell 2.0 architecture, which has 13 streaming multiprocessors.

The graphics card Gainward GeForce RTX 3080 Phantom V1 LHR is based on the Ampere architecture and is equipped with 68 execution units.
EVGA GeForce GTX 970 SC Gaming ACX GPU Gainward GeForce RTX 3080 Phantom V1 LHR
NVIDIA GeForce GTX 970 Based on NVIDIA GeForce RTX 3080 LHR
GM204-200-A1 GPU Chip GA102-202-K1-A1
Maxwell 2.0 Architecture Ampere
13 Streaming Multiprocessors 68
1664 Shader 8704
56 Render Output Units 96
104 Texture Units 272
0 Raytracing Cores 68

Memory

The EVGA GeForce GTX 970 SC Gaming ACX is equipped with a 4 GB large GDDR5 graphics memory, which is equipped with 1.753 GHz clocks.

The Gainward GeForce RTX 3080 Phantom V1 LHR has a 10 GB large GDDR6X graphics memory and the memory clock is 1.188GHz.

4 GB Memory Size 10 GB
GDDR5 Memory Type GDDR6X
1.753 GHz Memory Clock 1.188 GHz
7.0 Gbps Memory Speed 19.0 Gbps
224 GB/s Memory bandwidth 760 GB/s
256 bit Memory Interface 320 bit

Clock Speeds

The EVGA GeForce GTX 970 SC Gaming ACX has a turbo clock of 1.317 GHz. The turbo frequency of the Gainward GeForce RTX 3080 Phantom V1 LHR is 1.755 GHz.

1.165 GHz Base Clock 1.440 GHz
1.317 GHz Boost Clock 1.755 GHz
Avg (Game) Clock
Yes Overclocking Yes

Thermal Design

The EVGA GeForce GTX 970 SC Gaming ACX has 2 x 6-Pin connectors through which it is supplied with power. The manufacturer specifies the maximum operating temperature of the graphics card as 98 °C.

The Gainward GeForce RTX 3080 Phantom V1 LHR is equipped with a 3 x 8-Pin PCIe power connector that supplies it with power. The maximum operating temperature of the card is 93 °C.

145 W TDP 340 W
-- TDP (up) 370 W
98 °C Tjunction max 93 °C
2 x 6-Pin PCIe-Power 3 x 8-Pin

Cooler & Fans

The graphics processor and graphics memory of the EVGA GeForce GTX 970 SC Gaming ACX are cooled with a Air cooling.

The Gainward GeForce RTX 3080 Phantom V1 LHR is cooled by a Air cooling.

Axial Fan-Type Axial
2 x 90 mm Fan 1 3 x 90 mm
-- Fan 2 --
Air cooling Cooler-Type Air cooling
0 dB Noise (Idle) 0 dB
-- Noise (Load) 41-43 dB

Connectivity

The EVGA GeForce GTX 970 SC Gaming ACX supports the downward compatible copy protection HDCP in version 2.2.

The Gainward GeForce RTX 3080 Phantom V1 LHR supports HDCP in version 2.3 and all previous versions.

4 Max. Displays 4
2.2 HDCP-Version 2.3
1x HDMI v2.0 HDMI Ports 1x HDMI v2.1
1x DP v1.2 DP Ports 3x DP v1.4a
2 DVI Ports --
-- VGA Ports --
-- USB-C Ports --

Featureset

The EVGA GeForce GTX 970 SC Gaming ACX supports the DirectX standard from Microsoft in version 12_1.

The Gainward GeForce RTX 3080 Phantom V1 LHR supports Microsoft's DirectX version 12_2 (Ultimate).

4096x2160 Max. resolution 7680x4320
12_1 DirectX 12_2 (Ultimate)
No Raytracing Yes
No DLSS / FSR Yes
No LED lighting LED Addressable LED

Supported Video Codecs

This area lists which video codecs can be decoded or encoded by the graphics cards in hardware. As a result, the power consumption can be reduced due to a lower processor load.

Decode / Encode h264 Decode / Encode
No h265 / HEVC Decode / Encode
No AV1 Decode
Decode VP8 Decode
No VP9 Decode

Dimensions

The EVGA GeForce GTX 970 SC Gaming ACX is -- wide and therefore needs the space of 3 PCIe-Slots in the case.

The width of the Gainward GeForce RTX 3080 Phantom V1 LHR is -- and thus requires the space of 3 PCIe-Slots in the PC case.

241 mm Length 304 mm
111 mm Height 136 mm
-- Width --
2 PCIe-Slots Width (Slots) 3 PCIe-Slots
-- Weight --
PCIe 3 x 16 GPU Interface PCIe 4.0 x 16

Additional data

Manufactured using the 28 nanometer process, EVGA GeForce GTX 970 SC Gaming ACX was released in Q3/2014.

The Gainward GeForce RTX 3080 Phantom V1 LHR published in Q2/2021 is manufactured with a structure width of 8 nanometers.

04G-P4-0974-KR Part-no NED3080U19IA-1020P
Q3/2014 Release date Q2/2021
299 $ Launch Price 729 $
28 nm Structure size 8 nm
data sheet Documents data sheet

Rate these graphics cards now

Here you can rate the EVGA GeForce GTX 970 SC Gaming ACX to help other visitors make their purchasing decisions. The average rating is 0 stars (0 ratings). Rate now:
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Benchmark results

3DMark Benchmark (DirectX, Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

Time Spy Extreme Graphics score

Port Royal (Raytracing)

Speed Way Graphics Score (Raytracing)

Cyberpunk 2077

Cyberpunk 2077 was developed by CD Projekt Red and is based on the development studio's own REDengine 4. Ray tracing is switched off in our benchmarks.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

The Last of Us Part 1

The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Battlefield 5

Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Geekbench 6 (OpenCL, Vulkan, Metal)

Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.

Geekbench 6 - OpenCL

Geekbench 6 - Vulkan

FP32 Performance (Single-precision TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.

FP32 (TFLOPS)

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