Gainward GeForce RTX 4080 Phantom
vs
Colorful iGame GeForce RTX 4080 16GB Vulcan OC


GPU comparison with benchmarks

The Gainward GeForce RTX 4080 Phantom has 9728 shader units and these clock a maximum of 2.51 GHz which results in an FP32 computing power of 48.74 TFLOPS.

The Colorful iGame GeForce RTX 4080 16GB Vulcan OC has 9728 shader units and these clock at a maximum of 2.64 GHz and achieve an FP32 computing power of 51.37 TFLOPS.

GPU

The Gainward GeForce RTX 4080 Phantom is equipped with a graphics chip of the Ada Lovelace architecture, which has 76 streaming multiprocessors.

The graphics card Colorful iGame GeForce RTX 4080 16GB Vulcan OC is based on the Ada Lovelace architecture and is equipped with 76 execution units.
Gainward GeForce RTX 4080 Phantom GPU Colorful iGame GeForce RTX 4080 16GB Vulcan OC
NVIDIA GeForce RTX 4080 Based on NVIDIA GeForce RTX 4080
AD103-300-A1 GPU Chip AD103-300-A1
Ada Lovelace Architecture Ada Lovelace
76 Streaming Multiprocessors 76
9728 Shader 9728
112 Render Output Units 112
304 Texture Units 304
76 Raytracing Cores 76

Memory

The Gainward GeForce RTX 4080 Phantom is equipped with a 16 GB large GDDR6X graphics memory, which is equipped with 1.400 GHz clocks.

The Colorful iGame GeForce RTX 4080 16GB Vulcan OC has a 16 GB large GDDR6X graphics memory and the memory clock is 1.400GHz.

16 GB Memory Size 16 GB
GDDR6X Memory Type GDDR6X
1.400 GHz Memory Clock 1.400 GHz
22.4 Gbps Memory Speed 22.4 Gbps
717 GB/s Memory bandwidth 717 GB/s
256 bit Memory Interface 256 bit

Clock Speeds

The Gainward GeForce RTX 4080 Phantom has a turbo clock of 2.505 GHz. The turbo frequency of the Colorful iGame GeForce RTX 4080 16GB Vulcan OC is 2.640 GHzDeviation vs GPU group+ 5 %.

2.205 GHz Base Clock 2.205 GHz
2.505 GHz Boost Clock 2.640 GHzDeviation vs GPU group+ 5 %
Avg (Game) Clock
Yes Overclocking Yes

Thermal Design

The Gainward GeForce RTX 4080 Phantom has 1 x 16-Pin connectors through which it is supplied with power. The manufacturer specifies the maximum operating temperature of the graphics card as 90 °C.

The Colorful iGame GeForce RTX 4080 16GB Vulcan OC is equipped with a 1 x 16-Pin PCIe power connector that supplies it with power. The maximum operating temperature of the card is 90 °C.

320 W TDP 380 WDeviation vs GPU group+ 19 %
-- TDP (up) --
90 °C Tjunction max 90 °C
1 x 16-Pin PCIe-Power 1 x 16-Pin

Cooler & Fans

The graphics processor and graphics memory of the Gainward GeForce RTX 4080 Phantom are cooled with a Air cooling.

The Colorful iGame GeForce RTX 4080 16GB Vulcan OC is cooled by a Air cooling.

Axial Fan-Type Axial
3 x 100 mm Fan 1 3 x 100 mm
-- Fan 2 --
Air cooling Cooler-Type Air cooling
0 dB Noise (Idle) 0 dB
-- Noise (Load) --

Connectivity

The Gainward GeForce RTX 4080 Phantom supports the downward compatible copy protection HDCP in version 2.3.

The Colorful iGame GeForce RTX 4080 16GB Vulcan OC supports HDCP in version 2.3 and all previous versions.

4 Max. Displays 4
2.3 HDCP-Version 2.3
1x HDMI v2.1a HDMI Ports 1x HDMI v2.1
3x DP v1.4a DP Ports 3x DP v1.4a
-- DVI Ports --
-- VGA Ports --
-- USB-C Ports --

Featureset

The Gainward GeForce RTX 4080 Phantom supports the DirectX standard from Microsoft in version 12_2 (Ultimate).

The Colorful iGame GeForce RTX 4080 16GB Vulcan OC supports Microsoft's DirectX version 12_2 (Ultimate).

7680x4320 Max. resolution 7680x4320
12_2 (Ultimate) DirectX 12_2 (Ultimate)
Yes Raytracing Yes
Yes DLSS / FSR Yes
Addressable LED LED No LED lighting

Supported Video Codecs

This area lists which video codecs can be decoded or encoded by the graphics cards in hardware. As a result, the power consumption can be reduced due to a lower processor load.

Decode / Encode h264 Decode / Encode
Decode / Encode h265 / HEVC Decode / Encode
Decode AV1 Decode
Decode VP8 Decode
Decode VP9 Decode

Dimensions

The Gainward GeForce RTX 4080 Phantom is 70 mm wide and therefore needs the space of 4 PCIe-Slots in the case.

The width of the Colorful iGame GeForce RTX 4080 16GB Vulcan OC is 70 mm and thus requires the space of 4 PCIe-Slots in the PC case.

329 mm Length 349 mm
142 mm Height 160 mm
70 mm Width 70 mm
4 PCIe-Slots Width (Slots) 4 PCIe-Slots
-- Weight 2400 g
PCIe 4.0 x 16 GPU Interface PCIe 4.0 x 16

Additional data

Manufactured using the 5 nanometer process, Gainward GeForce RTX 4080 Phantom was released in Q4/2022.

The Colorful iGame GeForce RTX 4080 16GB Vulcan OC published in Q4/2022 is manufactured with a structure width of 5 nanometers.

471056224-3505 Part-no --
Q4/2022 Release date Q4/2022
1,199 $ (Reference) Launch Price 1,199 $ (Reference)
5 nm Structure size 5 nm
data sheet Documents data sheet

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Benchmark results

3DMark Benchmark (DirectX, Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

Time Spy Extreme Graphics score

Port Royal (Raytracing)

Speed Way Graphics Score (Raytracing)

Cyberpunk 2077

Cyberpunk 2077 was developed by CD Projekt Red and is based on the development studio's own REDengine 4. Ray tracing is switched off in our benchmarks.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

The Last of Us Part 1

The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Battlefield 5

Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Geekbench 6 (OpenCL, Vulkan, Metal)

Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.

Geekbench 6 - OpenCL

Geekbench 6 - Vulkan

FP32 Performance (Single-precision TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.

FP32 (TFLOPS)

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