GIGABYTE AORUS GeForce RTX 3060 Ti ELITE 8G (rev. 2.0) LHR
vs
GIGABYTE GeForce GTX 1650 SUPER OC 4G


GPU comparison with benchmarks

In the gpu comparison between the GIGABYTE AORUS GeForce RTX 3060 Ti ELITE 8G (rev. 2.0) LHR and the GIGABYTE GeForce GTX 1650 SUPER OC 4G, we compare both the technical data and the benchmark results of the two graphics cards.

GPU

The GIGABYTE AORUS GeForce RTX 3060 Ti ELITE 8G (rev. 2.0) LHR is based on the NVIDIA GeForce RTX 3060 Ti LHR and has 4864 texture shaders and 38 execution units.

GIGABYTE GeForce GTX 1650 SUPER OC 4G is based on NVIDIA GeForce GTX 1650 SUPER, which has 1280 shaders and 20 execution units.
GIGABYTE AORUS GeForce RTX 3060 Ti ELITE 8G (rev. 2.0) LHR GPU GIGABYTE GeForce GTX 1650 SUPER OC 4G
NVIDIA GeForce RTX 3060 Ti LHR Based on NVIDIA GeForce GTX 1650 SUPER
GA104-202-A1 GPU Chip TU116-250-KA-A1
Ampere Architecture Turing
38 Streaming Multiprocessors 20
4864 Shader 1280
80 Render Output Units 32
152 Texture Units 80
38 Raytracing Cores 0

Memory

The GIGABYTE AORUS GeForce RTX 3060 Ti ELITE 8G (rev. 2.0) LHR has 8 GB of graphics memory of the type GDDR6 and achieves a memory bandwidth of 448 GB/s.

The GIGABYTE GeForce GTX 1650 SUPER OC 4G can access 4 GB GDDR6 graphics memory and thus achieves a memory bandwidth of 192 GB/s.

8 GB Memory Size 4 GB
GDDR6 Memory Type GDDR6
1.750 GHz Memory Clock 1.500 GHz
14.0 Gbps Memory Speed 12.0 Gbps
448 GB/s Memory bandwidth 192 GB/s
256 bit Memory Interface 128 bit

Clock Speeds

The GIGABYTE AORUS GeForce RTX 3060 Ti ELITE 8G (rev. 2.0) LHR clocks in the base with up to 1.410 GHz. The base frequency of the GIGABYTE GeForce GTX 1650 SUPER OC 4G is 1.530 GHz.

1.410 GHz Base Clock 1.530 GHz
1.785 GHz Boost Clock 1.740 GHz
1.67 GHz Avg (Game) Clock 1.73 GHz
Yes Overclocking Yes

Thermal Design

The TDP (Thermal Design Power) of the GIGABYTE AORUS GeForce RTX 3060 Ti ELITE 8G (rev. 2.0) LHR is 200 W. The graphics card is supplied with energy via the 1 x 6-Pin, 1 x 8-Pin connector.

The GIGABYTE GeForce GTX 1650 SUPER OC 4G has a TDP of 100 W and is supplied with the required energy via 1 x 6-Pin PCIe power connectors.

200 W TDP 100 W
-- TDP (up) --
93 °C Tjunction max 90 °C
1 x 6-Pin, 1 x 8-Pin PCIe-Power 1 x 6-Pin

Cooler & Fans

The GIGABYTE AORUS GeForce RTX 3060 Ti ELITE 8G (rev. 2.0) LHR has a total of 3 Axial fans.

The GIGABYTE GeForce GTX 1650 SUPER OC 4G has 1 Axial fans to cool the GPU and memory.

Axial Fan-Type Axial
3 x 80 mm Fan 1 1 x 90 mm
-- Fan 2 --
Air cooling Cooler-Type Air cooling
0 dB Noise (Idle) dB
-- Noise (Load) --

Connectivity

In the connectivity category, we recorded the number of ports on a graphics card. A total of 4 screens can be connected to the GIGABYTE AORUS GeForce RTX 3060 Ti ELITE 8G (rev. 2.0) LHR.

The GIGABYTE GeForce GTX 1650 SUPER OC 4G supports a maximum of 3 screens.

4 Max. Displays 3
2.3 HDCP-Version 2.2
2x HDMI v2.1 HDMI Ports 1x HDMI v2.0b
2x DP v1.4a DP Ports 1x DP v1.4
-- DVI Ports 1
-- VGA Ports --
-- USB-C Ports --

Featureset

The GIGABYTE AORUS GeForce RTX 3060 Ti ELITE 8G (rev. 2.0) LHR supports a maximum resolution of 7680x4320 pixels.

The maximum resolution of the GIGABYTE GeForce GTX 1650 SUPER OC 4G is 7680x4320 pixels.

7680x4320 Max. resolution 7680x4320
12_2 (Ultimate) DirectX 12_1
Yes Raytracing No
Yes DLSS / FSR Yes
GIGABYTE RGB Fusion LED No LED lighting

Supported Video Codecs

The support and acceleration of certain video codecs directly in the graphics card reduces the load when playing or creating videos.

Decode / Encode h264 Decode / Encode
Decode / Encode h265 / HEVC Decode / Encode
Decode AV1 No
Decode VP8 Decode
Decode VP9 Decode

Dimensions

The GIGABYTE AORUS GeForce RTX 3060 Ti ELITE 8G (rev. 2.0) LHR is 296 mm long, 117 mm high and 56 mm wide.

The GIGABYTE GeForce GTX 1650 SUPER OC 4G is 172 mm long, 122 mm high and 40 mm wide.

296 mm Length 172 mm
117 mm Height 122 mm
56 mm Width 40 mm
3 PCIe-Slots Width (Slots) 2 PCIe-Slots
-- Weight --
PCIe 4.0 x 16 GPU Interface PCIe 3.0 x 16

Additional data

The GIGABYTE AORUS GeForce RTX 3060 Ti ELITE 8G (rev. 2.0) LHR was released in Q2/2021 at a price of 399 $ (Reference).

The GIGABYTE GeForce GTX 1650 SUPER OC 4G was introduced in Q4/2019 at a price of 159 $ (Reference).

GV-N306TAORUS E-8GD Part-no GV-N165SOC-4GD
Q2/2021 Release date Q4/2019
399 $ (Reference) Launch Price 159 $ (Reference)
8 nm Structure size 12 nm
data sheet Documents data sheet

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Here you can rate the GIGABYTE AORUS GeForce RTX 3060 Ti ELITE 8G (rev. 2.0) LHR to help other visitors make their purchasing decisions. The average rating is 0 stars (0 ratings). Rate now:
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Benchmark results

3DMark Benchmark (DirectX, Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

Time Spy Extreme Graphics score

Port Royal (Raytracing)

Speed Way Graphics Score (Raytracing)

Cyberpunk 2077

Cyberpunk 2077 was developed by CD Projekt Red and is based on the development studio's own REDengine 4. Ray tracing is switched off in our benchmarks.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

The Last of Us Part 1

The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Battlefield 5

Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Geekbench 6 (OpenCL, Vulkan, Metal)

Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.

Geekbench 6 - OpenCL

Geekbench 6 - Vulkan

FP32 Performance (Single-precision TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.

FP32 (TFLOPS)

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