GIGABYTE GeForce GTX 1080 Mini ITX 8G
vs
ASUS Phoenix GeForce GTX 1660


GPU comparison with benchmarks

The GIGABYTE GeForce GTX 1080 Mini ITX 8G has 2560 shader units and these clock a maximum of 1.77 GHz which results in an FP32 computing power of 9.06 TFLOPS.

The ASUS Phoenix GeForce GTX 1660 has 1408 shader units and these clock at a maximum of 1.82 GHz and achieve an FP32 computing power of 5.11 TFLOPS.

GPU

The GIGABYTE GeForce GTX 1080 Mini ITX 8G is equipped with a graphics chip of the Pascal architecture, which has 20 streaming multiprocessors.

The graphics card ASUS Phoenix GeForce GTX 1660 is based on the Turing architecture and is equipped with 22 execution units.
GIGABYTE GeForce GTX 1080 Mini ITX 8G GPU ASUS Phoenix GeForce GTX 1660
NVIDIA GeForce GTX 1080 Based on NVIDIA GeForce GTX 1660
GP104-400-A1 / GP104-410-A1 GPU Chip TU116-300-A1
Pascal Architecture Turing
20 Streaming Multiprocessors 22
2560 Shader 1408
64 Render Output Units 48
160 Texture Units 88
0 Raytracing Cores 0

Memory

The GIGABYTE GeForce GTX 1080 Mini ITX 8G is equipped with a 8 GB large GDDR5X graphics memory, which is equipped with 1.251 GHz clocks.

The ASUS Phoenix GeForce GTX 1660 has a 6 GB large GDDR5 graphics memory and the memory clock is 2.000GHz.

8 GB Memory Size 6 GB
GDDR5X Memory Type GDDR5
1.251 GHz Memory Clock 2.000 GHz
10.0 Gbps Memory Speed 8.0 Gbps
320 GB/s Memory bandwidth 192 GB/s
256 bit Memory Interface 192 bit

Clock Speeds

The GIGABYTE GeForce GTX 1080 Mini ITX 8G has a turbo clock of 1.771 GHz. The turbo frequency of the ASUS Phoenix GeForce GTX 1660 is 1.815 GHz.

1.733 GHz Base Clock 1.530 GHz
1.771 GHz Boost Clock 1.815 GHz
1.73 GHz Avg (Game) Clock 1.79 GHz
Yes Overclocking Yes

Thermal Design

The GIGABYTE GeForce GTX 1080 Mini ITX 8G has 1 x 8-Pin connectors through which it is supplied with power. The manufacturer specifies the maximum operating temperature of the graphics card as 94 °C.

The ASUS Phoenix GeForce GTX 1660 is equipped with a 1 x 8-Pin PCIe power connector that supplies it with power. The maximum operating temperature of the card is 95 °C.

180 W TDP 120 W
-- TDP (up) --
94 °C Tjunction max 95 °C
1 x 8-Pin PCIe-Power 1 x 8-Pin

Cooler & Fans

The graphics processor and graphics memory of the GIGABYTE GeForce GTX 1080 Mini ITX 8G are cooled with a Air cooling.

The ASUS Phoenix GeForce GTX 1660 is cooled by a Air cooling.

Axial Fan-Type Axial
1 x 90 mm Fan 1 1 x 100 mm
-- Fan 2 --
Air cooling Cooler-Type Air cooling
dB Noise (Idle) dB
-- Noise (Load) --

Connectivity

The GIGABYTE GeForce GTX 1080 Mini ITX 8G supports the downward compatible copy protection HDCP in version 2.2.

The ASUS Phoenix GeForce GTX 1660 supports HDCP in version 2.2 and all previous versions.

4 Max. Displays 3
2.2 HDCP-Version 2.2
1x HDMI v2.0b HDMI Ports 1x HDMI v2.0b
3x DP v1.4 DP Ports 1x DP v1.4
1 DVI Ports 1
-- VGA Ports --
-- USB-C Ports --

Featureset

The GIGABYTE GeForce GTX 1080 Mini ITX 8G supports the DirectX standard from Microsoft in version 12_1.

The ASUS Phoenix GeForce GTX 1660 supports Microsoft's DirectX version 12_1.

7680x4320 Max. resolution 7680x4320
12_1 DirectX 12_1
No Raytracing No
Yes DLSS / FSR Yes
No LED lighting LED No LED lighting

Supported Video Codecs

This area lists which video codecs can be decoded or encoded by the graphics cards in hardware. As a result, the power consumption can be reduced due to a lower processor load.

Decode / Encode h264 Decode / Encode
Decode / Encode h265 / HEVC Decode / Encode
No AV1 No
Decode VP8 Decode
Decode VP9 Decode

Dimensions

The GIGABYTE GeForce GTX 1080 Mini ITX 8G is 37 mm wide and therefore needs the space of 2 PCIe-Slots in the case.

The width of the ASUS Phoenix GeForce GTX 1660 is 37 mm and thus requires the space of 2 PCIe-Slots in the PC case.

169 mm Length 174 mm
131 mm Height 121 mm
37 mm Width 39 mm
2 PCIe-Slots Width (Slots) 2 PCIe-Slots
-- Weight --
PCIe 3.0 x 16 GPU Interface PCIe 3.0 x 16

Additional data

Manufactured using the 16 nanometer process, GIGABYTE GeForce GTX 1080 Mini ITX 8G was released in Q2/2016.

The ASUS Phoenix GeForce GTX 1660 published in Q1/2019 is manufactured with a structure width of 12 nanometers.

GV-N1080IX-8GD Part-no PH-GTX1660-6G
Q2/2016 Release date Q1/2019
599 $ (Reference) Launch Price 219 $ (Reference)
16 nm Structure size 12 nm
data sheet Documents data sheet

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Benchmark results

3DMark Benchmark (DirectX, Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

Time Spy Extreme Graphics score

Port Royal (Raytracing)

The Last of Us Part 1

The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.

1920x1080 (1080p)

ASUS Phoenix GeForce GTX 1660 ASUS Phoenix GeForce GTX 1660
6 GB GDDR5
41 fps (avg)

Battlefield 5

Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.

3840x2160 (2160p)

GIGABYTE GeForce GTX 1080 Mini ITX 8G GIGABYTE GeForce GTX 1080 Mini ITX 8G
8 GB GDDR5X
41 fps (avg)
ASUS Phoenix GeForce GTX 1660 ASUS Phoenix GeForce GTX 1660
6 GB GDDR5
30 fps (avg)

2560x1440 (1440p)

GIGABYTE GeForce GTX 1080 Mini ITX 8G GIGABYTE GeForce GTX 1080 Mini ITX 8G
8 GB GDDR5X
77 fps (avg)
ASUS Phoenix GeForce GTX 1660 ASUS Phoenix GeForce GTX 1660
6 GB GDDR5
56 fps (avg)

1920x1080 (1080p)

GIGABYTE GeForce GTX 1080 Mini ITX 8G GIGABYTE GeForce GTX 1080 Mini ITX 8G
8 GB GDDR5X
108 fps (avg)
ASUS Phoenix GeForce GTX 1660 ASUS Phoenix GeForce GTX 1660
6 GB GDDR5
78 fps (avg)

Geekbench 6 (OpenCL, Vulkan, Metal)

Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.

Geekbench 6 - OpenCL

Geekbench 6 - Vulkan

FP32 Performance (Single-precision TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.

FP32 (TFLOPS)

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