GIGABYTE GeForce RTX 3060 Vision OC 12G (rev. 2.0) LHR
vs
MSI GeForce GTX 1650 SUPER GAMING X


GPU comparison with benchmarks

The GIGABYTE GeForce RTX 3060 Vision OC 12G (rev. 2.0) LHR has 3584 shader units and these clock a maximum of 1.84 GHz which results in an FP32 computing power of 13.15 TFLOPS.

The MSI GeForce GTX 1650 SUPER GAMING X has 1280 shader units and these clock at a maximum of 1.76 GHz and achieve an FP32 computing power of 4.50 TFLOPS.

GPU

The GIGABYTE GeForce RTX 3060 Vision OC 12G (rev. 2.0) LHR is equipped with a graphics chip of the Ampere architecture, which has 28 streaming multiprocessors.

The graphics card MSI GeForce GTX 1650 SUPER GAMING X is based on the Turing architecture and is equipped with 20 execution units.
GIGABYTE GeForce RTX 3060 Vision OC 12G (rev. 2.0) LHR GPU MSI GeForce GTX 1650 SUPER GAMING X
NVIDIA GeForce RTX 3060 LHR Based on NVIDIA GeForce GTX 1650 SUPER
GA106-302-A1 GPU Chip TU116-250-KA-A1
Ampere Architecture Turing
28 Streaming Multiprocessors 20
3584 Shader 1280
48 Render Output Units 32
112 Texture Units 80
28 Raytracing Cores 0

Memory

The GIGABYTE GeForce RTX 3060 Vision OC 12G (rev. 2.0) LHR is equipped with a 12 GB large GDDR6 graphics memory, which is equipped with 1.875 GHz clocks.

The MSI GeForce GTX 1650 SUPER GAMING X has a 4 GB large GDDR6 graphics memory and the memory clock is 1.500GHz.

12 GB Memory Size 4 GB
GDDR6 Memory Type GDDR6
1.875 GHz Memory Clock 1.500 GHz
15.0 Gbps Memory Speed 12.0 Gbps
360 GB/s Memory bandwidth 192 GB/s
192 bit Memory Interface 128 bit

Clock Speeds

The GIGABYTE GeForce RTX 3060 Vision OC 12G (rev. 2.0) LHR has a turbo clock of 1.837 GHz. The turbo frequency of the MSI GeForce GTX 1650 SUPER GAMING X is 1.755 GHz.

1.320 GHz Base Clock 1.530 GHz
1.837 GHz Boost Clock 1.755 GHz
1.78 GHz Avg (Game) Clock
Yes Overclocking Yes

Thermal Design

The GIGABYTE GeForce RTX 3060 Vision OC 12G (rev. 2.0) LHR has 1 x 8-Pin connectors through which it is supplied with power. The manufacturer specifies the maximum operating temperature of the graphics card as 93 °C.

The MSI GeForce GTX 1650 SUPER GAMING X is equipped with a 1 x 6-Pin PCIe power connector that supplies it with power. The maximum operating temperature of the card is 90 °C.

170 W TDP 100 W
210 W TDP (up) --
93 °C Tjunction max 90 °C
1 x 8-Pin PCIe-Power 1 x 6-Pin

Cooler & Fans

The graphics processor and graphics memory of the GIGABYTE GeForce RTX 3060 Vision OC 12G (rev. 2.0) LHR are cooled with a Air cooling.

The MSI GeForce GTX 1650 SUPER GAMING X is cooled by a Air cooling.

Axial Fan-Type Axial
3 x 80 mm Fan 1 2 x 90 mm
-- Fan 2 --
Air cooling Cooler-Type Air cooling
0 dB Noise (Idle) dB
35 dB Noise (Load) --

Connectivity

The GIGABYTE GeForce RTX 3060 Vision OC 12G (rev. 2.0) LHR supports the downward compatible copy protection HDCP in version 2.3.

The MSI GeForce GTX 1650 SUPER GAMING X supports HDCP in version 2.2 and all previous versions.

4 Max. Displays 3
2.3 HDCP-Version 2.2
2x HDMI v2.1 HDMI Ports 1x HDMI v2.0b
2x DP v1.4a DP Ports 3x DP v1.4a
-- DVI Ports --
-- VGA Ports --
-- USB-C Ports --

Featureset

The GIGABYTE GeForce RTX 3060 Vision OC 12G (rev. 2.0) LHR supports the DirectX standard from Microsoft in version 12_2 (Ultimate).

The MSI GeForce GTX 1650 SUPER GAMING X supports Microsoft's DirectX version 12_1.

7680x4320 Max. resolution 7680x4320
12_2 (Ultimate) DirectX 12_1
Yes Raytracing No
Yes DLSS / FSR Yes
GIGABYTE RGB Fusion LED MSI Mystic Light

Supported Video Codecs

This area lists which video codecs can be decoded or encoded by the graphics cards in hardware. As a result, the power consumption can be reduced due to a lower processor load.

Decode / Encode h264 Decode / Encode
Decode / Encode h265 / HEVC Decode / Encode
Decode AV1 No
Decode VP8 Decode
Decode VP9 Decode

Dimensions

The GIGABYTE GeForce RTX 3060 Vision OC 12G (rev. 2.0) LHR is 41 mm wide and therefore needs the space of 2 PCIe-Slots in the case.

The width of the MSI GeForce GTX 1650 SUPER GAMING X is 41 mm and thus requires the space of 2 PCIe-Slots in the PC case.

280 mm Length 248 mm
116 mm Height 127 mm
41 mm Width 44 mm
2 PCIe-Slots Width (Slots) 2 PCIe-Slots
-- Weight --
PCIe 4.0 x 16 GPU Interface PCIe 3.0 x 16

Additional data

Manufactured using the 8 nanometer process, GIGABYTE GeForce RTX 3060 Vision OC 12G (rev. 2.0) LHR was released in Q2/2021.

The MSI GeForce GTX 1650 SUPER GAMING X published in Q4/2019 is manufactured with a structure width of 12 nanometers.

GV-N3060VISION OC-12GD Part-no --
Q2/2021 Release date Q4/2019
519 $ Launch Price 159 $ (Reference)
8 nm Structure size 12 nm
data sheet Documents data sheet

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Here you can rate the GIGABYTE GeForce RTX 3060 Vision OC 12G (rev. 2.0) LHR to help other visitors make their purchasing decisions. The average rating is 0 stars (0 ratings). Rate now:
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Benchmark results

3DMark Benchmark (DirectX, Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

Time Spy Extreme Graphics score

Port Royal (Raytracing)

Speed Way Graphics Score (Raytracing)

Cyberpunk 2077

Cyberpunk 2077 was developed by CD Projekt Red and is based on the development studio's own REDengine 4. Ray tracing is switched off in our benchmarks.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

The Last of Us Part 1

The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Battlefield 5

Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Geekbench 6 (OpenCL, Vulkan, Metal)

Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.

Geekbench 6 - OpenCL

Geekbench 6 - Vulkan

FP32 Performance (Single-precision TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.

FP32 (TFLOPS)

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