MANLI GeForce RTX 3080 (M3478+N613-00)
vs
ZOTAC GAMING GeForce RTX 2080 Ti Blower


GPU comparison with benchmarks

The MANLI GeForce RTX 3080 (M3478+N613-00) is based on the NVIDIA GeForce RTX 3080 (Ampere) and has 10 GB GDDR6X graphics memory with a bandwidth of 760 GB/s.

The ZOTAC GAMING GeForce RTX 2080 Ti Blower is based on the NVIDIA GeForce RTX 2080 Ti (Turing) and has 11 GB GDDR6 graphics memory with a bandwidth of 616 GB/s.

GPU

The MANLI GeForce RTX 3080 (M3478+N613-00) has the GA102-200-K1-A1 graphics chip installed, which is based on the Ampere architecture.

The ZOTAC GAMING GeForce RTX 2080 Ti Blower is based on the graphics chip TU102, which comes from the Turing architecture.
MANLI GeForce RTX 3080 (M3478+N613-00) GPU ZOTAC GAMING GeForce RTX 2080 Ti Blower
NVIDIA GeForce RTX 3080 Based on NVIDIA GeForce RTX 2080 Ti
GA102-200-K1-A1 GPU Chip TU102
Ampere Architecture Turing
68 Streaming Multiprocessors 68
8704 Shader 4352
96 Render Output Units 88
272 Texture Units 272
68 Raytracing Cores 68

Memory

The graphics memory of the MANLI GeForce RTX 3080 (M3478+N613-00) clocks at 1.188 GHz, which corresponds to a speed of 19.0 Gbps.

The graphics memory speed of the ZOTAC GAMING GeForce RTX 2080 Ti Blower is 14.0 Gbps and the clock speed is 1.750 GHz.

10 GB Memory Size 11 GB
GDDR6X Memory Type GDDR6
1.188 GHz Memory Clock 1.750 GHz
19.0 Gbps Memory Speed 14.0 Gbps
760 GB/s Memory bandwidth 616 GB/s
320 bit Memory Interface 352 bit

Clock Speeds

The clock frequency of a graphics card determines the speed in connection with the graphics architecture.

1.440 GHz Base Clock 1.350 GHz
1.710 GHz Boost Clock 1.545 GHz
Avg (Game) Clock
Yes Overclocking Yes

Thermal Design

The MANLI GeForce RTX 3080 (M3478+N613-00) is powered by 2 x 8-Pin connectors. The TDP (Thermal Design Power) of the graphics card is 320 W.

The ZOTAC GAMING GeForce RTX 2080 Ti Blower has 2 x 8-Pin PCIe power connectors that supply it with energy. The manufacturer specifies the TDP of the card as 250 W.

320 W TDP 250 W
370 W TDP (up) --
93 °C Tjunction max 89 °C
2 x 8-Pin PCIe-Power 2 x 8-Pin

Cooler & Fans

The MANLI GeForce RTX 3080 (M3478+N613-00) is equipped with a total of 3 Axial main fans.

The ZOTAC GAMING GeForce RTX 2080 Ti Blower has 1 Radial main fans that cool the GPU and memory.

Axial Fan-Type Radial
3 x 90 mm Fan 1 1 x 75 mm
-- Fan 2 --
Air cooling Cooler-Type Air cooling
0 dB Noise (Idle) 0 dB
-- Noise (Load) --

Connectivity

Up to 4 screens can be operated with the MANLI GeForce RTX 3080 (M3478+N613-00).

The ZOTAC GAMING GeForce RTX 2080 Ti Blower supports the operation of a maximum of 4 monitors.

4 Max. Displays 4
2.3 HDCP-Version 2.2
1x HDMI v2.1 HDMI Ports 1x HDMI v2.0b
3x DP v1.4a DP Ports 3x DP v1.4a
-- DVI Ports --
-- VGA Ports --
-- USB-C Ports 1

Featureset

With the MANLI GeForce RTX 3080 (M3478+N613-00) it is possible to operate a screen with a maximum resolution of up to 7680x4320 pixels.

The maximum supported resolution of the ZOTAC GAMING GeForce RTX 2080 Ti Blower is 7680x4320 pixels.

7680x4320 Max. resolution 7680x4320
12_2 (Ultimate) DirectX 12_2 (Ultimate)
Yes Raytracing Yes
Yes DLSS / FSR Yes
No LED lighting LED No LED lighting

Supported Video Codecs

The support and acceleration of certain video codecs can have a positive impact on the lower energy consumption and less waste heat from the graphics card.

Decode / Encode h264 Decode / Encode
Decode / Encode h265 / HEVC Decode / Encode
Decode AV1 No
Decode VP8 Decode
Decode VP9 Decode

Dimensions

The MANLI GeForce RTX 3080 (M3478+N613-00) is connected to the system via PCIe 4.0 x 16 lanes and requires 3 PCIe-Slots space in the housing.

The ZOTAC GAMING GeForce RTX 2080 Ti Blower needs the space of 2 PCIe-Slots in the case and has a PCIe 3.0 x 16 Lanes interface.

317 mm Length 268 mm
115 mm Height 113 mm
60 mm Width 38 mm
3 PCIe-Slots Width (Slots) 2 PCIe-Slots
-- Weight --
PCIe 4.0 x 16 GPU Interface PCIe 3.0 x 16

Additional data

The MANLI GeForce RTX 3080 (M3478+N613-00) has been manufactured with a structure width of 8 nanometers since Q4/2020.

The ZOTAC GAMING GeForce RTX 2080 Ti Blower came on the market in Q3/2018 and will have a structure width of 12 nanometers manufactured.

M-NRTX3080/6RJHPPP-M3478 Part-no ZT-T20810A-10P
Q4/2020 Release date Q3/2018
699 $ (Reference) Launch Price 999 $ (Reference)
8 nm Structure size 12 nm
data sheet Documents data sheet

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Here you can rate the MANLI GeForce RTX 3080 (M3478+N613-00) to help other visitors make their purchasing decisions. The average rating is 0 stars (0 ratings). Rate now:
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Benchmark results

3DMark Benchmark (DirectX, Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

Time Spy Extreme Graphics score

Port Royal (Raytracing)

Speed Way Graphics Score (Raytracing)

Cyberpunk 2077

Cyberpunk 2077 was developed by CD Projekt Red and is based on the development studio's own REDengine 4. Ray tracing is switched off in our benchmarks.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

The Last of Us Part 1

The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

MANLI GeForce RTX 3080 (M3478+N613-00) MANLI GeForce RTX 3080 (M3478+N613-00)
10 GB GDDR6X
120 fps (avg)

Battlefield 5

Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Geekbench 6 (OpenCL, Vulkan, Metal)

Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.

Geekbench 6 - OpenCL

Geekbench 6 - Vulkan

FP32 Performance (Single-precision TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.

FP32 (TFLOPS)

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