NVIDIA GeForce GTX 980
vs
NVIDIA GeForce RTX 3080 12GB


GPU comparison with benchmarks

In the gpu comparison between the NVIDIA GeForce GTX 980 and the NVIDIA GeForce RTX 3080 12GB, we compare both the technical data and the benchmark results of the two graphics cards.

GPU

The NVIDIA GeForce GTX 980 is based on the NVIDIA GeForce GTX 980 and has 2048 texture shaders and 16 execution units.

NVIDIA GeForce RTX 3080 12GB is based on NVIDIA GeForce RTX 3080 12GB, which has 8960 shaders and 70 execution units.
NVIDIA GeForce GTX 980 GPU NVIDIA GeForce RTX 3080 12GB
NVIDIA GeForce GTX 980 Based on NVIDIA GeForce RTX 3080 12GB
GM204-400-A1 GPU Chip GA102
Maxwell 2.0 Architecture Ampere
16 Streaming Multiprocessors 70
2048 Shader 8960
64 Render Output Units 112
128 Texture Units 280
0 Raytracing Cores 70

Memory

The NVIDIA GeForce GTX 980 has 4 GB of graphics memory of the type GDDR5 and achieves a memory bandwidth of 224 GB/s.

The NVIDIA GeForce RTX 3080 12GB can access 12 GB GDDR6X graphics memory and thus achieves a memory bandwidth of 912 GB/s.

4 GB Memory Size 12 GB
GDDR5 Memory Type GDDR6X
1.753 GHz Memory Clock 1.188 GHz
7.0 Gbps Memory Speed 19.0 Gbps
224 GB/s Memory bandwidth 912 GB/s
256 bit Memory Interface 384 bit

Clock Speeds

The NVIDIA GeForce GTX 980 clocks in the base with up to 1.127 GHz. The base frequency of the NVIDIA GeForce RTX 3080 12GB is 1.260 GHz.

1.127 GHz Base Clock 1.260 GHz
1.216 GHz Boost Clock 1.710 GHz
Avg (Game) Clock
Yes Overclocking Yes

Thermal Design

The TDP (Thermal Design Power) of the NVIDIA GeForce GTX 980 is 165 W. The graphics card is supplied with energy via the 2 x 6-Pin connector.

The NVIDIA GeForce RTX 3080 12GB has a TDP of 350 W and is supplied with the required energy via 1 x 8-Pin PCIe power connectors.

165 W TDP 350 W
-- TDP (up) --
98 °C Tjunction max 93 °C
2 x 6-Pin PCIe-Power 1 x 8-Pin

Cooler & Fans

The NVIDIA GeForce GTX 980 has a total of 1 Radial fans.

The NVIDIA GeForce RTX 3080 12GB has 3 Axial fans to cool the GPU and memory.

Radial Fan-Type Axial
1 x 65 mm Fan 1 3 x 90 mm
-- Fan 2 --
Air cooling Cooler-Type Air cooling
0 dB Noise (Idle) 0 dB
-- Noise (Load) --

Connectivity

In the connectivity category, we recorded the number of ports on a graphics card. A total of 4 screens can be connected to the NVIDIA GeForce GTX 980.

The NVIDIA GeForce RTX 3080 12GB supports a maximum of 4 screens.

4 Max. Displays 4
2.2 HDCP-Version 2.3
1x HDMI v2.0 HDMI Ports 1x HDMI v2.1
3x DP v1.2 DP Ports 3x DP v1.4a
1 DVI Ports --
-- VGA Ports --
-- USB-C Ports --

Featureset

The NVIDIA GeForce GTX 980 supports a maximum resolution of 4096x2160 pixels.

The maximum resolution of the NVIDIA GeForce RTX 3080 12GB is 7680x4320 pixels.

4096x2160 Max. resolution 7680x4320
12_1 DirectX 12_2 (Ultimate)
No Raytracing Yes
No DLSS / FSR Yes
No LED lighting LED No LED lighting

Supported Video Codecs

The support and acceleration of certain video codecs directly in the graphics card reduces the load when playing or creating videos.

Decode / Encode h264 Decode / Encode
No h265 / HEVC Decode / Encode
No AV1 Decode
Decode VP8 Decode
No VP9 Decode

Dimensions

The NVIDIA GeForce GTX 980 is 267 mm long, 111 mm high and 40 mm wide.

The NVIDIA GeForce RTX 3080 12GB is 285 mm long, 112 mm high and -- wide.

267 mm Length 285 mm
111 mm Height 112 mm
40 mm Width --
2 PCIe-Slots Width (Slots) 2 PCIe-Slots
-- Weight --
PCIe 3 x 16 GPU Interface PCIe 4.0 x 16

Additional data

The NVIDIA GeForce GTX 980 was released in Q3/2014 at a price of 499 $.

The NVIDIA GeForce RTX 3080 12GB was introduced in Q1/2022 at a price of 699 $ (Reference).

-- Part-no --
Q3/2014 Release date Q1/2022
499 $ Launch Price 699 $ (Reference)
28 nm Structure size 8 nm
-- Documents data sheet

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Benchmark results

3DMark Benchmark (DirectX, Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

Time Spy Extreme Graphics score

Port Royal (Raytracing)

Speed Way Graphics Score (Raytracing)

Cyberpunk 2077

Cyberpunk 2077 was developed by CD Projekt Red and is based on the development studio's own REDengine 4. Ray tracing is switched off in our benchmarks.

3840x2160 (2160p)

NVIDIA GeForce RTX 3080 12GB NVIDIA GeForce RTX 3080 12GB
12 GB GDDR6X
60 fps (avg)

2560x1440 (1440p)

NVIDIA GeForce RTX 3080 12GB NVIDIA GeForce RTX 3080 12GB
12 GB GDDR6X
70 fps (avg)

1920x1080 (1080p)

NVIDIA GeForce RTX 3080 12GB NVIDIA GeForce RTX 3080 12GB
12 GB GDDR6X
104 fps (avg)

The Last of Us Part 1

The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.

3840x2160 (2160p)

NVIDIA GeForce RTX 3080 12GB NVIDIA GeForce RTX 3080 12GB
12 GB GDDR6X
38 fps (avg)

2560x1440 (1440p)

NVIDIA GeForce RTX 3080 12GB NVIDIA GeForce RTX 3080 12GB
12 GB GDDR6X
76 fps (avg)

1920x1080 (1080p)

NVIDIA GeForce RTX 3080 12GB NVIDIA GeForce RTX 3080 12GB
12 GB GDDR6X
126 fps (avg)

Battlefield 5

Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.

3840x2160 (2160p)

NVIDIA GeForce RTX 3080 12GB NVIDIA GeForce RTX 3080 12GB
12 GB GDDR6X
107 fps (avg)

2560x1440 (1440p)

NVIDIA GeForce RTX 3080 12GB NVIDIA GeForce RTX 3080 12GB
12 GB GDDR6X
185 fps (avg)

1920x1080 (1080p)

NVIDIA GeForce RTX 3080 12GB NVIDIA GeForce RTX 3080 12GB
12 GB GDDR6X
200 fps (avg)

Geekbench 6 (OpenCL, Vulkan, Metal)

Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.

Geekbench 6 - OpenCL

NVIDIA GeForce GTX 980 NVIDIA GeForce GTX 980
4 GB GDDR5
32043
NVIDIA GeForce RTX 3080 12GB NVIDIA GeForce RTX 3080 12GB
12 GB GDDR6X
173946

Geekbench 6 - Vulkan

NVIDIA GeForce GTX 980 NVIDIA GeForce GTX 980
4 GB GDDR5
38621
NVIDIA GeForce RTX 3080 12GB NVIDIA GeForce RTX 3080 12GB
12 GB GDDR6X
152716

FP32 Performance (Single-precision TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.

FP32 (TFLOPS)

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