Sapphire Pulse ITX Radeon RX 570 4G G5
vs
Colorful iGame GeForce RTX 3080 Neptune OC 10G LHR-V


GPU comparison with benchmarks

The Sapphire Pulse ITX Radeon RX 570 4G G5 is based on the AMD Radeon RX 570 (GCN 4) and has 4 GB GDDR5 graphics memory with a bandwidth of 224 GB/s.

The Colorful iGame GeForce RTX 3080 Neptune OC 10G LHR-V is based on the NVIDIA GeForce RTX 3080 LHR (Ampere) and has 10 GB GDDR6X graphics memory with a bandwidth of 760 GB/s.

GPU

The Sapphire Pulse ITX Radeon RX 570 4G G5 has the Polaris 20 XL graphics chip installed, which is based on the GCN 4 architecture.

The Colorful iGame GeForce RTX 3080 Neptune OC 10G LHR-V is based on the graphics chip GA102-202-K1-A1, which comes from the Ampere architecture.
Sapphire Pulse ITX Radeon RX 570 4G G5 GPU Colorful iGame GeForce RTX 3080 Neptune OC 10G LHR-V
AMD Radeon RX 570 Based on NVIDIA GeForce RTX 3080 LHR
Polaris 20 XL GPU Chip GA102-202-K1-A1
GCN 4 Architecture Ampere
32 Streaming Multiprocessors 68
2048 Shader 8704
32 Render Output Units 96
128 Texture Units 272
0 Raytracing Cores 68

Memory

The graphics memory of the Sapphire Pulse ITX Radeon RX 570 4G G5 clocks at 1.750 GHz, which corresponds to a speed of 7.0 Gbps.

The graphics memory speed of the Colorful iGame GeForce RTX 3080 Neptune OC 10G LHR-V is 19.0 Gbps and the clock speed is 1.188 GHz.

4 GB Memory Size 10 GB
GDDR5 Memory Type GDDR6X
1.750 GHz Memory Clock 1.188 GHz
7.0 Gbps Memory Speed 19.0 Gbps
224 GB/s Memory bandwidth 760 GB/s
256 bit Memory Interface 320 bit

Clock Speeds

The clock frequency of a graphics card determines the speed in connection with the graphics architecture.

1.168 GHz Base Clock 1.440 GHz
1.244 GHz Boost Clock 1.785 GHz
Avg (Game) Clock
Yes Overclocking Yes

Thermal Design

The Sapphire Pulse ITX Radeon RX 570 4G G5 is powered by 1 x 6-Pin connectors. The TDP (Thermal Design Power) of the graphics card is 150 W.

The Colorful iGame GeForce RTX 3080 Neptune OC 10G LHR-V has 3 x 8-Pin PCIe power connectors that supply it with energy. The manufacturer specifies the TDP of the card as 370 W.

150 W TDP 370 W
-- TDP (up) --
90 °C Tjunction max 93 °C
1 x 6-Pin PCIe-Power 3 x 8-Pin

Cooler & Fans

The Sapphire Pulse ITX Radeon RX 570 4G G5 is equipped with a total of 1 Axial main fans.

The Colorful iGame GeForce RTX 3080 Neptune OC 10G LHR-V has 3 Radial/Axial (Radiator) main fans that cool the GPU and memory.

Axial Fan-Type Radial/Axial (Radiator)
1 x 95 mm Fan 1 1 x 60 mm
-- Fan 2 2 x 120 mm
Air cooling Cooler-Type AIO water cooling
0 dB Noise (Idle) 0 dB
-- Noise (Load) --

Connectivity

Up to 4 screens can be operated with the Sapphire Pulse ITX Radeon RX 570 4G G5.

The Colorful iGame GeForce RTX 3080 Neptune OC 10G LHR-V supports the operation of a maximum of 4 monitors.

4 Max. Displays 4
2.2 HDCP-Version 2.3
1x HDMI v2.0b HDMI Ports 1x HDMI v2.1
1x DP v1.4 DP Ports 3x DP v1.4a
1 DVI Ports --
-- VGA Ports --
-- USB-C Ports --

Featureset

With the Sapphire Pulse ITX Radeon RX 570 4G G5 it is possible to operate a screen with a maximum resolution of up to 7680x4320 pixels.

The maximum supported resolution of the Colorful iGame GeForce RTX 3080 Neptune OC 10G LHR-V is 7680x4320 pixels.

7680x4320 Max. resolution 7680x4320
12 DirectX 12_2 (Ultimate)
No Raytracing Yes
Yes DLSS / FSR Yes
No LED lighting LED iGame Energy Core

Supported Video Codecs

The support and acceleration of certain video codecs can have a positive impact on the lower energy consumption and less waste heat from the graphics card.

Decode / Encode h264 Decode / Encode
Decode / Encode h265 / HEVC Decode / Encode
No AV1 Decode
Decode VP8 Decode
Decode VP9 Decode

Dimensions

The Sapphire Pulse ITX Radeon RX 570 4G G5 is connected to the system via PCIe 3.0 x 16 lanes and requires 2 PCIe-Slots space in the housing.

The Colorful iGame GeForce RTX 3080 Neptune OC 10G LHR-V needs the space of 2 PCIe-Slots in the case and has a PCIe 4.0 x 16 Lanes interface.

170 mm Length 295 mm
112 mm Height 150 mm
36 mm Width 42 mm
2 PCIe-Slots Width (Slots) 2 PCIe-Slots
-- Weight --
PCIe 3.0 x 16 GPU Interface PCIe 4.0 x 16

Additional data

The Sapphire Pulse ITX Radeon RX 570 4G G5 has been manufactured with a structure width of 14 nanometers since Q3/2017.

The Colorful iGame GeForce RTX 3080 Neptune OC 10G LHR-V came on the market in 03/2021 and will have a structure width of 8 nanometers manufactured.

11266-06 Part-no --
Q3/2017 Release date 03/2021
169 $ Launch Price 699 $ (Reference)
14 nm Structure size 8 nm
data sheet Documents data sheet

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Here you can rate the Sapphire Pulse ITX Radeon RX 570 4G G5 to help other visitors make their purchasing decisions. The average rating is 0 stars (0 ratings). Rate now:
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Benchmark results

3DMark Benchmark (DirectX, Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

Time Spy Extreme Graphics score

Port Royal (Raytracing)

Speed Way Graphics Score (Raytracing)

Cyberpunk 2077

Cyberpunk 2077 was developed by CD Projekt Red and is based on the development studio's own REDengine 4. Ray tracing is switched off in our benchmarks.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

The Last of Us Part 1

The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Battlefield 5

Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Geekbench 6 (OpenCL, Vulkan, Metal)

Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.

Geekbench 6 - OpenCL

Geekbench 6 - Vulkan

Geekbench 6 - Metal

FP32 Performance (Single-precision TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.

FP32 (TFLOPS)

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