SAPPHIRE PULSE Radeon RX 560 4G G5 16CU V2
vs
NVIDIA GeForce RTX 3060 Ti Founders Edition (LHR)


GPU comparison with benchmarks

The SAPPHIRE PULSE Radeon RX 560 4G G5 16CU V2 is based on the AMD Radeon RX 560 (16 CU) (GCN 4) and has 4 GB GDDR5 graphics memory with a bandwidth of 96 GB/s.

The NVIDIA GeForce RTX 3060 Ti Founders Edition (LHR) is based on the NVIDIA GeForce RTX 3060 Ti LHR (Ampere) and has 8 GB GDDR6 graphics memory with a bandwidth of 448 GB/s.

GPU

The SAPPHIRE PULSE Radeon RX 560 4G G5 16CU V2 has the Polaris 21 XT graphics chip installed, which is based on the GCN 4 architecture.

The NVIDIA GeForce RTX 3060 Ti Founders Edition (LHR) is based on the graphics chip GA104-202-A1, which comes from the Ampere architecture.
SAPPHIRE PULSE Radeon RX 560 4G G5 16CU V2 GPU NVIDIA GeForce RTX 3060 Ti Founders Edition (LHR)
AMD Radeon RX 560 (16 CU) Based on NVIDIA GeForce RTX 3060 Ti LHR
Polaris 21 XT GPU Chip GA104-202-A1
GCN 4 Architecture Ampere
16 Streaming Multiprocessors 38
1024 Shader 4864
16 Render Output Units 80
64 Texture Units 152
0 Raytracing Cores 38

Memory

The graphics memory of the SAPPHIRE PULSE Radeon RX 560 4G G5 16CU V2 clocks at 1.500 GHz, which corresponds to a speed of 6.0 Gbps.

The graphics memory speed of the NVIDIA GeForce RTX 3060 Ti Founders Edition (LHR) is 14.0 Gbps and the clock speed is 1.750 GHz.

4 GB Memory Size 8 GB
GDDR5 Memory Type GDDR6
1.500 GHz Memory Clock 1.750 GHz
6.0 Gbps Memory Speed 14.0 Gbps
96 GB/s Memory bandwidth 448 GB/s
128 bit Memory Interface 256 bit

Clock Speeds

The clock frequency of a graphics card determines the speed in connection with the graphics architecture.

1.090 GHz Base Clock 1.410 GHz
1.300 GHz Boost Clock 1.665 GHz
Avg (Game) Clock
Yes Overclocking Yes

Thermal Design

The SAPPHIRE PULSE Radeon RX 560 4G G5 16CU V2 is powered by 1 x 6-Pin connectors. The TDP (Thermal Design Power) of the graphics card is 90 W.

The NVIDIA GeForce RTX 3060 Ti Founders Edition (LHR) has 1 x 8-Pin PCIe power connectors that supply it with energy. The manufacturer specifies the TDP of the card as 200 W.

90 W TDP 200 W
-- TDP (up) 220 W
97 °C Tjunction max 93 °C
1 x 6-Pin PCIe-Power 1 x 8-Pin

Cooler & Fans

The SAPPHIRE PULSE Radeon RX 560 4G G5 16CU V2 is equipped with a total of 1 Axial main fans.

The NVIDIA GeForce RTX 3060 Ti Founders Edition (LHR) has 2 Axial Push main fans that cool the GPU and memory.

Axial Fan-Type Axial Push
1 x 90 mm Fan 1 2 x 85 mm
-- Fan 2 --
Air cooling Cooler-Type Air cooling
0 dB Noise (Idle) 0 dB
-- Noise (Load) 36 dB

Connectivity

Up to 4 screens can be operated with the SAPPHIRE PULSE Radeon RX 560 4G G5 16CU V2.

The NVIDIA GeForce RTX 3060 Ti Founders Edition (LHR) supports the operation of a maximum of 4 monitors.

4 Max. Displays 4
2.2 HDCP-Version 2.3
1x HDMI v2.0 HDMI Ports 1x HDMI v2.1
1x DP v1.4 DP Ports 3x DP v1.4a
1 DVI Ports --
-- VGA Ports --
-- USB-C Ports --

Featureset

With the SAPPHIRE PULSE Radeon RX 560 4G G5 16CU V2 it is possible to operate a screen with a maximum resolution of up to 5120x2880 pixels.

The maximum supported resolution of the NVIDIA GeForce RTX 3060 Ti Founders Edition (LHR) is 7680x4320 pixels.

5120x2880 Max. resolution 7680x4320
12 DirectX 12_2 (Ultimate)
No Raytracing Yes
Yes DLSS / FSR Yes
No LED lighting LED No LED lighting

Supported Video Codecs

The support and acceleration of certain video codecs can have a positive impact on the lower energy consumption and less waste heat from the graphics card.

Decode / Encode h264 Decode / Encode
Decode / Encode h265 / HEVC Decode / Encode
No AV1 Decode
Decode VP8 Decode
Decode VP9 Decode

Dimensions

The SAPPHIRE PULSE Radeon RX 560 4G G5 16CU V2 is connected to the system via PCIe 3.0 x 8 lanes and requires 2 PCIe-Slots space in the housing.

The NVIDIA GeForce RTX 3060 Ti Founders Edition (LHR) needs the space of 2 PCIe-Slots in the case and has a PCIe 4.0 x 16 Lanes interface.

210 mm Length 242 mm
112 mm Height 112 mm
36 mm Width --
2 PCIe-Slots Width (Slots) 2 PCIe-Slots
-- Weight 1028 g
PCIe 3.0 x 8 GPU Interface PCIe 4.0 x 16

Additional data

The SAPPHIRE PULSE Radeon RX 560 4G G5 16CU V2 has been manufactured with a structure width of 14 nanometers since Q3/2017.

The NVIDIA GeForce RTX 3060 Ti Founders Edition (LHR) came on the market in Q3/2021 and will have a structure width of 8 nanometers manufactured.

11267-25 Part-no --
Q3/2017 Release date Q3/2021
99 $ (Reference) Launch Price 399 $
14 nm Structure size 8 nm
data sheet Documents --

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Here you can rate the SAPPHIRE PULSE Radeon RX 560 4G G5 16CU V2 to help other visitors make their purchasing decisions. The average rating is 0 stars (0 ratings). Rate now:
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Benchmark results

3DMark Benchmark (DirectX, Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

Time Spy Extreme Graphics score

Port Royal (Raytracing)

Speed Way Graphics Score (Raytracing)

Cyberpunk 2077

Cyberpunk 2077 was developed by CD Projekt Red and is based on the development studio's own REDengine 4. Ray tracing is switched off in our benchmarks.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

The Last of Us Part 1

The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Battlefield 5

Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Geekbench 6 (OpenCL, Vulkan, Metal)

Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.

Geekbench 6 - OpenCL

Geekbench 6 - Vulkan

Geekbench 6 - Metal

FP32 Performance (Single-precision TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.

FP32 (TFLOPS)

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