XFX Radeon RX 560 4GB 16CU Single Fan
vs
GIGABYTE GeForce RTX 3060 Vision OC 12G (rev. 2.0) LHR


GPU comparison with benchmarks

The XFX Radeon RX 560 4GB 16CU Single Fan has 1024 shader units and these clock a maximum of 1.30 GHz which results in an FP32 computing power of 2.37 TFLOPS.

The GIGABYTE GeForce RTX 3060 Vision OC 12G (rev. 2.0) LHR has 3584 shader units and these clock at a maximum of 1.84 GHz and achieve an FP32 computing power of 13.15 TFLOPS.

GPU

The XFX Radeon RX 560 4GB 16CU Single Fan is equipped with a graphics chip of the GCN 4 architecture, which has 16 streaming multiprocessors.

The graphics card GIGABYTE GeForce RTX 3060 Vision OC 12G (rev. 2.0) LHR is based on the Ampere architecture and is equipped with 28 execution units.
XFX Radeon RX 560 4GB 16CU Single Fan GPU GIGABYTE GeForce RTX 3060 Vision OC 12G (rev. 2.0) LHR
AMD Radeon RX 560 (16 CU) Based on NVIDIA GeForce RTX 3060 LHR
Polaris 21 XT GPU Chip GA106-302-A1
GCN 4 Architecture Ampere
16 Streaming Multiprocessors 28
1024 Shader 3584
16 Render Output Units 48
64 Texture Units 112
0 Raytracing Cores 28

Memory

The XFX Radeon RX 560 4GB 16CU Single Fan is equipped with a 4 GB large GDDR5 graphics memory, which is equipped with 1.750 GHz clocks.

The GIGABYTE GeForce RTX 3060 Vision OC 12G (rev. 2.0) LHR has a 12 GB large GDDR6 graphics memory and the memory clock is 1.875GHz.

4 GB Memory Size 12 GB
GDDR5 Memory Type GDDR6
1.750 GHz Memory Clock 1.875 GHz
7.0 Gbps Memory Speed 15.0 Gbps
112 GB/s Memory bandwidth 360 GB/s
128 bit Memory Interface 192 bit

Clock Speeds

The XFX Radeon RX 560 4GB 16CU Single Fan has a turbo clock of 1.295 GHz. The turbo frequency of the GIGABYTE GeForce RTX 3060 Vision OC 12G (rev. 2.0) LHR is 1.837 GHz.

1.175 GHz Base Clock 1.320 GHz
1.295 GHz Boost Clock 1.837 GHz
Avg (Game) Clock 1.78 GHz
Yes Overclocking Yes

Thermal Design

The XFX Radeon RX 560 4GB 16CU Single Fan has 1 x 6-Pin connectors through which it is supplied with power. The manufacturer specifies the maximum operating temperature of the graphics card as 97 °C.

The GIGABYTE GeForce RTX 3060 Vision OC 12G (rev. 2.0) LHR is equipped with a 1 x 8-Pin PCIe power connector that supplies it with power. The maximum operating temperature of the card is 93 °C.

75 W TDP 170 W
-- TDP (up) 210 W
97 °C Tjunction max 93 °C
1 x 6-Pin PCIe-Power 1 x 8-Pin

Cooler & Fans

The graphics processor and graphics memory of the XFX Radeon RX 560 4GB 16CU Single Fan are cooled with a Air cooling.

The GIGABYTE GeForce RTX 3060 Vision OC 12G (rev. 2.0) LHR is cooled by a Air cooling.

Axial Fan-Type Axial
1 x 90 mm Fan 1 3 x 80 mm
-- Fan 2 --
Air cooling Cooler-Type Air cooling
0 dB Noise (Idle) 0 dB
-- Noise (Load) 35 dB

Connectivity

The XFX Radeon RX 560 4GB 16CU Single Fan supports the downward compatible copy protection HDCP in version 2.2.

The GIGABYTE GeForce RTX 3060 Vision OC 12G (rev. 2.0) LHR supports HDCP in version 2.3 and all previous versions.

4 Max. Displays 4
2.2 HDCP-Version 2.3
1x HDMI v2.0 HDMI Ports 2x HDMI v2.1
1x DP v1.4 DP Ports 2x DP v1.4a
1 DVI Ports --
-- VGA Ports --
-- USB-C Ports --

Featureset

The XFX Radeon RX 560 4GB 16CU Single Fan supports the DirectX standard from Microsoft in version 12.

The GIGABYTE GeForce RTX 3060 Vision OC 12G (rev. 2.0) LHR supports Microsoft's DirectX version 12_2 (Ultimate).

5120x2880 Max. resolution 7680x4320
12 DirectX 12_2 (Ultimate)
No Raytracing Yes
Yes DLSS / FSR Yes
No LED lighting LED GIGABYTE RGB Fusion

Supported Video Codecs

This area lists which video codecs can be decoded or encoded by the graphics cards in hardware. As a result, the power consumption can be reduced due to a lower processor load.

Decode / Encode h264 Decode / Encode
Decode / Encode h265 / HEVC Decode / Encode
No AV1 Decode
Decode VP8 Decode
Decode VP9 Decode

Dimensions

The XFX Radeon RX 560 4GB 16CU Single Fan is 40 mm wide and therefore needs the space of 2 PCIe-Slots in the case.

The width of the GIGABYTE GeForce RTX 3060 Vision OC 12G (rev. 2.0) LHR is 40 mm and thus requires the space of 2 PCIe-Slots in the PC case.

170 mm Length 280 mm
121 mm Height 116 mm
40 mm Width 41 mm
2 PCIe-Slots Width (Slots) 2 PCIe-Slots
-- Weight --
PCIe 3.0 x 8 GPU Interface PCIe 4.0 x 16

Additional data

Manufactured using the 14 nanometer process, XFX Radeon RX 560 4GB 16CU Single Fan was released in Q2/2017.

The GIGABYTE GeForce RTX 3060 Vision OC 12G (rev. 2.0) LHR published in Q2/2021 is manufactured with a structure width of 8 nanometers.

RX-560P4SFG5 / RX-560P4SFGR Part-no GV-N3060VISION OC-12GD
Q2/2017 Release date Q2/2021
99 $ (Reference) Launch Price 519 $
14 nm Structure size 8 nm
data sheet Documents data sheet

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Benchmark results

3DMark Benchmark (DirectX, Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

Time Spy Extreme Graphics score

Port Royal (Raytracing)

Speed Way Graphics Score (Raytracing)

Cyberpunk 2077

Cyberpunk 2077 was developed by CD Projekt Red and is based on the development studio's own REDengine 4. Ray tracing is switched off in our benchmarks.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

The Last of Us Part 1

The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Battlefield 5

Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Geekbench 6 (OpenCL, Vulkan, Metal)

Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.

Geekbench 6 - OpenCL

Geekbench 6 - Vulkan

Geekbench 6 - Metal

FP32 Performance (Single-precision TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.

FP32 (TFLOPS)

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