ZOTAC Gaming GeForce RTX 3080 Trinity LHR
vs
Palit GeForce GTX 1080 Super JetStream


GPU comparison with benchmarks

The ZOTAC Gaming GeForce RTX 3080 Trinity LHR is based on the NVIDIA GeForce RTX 3080 LHR (Ampere) and has 10 GB GDDR6X graphics memory with a bandwidth of 760 GB/s.

The Palit GeForce GTX 1080 Super JetStream is based on the NVIDIA GeForce GTX 1080 (Pascal) and has 8 GB GDDR5X graphics memory with a bandwidth of 320 GB/s.

GPU

The ZOTAC Gaming GeForce RTX 3080 Trinity LHR has the GA102-202-K1-A1 graphics chip installed, which is based on the Ampere architecture.

The Palit GeForce GTX 1080 Super JetStream is based on the graphics chip GP104-400-A1 / GP104-410-A1, which comes from the Pascal architecture.
ZOTAC Gaming GeForce RTX 3080 Trinity LHR GPU Palit GeForce GTX 1080 Super JetStream
NVIDIA GeForce RTX 3080 LHR Based on NVIDIA GeForce GTX 1080
GA102-202-K1-A1 GPU Chip GP104-400-A1 / GP104-410-A1
Ampere Architecture Pascal
68 Streaming Multiprocessors 20
8704 Shader 2560
96 Render Output Units 64
272 Texture Units 160
68 Raytracing Cores 0

Memory

The graphics memory of the ZOTAC Gaming GeForce RTX 3080 Trinity LHR clocks at 1.188 GHz, which corresponds to a speed of 19.0 Gbps.

The graphics memory speed of the Palit GeForce GTX 1080 Super JetStream is 10.0 Gbps and the clock speed is 1.251 GHz.

10 GB Memory Size 8 GB
GDDR6X Memory Type GDDR5X
1.188 GHz Memory Clock 1.251 GHz
19.0 Gbps Memory Speed 10.0 Gbps
760 GB/s Memory bandwidth 320 GB/s
320 bit Memory Interface 256 bit

Clock Speeds

The clock frequency of a graphics card determines the speed in connection with the graphics architecture.

1.440 GHz Base Clock 1.708 GHz
1.710 GHz Boost Clock 1.847 GHz
Avg (Game) Clock
Yes Overclocking Yes

Thermal Design

The ZOTAC Gaming GeForce RTX 3080 Trinity LHR is powered by 2 x 8-Pin connectors. The TDP (Thermal Design Power) of the graphics card is 320 W.

The Palit GeForce GTX 1080 Super JetStream has 1 x 6-Pin, 1 x 8-Pin PCIe power connectors that supply it with energy. The manufacturer specifies the TDP of the card as 180 W.

320 W TDP 180 W
370 W TDP (up) --
93 °C Tjunction max 94 °C
2 x 8-Pin PCIe-Power 1 x 6-Pin, 1 x 8-Pin

Cooler & Fans

The ZOTAC Gaming GeForce RTX 3080 Trinity LHR is equipped with a total of 3 Axial main fans.

The Palit GeForce GTX 1080 Super JetStream has 2 Axial main fans that cool the GPU and memory.

Axial Fan-Type Axial
3 x 100 mm Fan 1 2 x 100 mm
-- Fan 2 --
Air cooling Cooler-Type Air cooling
0 dB Noise (Idle) 0 dB
41 dB Noise (Load) --

Connectivity

Up to 4 screens can be operated with the ZOTAC Gaming GeForce RTX 3080 Trinity LHR.

The Palit GeForce GTX 1080 Super JetStream supports the operation of a maximum of 4 monitors.

4 Max. Displays 4
2.3 HDCP-Version 2.2
1x HDMI v2.1 HDMI Ports 1x HDMI v2.0b
3x DP v1.4a DP Ports 3x DP v1.4
-- DVI Ports 1
-- VGA Ports --
-- USB-C Ports --

Featureset

With the ZOTAC Gaming GeForce RTX 3080 Trinity LHR it is possible to operate a screen with a maximum resolution of up to 7680x4320 pixels.

The maximum supported resolution of the Palit GeForce GTX 1080 Super JetStream is 7680x4320 pixels.

7680x4320 Max. resolution 7680x4320
12_2 (Ultimate) DirectX 12_1
Yes Raytracing No
Yes DLSS / FSR Yes
ZOTAC SPECTRA LED No LED lighting

Supported Video Codecs

The support and acceleration of certain video codecs can have a positive impact on the lower energy consumption and less waste heat from the graphics card.

Decode / Encode h264 Decode / Encode
Decode / Encode h265 / HEVC Decode / Encode
Decode AV1 No
Decode VP8 Decode
Decode VP9 Decode

Dimensions

The ZOTAC Gaming GeForce RTX 3080 Trinity LHR is connected to the system via PCIe 4.0 x 16 lanes and requires 3 PCIe-Slots space in the housing.

The Palit GeForce GTX 1080 Super JetStream needs the space of 3 PCIe-Slots in the case and has a PCIe 3.0 x 16 Lanes interface.

318 mm Length 285 mm
121 mm Height 133 mm
58 mm Width 58 mm
3 PCIe-Slots Width (Slots) 3 PCIe-Slots
-- Weight --
PCIe 4.0 x 16 GPU Interface PCIe 3.0 x 16

Additional data

The ZOTAC Gaming GeForce RTX 3080 Trinity LHR has been manufactured with a structure width of 8 nanometers since Q2/2021.

The Palit GeForce GTX 1080 Super JetStream came on the market in Q2/2016 and will have a structure width of 16 nanometers manufactured.

ZT-A30800D-10PLHR Part-no NEB1080S15P2J-1040J
Q2/2021 Release date Q2/2016
749 $ Launch Price 599 $ (Reference)
8 nm Structure size 16 nm
data sheet Documents data sheet

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Here you can rate the ZOTAC Gaming GeForce RTX 3080 Trinity LHR to help other visitors make their purchasing decisions. The average rating is 0 stars (0 ratings). Rate now:
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Benchmark results

3DMark Benchmark (DirectX, Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

Time Spy Extreme Graphics score

Port Royal (Raytracing)

Speed Way Graphics Score (Raytracing)

Cyberpunk 2077

Cyberpunk 2077 was developed by CD Projekt Red and is based on the development studio's own REDengine 4. Ray tracing is switched off in our benchmarks.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

The Last of Us Part 1

The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Battlefield 5

Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Geekbench 6 (OpenCL, Vulkan, Metal)

Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.

Geekbench 6 - OpenCL

Geekbench 6 - Vulkan

FP32 Performance (Single-precision TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.

FP32 (TFLOPS)

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