Colorful iGame GeForce RTX 3090 Ti Vulcan OC-V
Benchmark and Specs

Last updated:

Description

Here we show you benchmarks and technical data for the Colorful iGame GeForce RTX 3090 Ti Vulcan OC-V. The graphics card is based on the NVIDIA GeForce RTX 3090 Ti (Ampere) and has 24 GB GDDR6X of graphics memory with a bandwidth of 1008 GB/s.

The total 10752 shader units of the Colorful iGame GeForce RTX 3090 Ti Vulcan OC-V are clocked with a maximum of 1.92 GHz. The graphics card thus achieves an FP32 computing power of 41.29 TFLOPS and was released in Q1/2022.

GPU

The Colorful iGame GeForce RTX 3090 Ti Vulcan OC-V has 10752 shaders and 84 execution units. The graphics card thus achieves a theoretical FP32 computing power of 41.29 TFLOPS.

Based on: NVIDIA GeForce RTX 3090 Ti
GPU Chip: GA102-350-A1 (Ampere)
Streaming Multiprocessors: 84
Shader: 10752
Render Output Units: 112
Texture Units: 336
Raytracing Cores: 84

Memory

The Colorful iGame GeForce RTX 3090 Ti Vulcan OC-V can use 24 GB graphics memory of the type GDDR6X. The graphics card thus achieves a memory bandwidth of 1008 GB/s on a 384 bit wide memory interface.

Memory Size: 24 GB
Memory Type: GDDR6X
Memory Clock: 1.313 GHz
Memory Speed: 21 Gbps
Memory bandwidth: 1008 GB/s
Memory Interface: 384 bit

Clock Speeds

The base clock frequency of the Colorful iGame GeForce RTX 3090 Ti Vulcan OC-V is 1.560 GHz. A high clock frequency (even in turbo mode) can greatly increase the speed of a graphics card.

Base Clock: 1.560 GHzDeviation vs GPU group-7 %
Boost Clock: 1.920 GHzDeviation vs GPU group+ 3 %
Avg (Game) Clock: 1.860 GHz
Overclocking: Yes

Thermal Design

The TDP (Thermal Design Power) of the Colorful iGame GeForce RTX 3090 Ti Vulcan OC-V is 450 W. The graphics card is supplied with energy via the 1 x 16-Pin connector.

TDP: 450 W
TDP (up): --
Tjunction max: 92 °C
PCIe-Power: 1 x 16-Pin

Cooler & Fans

The Colorful iGame GeForce RTX 3090 Ti Vulcan OC-V has a total of 3 Axial fans to cool the graphics processor and graphics memory.

Fan-Type: Axial
Fan 1: 3 x 100 mm
Fan 2: --
Cooler-Type: Air cooling
Noise (Idle): 0 dB / Silent
Noise (Load): --

Connectivity

Up to 4 screens can be connected to the Colorful iGame GeForce RTX 3090 Ti Vulcan OC-V.

Max. Displays: 4
HDCP-Version: 2.3
HDMI Ports: 1x HDMI v2.1
DP Ports: 3x DP v1.4a
DVI Ports: --
VGA Ports: --
USB-C Ports: --

Featureset

The Colorful iGame GeForce RTX 3090 Ti Vulcan OC-V has a maximum resolution of 7680x4320 pixels. The graphics card supports the DirectX 12_2 (Ultimate) standard.

Max. resolution: 7680x4320
DirectX: 12_2 (Ultimate)
Raytracing: Yes
DLSS / FSR: Yes
LED: Addressable LED

Supported Video Codecs

The video codecs accelerated in hardware by the Colorful iGame GeForce RTX 3090 Ti Vulcan OC-V reduce the processor load and ensure lower energy consumption.

h264: Decode / Encode
h265 / HEVC: Decode / Encode
VP8: Decode
VP9: Decode
AV1: Decode

Dimensions

The Colorful iGame GeForce RTX 3090 Ti Vulcan OC-V is 323 mm long and 159 mm high. With a width of 71 mm, the graphics card requires 4 PCIe-Slots in the case.

Length: 323 mm
Height: 159 mm
Width: 71 mm
Width (Slots): 4 PCIe-Slots
Weight: 2100 g

Additional data

The Colorful iGame GeForce RTX 3090 Ti Vulcan OC-V made in 8 nm was published in Q1/2022 for 1,999 $ (Reference).

GPU Interface: PCIe 4.0 x 16
Release date: Q1/2022
Launch Price: 1,999 $ (Reference)
Structure size: 8 nm
Part-no: --
Documents: data sheet

Benchmark results

3DMark Benchmark (DirectX, Raytracing) - Time Spy Graphics score

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value. Here at GPU-Monkey we only use selected benchmarks for the graphics card, which are determined with a sufficiently fast processor so that the processor does not negatively affect the performance of the graphics card.
View all 3DMark Benchmark (DirectX, Raytracing) benchmark results



3DMark Benchmark (DirectX, Raytracing) - Time Spy Extreme Graphics score

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value. Here at GPU-Monkey we only use selected benchmarks for the graphics card, which are determined with a sufficiently fast processor so that the processor does not negatively affect the performance of the graphics card.
View all 3DMark Benchmark (DirectX, Raytracing) benchmark results



3DMark Benchmark (DirectX, Raytracing) - Fire Strike Extreme Graphics score

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value. Here at GPU-Monkey we only use selected benchmarks for the graphics card, which are determined with a sufficiently fast processor so that the processor does not negatively affect the performance of the graphics card.
View all 3DMark Benchmark (DirectX, Raytracing) benchmark results



3DMark Benchmark (DirectX, Raytracing) - Port Royal (Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value. Here at GPU-Monkey we only use selected benchmarks for the graphics card, which are determined with a sufficiently fast processor so that the processor does not negatively affect the performance of the graphics card.
View all 3DMark Benchmark (DirectX, Raytracing) benchmark results



3DMark Benchmark (DirectX, Raytracing) - Speed Way Graphics Score (Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value. Here at GPU-Monkey we only use selected benchmarks for the graphics card, which are determined with a sufficiently fast processor so that the processor does not negatively affect the performance of the graphics card.
View all 3DMark Benchmark (DirectX, Raytracing) benchmark results



Cyberpunk 2077 - 3840x2160 (2160p)

Cyberpunk 2077 is an open-world action role-playing game developed by CD Projekt Red and based on the development studio's in-house REDengine 4. In our Cyberpunkt 2077 benchmarks, ray tracing is turned off.
View all Cyberpunk 2077 benchmark results



Cyberpunk 2077 - 2560x1440 (1440p)

Cyberpunk 2077 is an open-world action role-playing game developed by CD Projekt Red and based on the development studio's in-house REDengine 4. In our Cyberpunkt 2077 benchmarks, ray tracing is turned off.
NVIDIA GeForce RTX 4070 NVIDIA GeForce RTX 4070
12 GB GDDR6X
93 fps (avg)
AMD Radeon RX 7900 XT AMD Radeon RX 7900 XT
20 GB GDDR6
91 fps (avg)
NVIDIA GeForce RTX 3090 Ti NVIDIA GeForce RTX 3090 Ti
24 GB GDDR6X
87 fps (avg)
Colorful iGame GeForce RTX 3090 Ti Vulcan OC-V Colorful iGame GeForce RTX 3090 Ti Vulcan OC-V
24 GB GDDR6X
87 fps (avg)
NVIDIA GeForce RTX 3090 NVIDIA GeForce RTX 3090
24 GB GDDR6X
79 fps (avg)
AMD Radeon RX 6900 XT AMD Radeon RX 6900 XT
16 GB GDDR6
77 fps (avg)
NVIDIA GeForce RTX 3080 Ti NVIDIA GeForce RTX 3080 Ti
12 GB GDDR6X
77 fps (avg)
View all Cyberpunk 2077 benchmark results



Cyberpunk 2077 - 1920x1080 (1080p)

Cyberpunk 2077 is an open-world action role-playing game developed by CD Projekt Red and based on the development studio's in-house REDengine 4. In our Cyberpunkt 2077 benchmarks, ray tracing is turned off.
AMD Radeon RX 7900 XTX AMD Radeon RX 7900 XTX
24 GB GDDR6
133 fps (avg)
NVIDIA GeForce RTX 4070 NVIDIA GeForce RTX 4070
12 GB GDDR6X
130 fps (avg)
NVIDIA GeForce RTX 3090 Ti NVIDIA GeForce RTX 3090 Ti
24 GB GDDR6X
125 fps (avg)
Colorful iGame GeForce RTX 3090 Ti Vulcan OC-V Colorful iGame GeForce RTX 3090 Ti Vulcan OC-V
24 GB GDDR6X
125 fps (avg)
AMD Radeon RX 6900 XT AMD Radeon RX 6900 XT
16 GB GDDR6
116 fps (avg)
AMD Radeon RX 6950 XT AMD Radeon RX 6950 XT
16 GB GDDR6
115 fps (avg)
NVIDIA GeForce RTX 3090 NVIDIA GeForce RTX 3090
24 GB GDDR6X
114 fps (avg)
View all Cyberpunk 2077 benchmark results



Shadow of the Tomb Raider - 3840x2160 (2160p)

Shadow of the Tomb Raider is based on a modified version of the Crystal Dynamics Foundation engine. This engine was already used in the predecessor Rise of the Tomb Raider. The foundation engine supports a realistic representation of water and snow and shows the game characters detailed. The display of hair is also very realistic thanks to the support of TressFX (AMD) or HairWorks (NVIDIA).
NVIDIA GeForce RTX 4090 NVIDIA GeForce RTX 4090
24 GB GDDR6X
184 fps (avg)
NVIDIA GeForce RTX 4080 NVIDIA GeForce RTX 4080
16 GB GDDR6X
132 fps (avg)
AMD Radeon RX 7900 XTX AMD Radeon RX 7900 XTX
24 GB GDDR6
126 fps (avg)
Colorful iGame GeForce RTX 3090 Ti Vulcan OC-V Colorful iGame GeForce RTX 3090 Ti Vulcan OC-V
24 GB GDDR6X
108 fps (avg)
NVIDIA GeForce RTX 3090 Ti NVIDIA GeForce RTX 3090 Ti
24 GB GDDR6X
105 fps (avg)
AMD Radeon RX 7900 XT AMD Radeon RX 7900 XT
20 GB GDDR6
101 fps (avg)
NVIDIA RTX A6000 NVIDIA RTX A6000
48 GB GDDR6
100 fps (avg)
View all Shadow of the Tomb Raider benchmark results



Shadow of the Tomb Raider - 2560x1440 (1440p)

Shadow of the Tomb Raider is based on a modified version of the Crystal Dynamics Foundation engine. This engine was already used in the predecessor Rise of the Tomb Raider. The foundation engine supports a realistic representation of water and snow and shows the game characters detailed. The display of hair is also very realistic thanks to the support of TressFX (AMD) or HairWorks (NVIDIA).
View all Shadow of the Tomb Raider benchmark results



Shadow of the Tomb Raider - 1920x1080 (1080p)

Shadow of the Tomb Raider is based on a modified version of the Crystal Dynamics Foundation engine. This engine was already used in the predecessor Rise of the Tomb Raider. The foundation engine supports a realistic representation of water and snow and shows the game characters detailed. The display of hair is also very realistic thanks to the support of TressFX (AMD) or HairWorks (NVIDIA).
NVIDIA GeForce RTX 4080 NVIDIA GeForce RTX 4080
16 GB GDDR6X
295 fps (avg)
AMD Radeon RX 7900 XTX AMD Radeon RX 7900 XTX
24 GB GDDR6
250 fps (avg)
AMD Radeon RX 7900 XT AMD Radeon RX 7900 XT
20 GB GDDR6
245 fps (avg)
Colorful iGame GeForce RTX 3090 Ti Vulcan OC-V Colorful iGame GeForce RTX 3090 Ti Vulcan OC-V
24 GB GDDR6X
237 fps (avg)
NVIDIA GeForce RTX 4070 Ti NVIDIA GeForce RTX 4070 Ti
12 GB GDDR6X
235 fps (avg)
NVIDIA RTX A6000 NVIDIA RTX A6000
48 GB GDDR6
225 fps (avg)
NVIDIA RTX A5500 NVIDIA RTX A5500
24 GB GDDR6
210 fps (avg)
View all Shadow of the Tomb Raider benchmark results



Battlefield 5 - 3840x2160 (2160p)

Battlefield 5 is a visually impressive game. It uses the third version of the "Frostbite Game Engine" developed by the manufacturer DICE. The engine is available for Windows, PS4, PS5, XBox One or XBox Series X. Many physics-based calculations are carried out directly in the game engine, which results in very realistic calculations. Due to its current features, Battlefield 5 is very suitable as a graphics card benchmark.

Test environment and settings: DirectX 12 API with max. Details, tested under Windows 10.
NVIDIA GeForce RTX 4090 NVIDIA GeForce RTX 4090
24 GB GDDR6X
186 fps (avg)
Colorful iGame GeForce RTX 3090 Ti Vulcan OC-V Colorful iGame GeForce RTX 3090 Ti Vulcan OC-V
24 GB GDDR6X
129 fps (avg)
NVIDIA GeForce RTX 3090 Ti NVIDIA GeForce RTX 3090 Ti
24 GB GDDR6X
128 fps (avg)
NVIDIA GeForce RTX 4070 Ti NVIDIA GeForce RTX 4070 Ti
12 GB GDDR6X
125 fps (avg)
NVIDIA GeForce RTX 4080 NVIDIA GeForce RTX 4080
16 GB GDDR6X
123 fps (avg)
View all Battlefield 5 benchmark results



Battlefield 5 - 2560x1440 (1440p)

Battlefield 5 is a visually impressive game. It uses the third version of the "Frostbite Game Engine" developed by the manufacturer DICE. The engine is available for Windows, PS4, PS5, XBox One or XBox Series X. Many physics-based calculations are carried out directly in the game engine, which results in very realistic calculations. Due to its current features, Battlefield 5 is very suitable as a graphics card benchmark.

Test environment and settings: DirectX 12 API with max. Details, tested under Windows 10.
Colorful iGame GeForce RTX 3090 Ti Vulcan OC-V Colorful iGame GeForce RTX 3090 Ti Vulcan OC-V
24 GB GDDR6X
206 fps (avg)
NVIDIA GeForce RTX 4090 NVIDIA GeForce RTX 4090
24 GB GDDR6X
203 fps (avg)
NVIDIA GeForce RTX 3090 Ti NVIDIA GeForce RTX 3090 Ti
24 GB GDDR6X
201 fps (avg)
AMD Radeon RX 6900 XT AMD Radeon RX 6900 XT
16 GB GDDR6
200 fps (avg)
View all Battlefield 5 benchmark results



Battlefield 5 - 1920x1080 (1080p)

Battlefield 5 is a visually impressive game. It uses the third version of the "Frostbite Game Engine" developed by the manufacturer DICE. The engine is available for Windows, PS4, PS5, XBox One or XBox Series X. Many physics-based calculations are carried out directly in the game engine, which results in very realistic calculations. Due to its current features, Battlefield 5 is very suitable as a graphics card benchmark.

Test environment and settings: DirectX 12 API with max. Details, tested under Windows 10.
NVIDIA GeForce RTX 4090 NVIDIA GeForce RTX 4090
24 GB GDDR6X
213 fps (avg)
Colorful iGame GeForce RTX 3090 Ti Vulcan OC-V Colorful iGame GeForce RTX 3090 Ti Vulcan OC-V
24 GB GDDR6X
206 fps (avg)
AMD Radeon RX 6900 XT AMD Radeon RX 6900 XT
16 GB GDDR6
201 fps (avg)
NVIDIA RTX A6000 NVIDIA RTX A6000
48 GB GDDR6
200 fps (avg)
NVIDIA GeForce RTX 3090 Ti NVIDIA GeForce RTX 3090 Ti
24 GB GDDR6X
200 fps (avg)
View all Battlefield 5 benchmark results



GTA 5 Benchmark (Grand Theft Auto V) - 3840x2160 (2160p)

Grand Theft Auto V (GTA 5) is based on the RAGE Engine and was developed by Rockstar North. Rockstar had already released the open-world game for the Xbox and Playstation consoles at the end of 2013, and the PC version followed in spring 2015.
View all GTA 5 Benchmark (Grand Theft Auto V) benchmark results



GTA 5 Benchmark (Grand Theft Auto V) - 2560x1440 (1440p)

Grand Theft Auto V (GTA 5) is based on the RAGE Engine and was developed by Rockstar North. Rockstar had already released the open-world game for the Xbox and Playstation consoles at the end of 2013, and the PC version followed in spring 2015.
View all GTA 5 Benchmark (Grand Theft Auto V) benchmark results



GTA 5 Benchmark (Grand Theft Auto V) - 1920x1080 (1080p)

Grand Theft Auto V (GTA 5) is based on the RAGE Engine and was developed by Rockstar North. Rockstar had already released the open-world game for the Xbox and Playstation consoles at the end of 2013, and the PC version followed in spring 2015.
View all GTA 5 Benchmark (Grand Theft Auto V) benchmark results



Geekbench 5 (CUDA, OpenCL, Vulkan, Metal) - Geekbench 5 - CUDA (NVIDIA only)

Geekbench 5 is primarily a cross-platform benchmark for main processors, which runs through various tests in order to finally output the processor's performance in the form of a numerical value. In addition to the CPU benchmark, Geekbench can also run 4 different graphics benchmarks and output them in the form of a numerical value.
Zusätzlich zum CPU-Benchmark kann Geekbench auch 4 verschiedene Grafik-Benchmarks durchführen und in Form eines Zahlenwertes ausgeben.
View all Geekbench 5 (CUDA, OpenCL, Vulkan, Metal) benchmark results



Geekbench 5 (CUDA, OpenCL, Vulkan, Metal) - Geekbench 5 - OpenCL

Geekbench 5 is primarily a cross-platform benchmark for main processors, which runs through various tests in order to finally output the processor's performance in the form of a numerical value. In addition to the CPU benchmark, Geekbench can also run 4 different graphics benchmarks and output them in the form of a numerical value.
Zusätzlich zum CPU-Benchmark kann Geekbench auch 4 verschiedene Grafik-Benchmarks durchführen und in Form eines Zahlenwertes ausgeben.
View all Geekbench 5 (CUDA, OpenCL, Vulkan, Metal) benchmark results



Geekbench 5 (CUDA, OpenCL, Vulkan, Metal) - Geekbench 5 - Vulkan

Geekbench 5 is primarily a cross-platform benchmark for main processors, which runs through various tests in order to finally output the processor's performance in the form of a numerical value. In addition to the CPU benchmark, Geekbench can also run 4 different graphics benchmarks and output them in the form of a numerical value.
Zusätzlich zum CPU-Benchmark kann Geekbench auch 4 verschiedene Grafik-Benchmarks durchführen und in Form eines Zahlenwertes ausgeben.
View all Geekbench 5 (CUDA, OpenCL, Vulkan, Metal) benchmark results



FP32 Performance (Single-precision TFLOPS) - FP32 (TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS. TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second. The larger this number, the faster the graphics card is.

View all FP32 Performance (Single-precision TFLOPS) benchmark results



More benchmarks

In order to determine the performance of a graphics card, so-called "benchmarks" are carried out. The benchmark software carries out special calculations to determine the performance of a graphics card. We use so-called theoretical or synthetic benchmarks (e.g. 3D Mark) as well as real game benchmarks. To ensure real comparability of the results, we pay attention to the correct execution of the benchmarks as well as the condition of the graphics card and the system.

We use the following benchmarks to measure the performance of a graphics card:

Recommended power supplies for this graphics card

Power Supply PCIe 8 Pin (6+2) Launch Price
EVGA SuperNOVA 1000 G2 EVGA SuperNOVA 1000 G2 - 1000 W 8 x 240 $
EVGA SuperNOVA 1000 P2 EVGA SuperNOVA 1000 P2 - 1000 W 8 x 265 $
EVGA SuperNOVA 1000 G+ EVGA SuperNOVA 1000 G+ - 1000 W 8 x 165 $
Corsair HX Series HX1000 Corsair HX Series HX1000 - 1000 W 8 x 224 $
be quiet! Straight Power 11 be quiet! Straight Power 11 - 1000 W 6 x 209 $
EVGA SuperNOVA 1000 G5 EVGA SuperNOVA 1000 G5 - 1000 W 8 x 220 $
Seasonic PRIME GX-1000 Seasonic PRIME GX-1000 - 1000 W 6 x 189 $
Seasonic PRIME PX-1000 Seasonic PRIME PX-1000 - 1000 W 6 x 269 $
Seasonic PRIME TX-1000 Seasonic PRIME TX-1000 - 1000 W 6 x 289 $
be quiet! Straight Power 11 Platinum be quiet! Straight Power 11 Platinum - 1000 W 6 x 215 $



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