Colorful iGame GeForce GTX 1650 Ultra 4G-V
vs
Sapphire Radeon RX 6800 XT


GPU comparison with benchmarks

The Colorful iGame GeForce GTX 1650 Ultra 4G-V is based on the NVIDIA GeForce GTX 1650 (GDDR5) (Turing) and has 4 GB GDDR5 graphics memory with a bandwidth of 128 GB/s.

The Sapphire Radeon RX 6800 XT is based on the AMD Radeon RX 6800 XT (RDNA 2) and has 16 GB GDDR6 graphics memory with a bandwidth of 512 GB/s.

GPU

The Colorful iGame GeForce GTX 1650 Ultra 4G-V has the TU117-300-A1 graphics chip installed, which is based on the Turing architecture.

The Sapphire Radeon RX 6800 XT is based on the graphics chip Navi 21 XT, which comes from the RDNA 2 architecture.
Colorful iGame GeForce GTX 1650 Ultra 4G-V GPU Sapphire Radeon RX 6800 XT
NVIDIA GeForce GTX 1650 (GDDR5) Based on AMD Radeon RX 6800 XT
TU117-300-A1 GPU Chip Navi 21 XT
Turing Architecture RDNA 2
14 Streaming Multiprocessors 72
896 Shader 4608
32 Render Output Units 128
56 Texture Units 288
0 Raytracing Cores 72

Memory

The graphics memory of the Colorful iGame GeForce GTX 1650 Ultra 4G-V clocks at 2.000 GHz, which corresponds to a speed of 8.0 Gbps.

The graphics memory speed of the Sapphire Radeon RX 6800 XT is 16.0 Gbps and the clock speed is 2.000 GHz.

4 GB Memory Size 16 GB
GDDR5 Memory Type GDDR6
2.000 GHz Memory Clock 2.000 GHz
8.0 Gbps Memory Speed 16.0 Gbps
128 GB/s Memory bandwidth 512 GB/s
128 bit Memory Interface 256 bit

Clock Speeds

The clock frequency of a graphics card determines the speed in connection with the graphics architecture.

1.485 GHz Base Clock 1.825 GHz
1.860 GHz Boost Clock 2.250 GHz
1.67 GHz Avg (Game) Clock 2.02 GHz
Yes Overclocking Yes

Thermal Design

The Colorful iGame GeForce GTX 1650 Ultra 4G-V is powered by 1 x 6-Pin connectors. The TDP (Thermal Design Power) of the graphics card is 75 W.

The Sapphire Radeon RX 6800 XT has 2 x 8-Pin PCIe power connectors that supply it with energy. The manufacturer specifies the TDP of the card as 300 W.

75 W TDP 300 W
-- TDP (up) 345 W
92 °C Tjunction max 100 °C
1 x 6-Pin PCIe-Power 2 x 8-Pin

Cooler & Fans

The Colorful iGame GeForce GTX 1650 Ultra 4G-V is equipped with a total of 2 Axial main fans.

The Sapphire Radeon RX 6800 XT has 3 Axial main fans that cool the GPU and memory.

Axial Fan-Type Axial
2 x 90 mm Fan 1 3 x 80 mm
-- Fan 2 --
Air cooling Cooler-Type Air cooling
dB Noise (Idle) 0 dB
-- Noise (Load) 37 dB

Connectivity

Up to 3 screens can be operated with the Colorful iGame GeForce GTX 1650 Ultra 4G-V.

The Sapphire Radeon RX 6800 XT supports the operation of a maximum of 4 monitors.

3 Max. Displays 4
2.2 HDCP-Version 2.3
1x HDMI v2.0b HDMI Ports 1x HDMI v2.1
1x DP v1.4 DP Ports 2x DP v1.4a
1 DVI Ports --
-- VGA Ports --
-- USB-C Ports 1

Featureset

With the Colorful iGame GeForce GTX 1650 Ultra 4G-V it is possible to operate a screen with a maximum resolution of up to 7680x4320 pixels.

The maximum supported resolution of the Sapphire Radeon RX 6800 XT is 7680x4320 pixels.

7680x4320 Max. resolution 7680x4320
12_1 DirectX 12_2 (Ultimate)
No Raytracing Yes
Yes DLSS / FSR Yes
iGame Energy Core LED Non addressable LED

Supported Video Codecs

The support and acceleration of certain video codecs can have a positive impact on the lower energy consumption and less waste heat from the graphics card.

Decode / Encode h264 Decode / Encode
Decode / Encode h265 / HEVC Decode / Encode
No AV1 Decode
Decode VP8 Decode / Encode
Decode VP9 Decode / Encode

Dimensions

The Colorful iGame GeForce GTX 1650 Ultra 4G-V is connected to the system via PCIe 3.0 x 16 lanes and requires 2 PCIe-Slots space in the housing.

The Sapphire Radeon RX 6800 XT needs the space of 3 PCIe-Slots in the case and has a PCIe 4.0 x 16 Lanes interface.

240 mm Length 267 mm
132 mm Height 120 mm
40 mm Width 50 mm
2 PCIe-Slots Width (Slots) 3 PCIe-Slots
-- Weight 1500 g
PCIe 3.0 x 16 GPU Interface PCIe 4.0 x 16

Additional data

The Colorful iGame GeForce GTX 1650 Ultra 4G-V has been manufactured with a structure width of 12 nanometers since Q2/2019.

The Sapphire Radeon RX 6800 XT came on the market in Q2/2021 and will have a structure width of 7 nanometers manufactured.

-- Part-no 21304-01-20G
Q2/2019 Release date Q2/2021
149 $ (Reference) Launch Price 649 $ (Reference)
12 nm Structure size 7 nm
data sheet Documents data sheet

Rate these graphics cards now

Here you can rate the Colorful iGame GeForce GTX 1650 Ultra 4G-V to help other visitors make their purchasing decisions. The average rating is 0 stars (0 ratings). Rate now:
Here you can rate the Sapphire Radeon RX 6800 XT to help other visitors make their purchasing decisions. The average rating is 0 stars (0 ratings). Rate now:

Benchmark results

3DMark Benchmark (DirectX, Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

Time Spy Extreme Graphics score

Port Royal (Raytracing)

Speed Way Graphics Score (Raytracing)

Cyberpunk 2077

Cyberpunk 2077 was developed by CD Projekt Red and is based on the development studio's own REDengine 4. Ray tracing is switched off in our benchmarks.

3840x2160 (2160p)

Sapphire Radeon RX 6800 XT Sapphire Radeon RX 6800 XT
16 GB GDDR6
59 fps (avg)

2560x1440 (1440p)

Sapphire Radeon RX 6800 XT Sapphire Radeon RX 6800 XT
16 GB GDDR6
68 fps (avg)

1920x1080 (1080p)

Sapphire Radeon RX 6800 XT Sapphire Radeon RX 6800 XT
16 GB GDDR6
102 fps (avg)

The Last of Us Part 1

The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.

3840x2160 (2160p)

Sapphire Radeon RX 6800 XT Sapphire Radeon RX 6800 XT
16 GB GDDR6
32 fps (avg)

2560x1440 (1440p)

Sapphire Radeon RX 6800 XT Sapphire Radeon RX 6800 XT
16 GB GDDR6
64 fps (avg)

1920x1080 (1080p)

Sapphire Radeon RX 6800 XT Sapphire Radeon RX 6800 XT
16 GB GDDR6
112 fps (avg)

Battlefield 5

Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.

3840x2160 (2160p)

Colorful iGame GeForce GTX 1650 Ultra 4G-V Colorful iGame GeForce GTX 1650 Ultra 4G-V
4 GB GDDR5
21 fps (avg)
Sapphire Radeon RX 6800 XT Sapphire Radeon RX 6800 XT
16 GB GDDR6
105 fps (avg)

2560x1440 (1440p)

Colorful iGame GeForce GTX 1650 Ultra 4G-V Colorful iGame GeForce GTX 1650 Ultra 4G-V
4 GB GDDR5
44 fps (avg)
Sapphire Radeon RX 6800 XT Sapphire Radeon RX 6800 XT
16 GB GDDR6
180 fps (avg)

1920x1080 (1080p)

Colorful iGame GeForce GTX 1650 Ultra 4G-V Colorful iGame GeForce GTX 1650 Ultra 4G-V
4 GB GDDR5
63 fps (avg)
Sapphire Radeon RX 6800 XT Sapphire Radeon RX 6800 XT
16 GB GDDR6
200 fps (avg)

Geekbench 6 (OpenCL, Vulkan, Metal)

Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.

Geekbench 6 - OpenCL

Geekbench 6 - Vulkan

Geekbench 6 - Metal

Sapphire Radeon RX 6800 XT Sapphire Radeon RX 6800 XT
16 GB GDDR6
195225

FP32 Performance (Single-precision TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.

FP32 (TFLOPS)

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