Colorful iGame GeForce RTX 3070 Advanced OC-V LHR-V
vs
GIGABYTE Radeon RX 560 Gaming OC 4G (rev. 2.0)


GPU comparison with benchmarks

In the gpu comparison between the Colorful iGame GeForce RTX 3070 Advanced OC-V LHR-V and the GIGABYTE Radeon RX 560 Gaming OC 4G (rev. 2.0), we compare both the technical data and the benchmark results of the two graphics cards.

GPU

The Colorful iGame GeForce RTX 3070 Advanced OC-V LHR-V is based on the NVIDIA GeForce RTX 3070 LHR and has 5888 texture shaders and 46 execution units.

GIGABYTE Radeon RX 560 Gaming OC 4G (rev. 2.0) is based on AMD Radeon RX 560 (16 CU), which has 1024 shaders and 16 execution units.
Colorful iGame GeForce RTX 3070 Advanced OC-V LHR-V GPU GIGABYTE Radeon RX 560 Gaming OC 4G (rev. 2.0)
NVIDIA GeForce RTX 3070 LHR Based on AMD Radeon RX 560 (16 CU)
GA104-302-A1 GPU Chip Polaris 21 XT
Ampere Architecture GCN 4
46 Streaming Multiprocessors 16
5888 Shader 1024
96 Render Output Units 16
184 Texture Units 64
46 Raytracing Cores 0

Memory

The Colorful iGame GeForce RTX 3070 Advanced OC-V LHR-V has 8 GB of graphics memory of the type GDDR6 and achieves a memory bandwidth of 448 GB/s.

The GIGABYTE Radeon RX 560 Gaming OC 4G (rev. 2.0) can access 4 GB GDDR5 graphics memory and thus achieves a memory bandwidth of 112 GB/s.

8 GB Memory Size 4 GB
GDDR6 Memory Type GDDR5
1.750 GHz Memory Clock 1.750 GHz
14.0 Gbps Memory Speed 7.0 Gbps
448 GB/s Memory bandwidth 112 GB/s
256 bit Memory Interface 128 bit

Clock Speeds

The Colorful iGame GeForce RTX 3070 Advanced OC-V LHR-V clocks in the base with up to 1.500 GHz. The base frequency of the GIGABYTE Radeon RX 560 Gaming OC 4G (rev. 2.0) is 1.176 GHz.

1.500 GHz Base Clock 1.176 GHz
1.815 GHz Boost Clock 1.234 GHz
1.73 GHz Avg (Game) Clock 1.22 GHz
Yes Overclocking Yes

Thermal Design

The TDP (Thermal Design Power) of the Colorful iGame GeForce RTX 3070 Advanced OC-V LHR-V is 270 W. The graphics card is supplied with energy via the 2 x 8-Pin connector.

The GIGABYTE Radeon RX 560 Gaming OC 4G (rev. 2.0) has a TDP of 75 W and is supplied with the required energy via PCIe power connectors.

270 W TDP 75 W
-- TDP (up) --
93 °C Tjunction max 97 °C
2 x 8-Pin PCIe-Power

Cooler & Fans

The Colorful iGame GeForce RTX 3070 Advanced OC-V LHR-V has a total of 3 Axial fans.

The GIGABYTE Radeon RX 560 Gaming OC 4G (rev. 2.0) has 2 Axial fans to cool the GPU and memory.

Axial Fan-Type Axial
2 x 90 mm Fan 1 2 x 80 mm
1 x 80 mm Fan 2 --
Air cooling Cooler-Type Air cooling
0 dB Noise (Idle) 0 dB
-- Noise (Load) --

Connectivity

In the connectivity category, we recorded the number of ports on a graphics card. A total of 4 screens can be connected to the Colorful iGame GeForce RTX 3070 Advanced OC-V LHR-V.

The GIGABYTE Radeon RX 560 Gaming OC 4G (rev. 2.0) supports a maximum of 4 screens.

4 Max. Displays 4
2.3 HDCP-Version 2.2
1x HDMI v2.1 HDMI Ports 1x HDMI v2.0b
3x DP v1.4a DP Ports 1x DP v1.4
-- DVI Ports 1
-- VGA Ports --
-- USB-C Ports --

Featureset

The Colorful iGame GeForce RTX 3070 Advanced OC-V LHR-V supports a maximum resolution of 7680x4320 pixels.

The maximum resolution of the GIGABYTE Radeon RX 560 Gaming OC 4G (rev. 2.0) is 5120x2880 pixels.

7680x4320 Max. resolution 5120x2880
12_2 (Ultimate) DirectX 12
Yes Raytracing No
Yes DLSS / FSR Yes
iGame Energy Core LED No LED lighting

Supported Video Codecs

The support and acceleration of certain video codecs directly in the graphics card reduces the load when playing or creating videos.

Decode / Encode h264 Decode / Encode
Decode / Encode h265 / HEVC Decode / Encode
Decode AV1 No
Decode VP8 Decode
Decode VP9 Decode

Dimensions

The Colorful iGame GeForce RTX 3070 Advanced OC-V LHR-V is 316 mm long, 131 mm high and 53 mm wide.

The GIGABYTE Radeon RX 560 Gaming OC 4G (rev. 2.0) is 190 mm long, 111 mm high and 37 mm wide.

316 mm Length 190 mm
131 mm Height 111 mm
53 mm Width 37 mm
3 PCIe-Slots Width (Slots) 2 PCIe-Slots
1400 g Weight --
PCIe 4.0 x 16 GPU Interface PCIe 3.0 x 8

Additional data

The Colorful iGame GeForce RTX 3070 Advanced OC-V LHR-V was released in Q3/2021 at a price of 499 $ (Reference).

The GIGABYTE Radeon RX 560 Gaming OC 4G (rev. 2.0) was introduced in Q2/2017 at a price of 99 $ (Reference).

-- Part-no GV-RX560GAMING OC-4GD
Q3/2021 Release date Q2/2017
499 $ (Reference) Launch Price 99 $ (Reference)
8 nm Structure size 14 nm
data sheet Documents data sheet

Rate these graphics cards now

Here you can rate the Colorful iGame GeForce RTX 3070 Advanced OC-V LHR-V to help other visitors make their purchasing decisions. The average rating is 0 stars (0 ratings). Rate now:
Here you can rate the GIGABYTE Radeon RX 560 Gaming OC 4G (rev. 2.0) to help other visitors make their purchasing decisions. The average rating is 0 stars (0 ratings). Rate now:

Benchmark results

3DMark Benchmark (DirectX, Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

Time Spy Extreme Graphics score

Port Royal (Raytracing)

Speed Way Graphics Score (Raytracing)

Cyberpunk 2077

Cyberpunk 2077 was developed by CD Projekt Red and is based on the development studio's own REDengine 4. Ray tracing is switched off in our benchmarks.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

The Last of Us Part 1

The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Battlefield 5

Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Geekbench 6 (OpenCL, Vulkan, Metal)

Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.

Geekbench 6 - OpenCL

Geekbench 6 - Vulkan

Geekbench 6 - Metal

FP32 Performance (Single-precision TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.

FP32 (TFLOPS)

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