Colorful iGame GeForce RTX 3080 Ti Vulcan OC-V
vs
Gainward GeForce GTX 1650 Pegasus OC (DVI)


GPU comparison with benchmarks

In the gpu comparison between the Colorful iGame GeForce RTX 3080 Ti Vulcan OC-V and the Gainward GeForce GTX 1650 Pegasus OC (DVI), we compare both the technical data and the benchmark results of the two graphics cards.

GPU

The Colorful iGame GeForce RTX 3080 Ti Vulcan OC-V is based on the NVIDIA GeForce RTX 3080 Ti and has 10240 texture shaders and 80 execution units.

Gainward GeForce GTX 1650 Pegasus OC (DVI) is based on NVIDIA GeForce GTX 1650 (GDDR5), which has 896 shaders and 14 execution units.
Colorful iGame GeForce RTX 3080 Ti Vulcan OC-V GPU Gainward GeForce GTX 1650 Pegasus OC (DVI)
NVIDIA GeForce RTX 3080 Ti Based on NVIDIA GeForce GTX 1650 (GDDR5)
GA102-225-A1 GPU Chip TU117-300-A1
Ampere Architecture Turing
80 Streaming Multiprocessors 14
10240 Shader 896
112 Render Output Units 32
320 Texture Units 56
80 Raytracing Cores 0

Memory

The Colorful iGame GeForce RTX 3080 Ti Vulcan OC-V has 12 GB of graphics memory of the type GDDR6X and achieves a memory bandwidth of 912 GB/s.

The Gainward GeForce GTX 1650 Pegasus OC (DVI) can access 4 GB GDDR5 graphics memory and thus achieves a memory bandwidth of 128 GB/s.

12 GB Memory Size 4 GB
GDDR6X Memory Type GDDR5
1.188 GHz Memory Clock 2.000 GHz
19.0 Gbps Memory Speed 8.0 Gbps
912 GB/s Memory bandwidth 128 GB/s
384 bit Memory Interface 128 bit

Clock Speeds

The Colorful iGame GeForce RTX 3080 Ti Vulcan OC-V clocks in the base with up to 1.365 GHz. The base frequency of the Gainward GeForce GTX 1650 Pegasus OC (DVI) is 1.485 GHz.

1.365 GHz Base Clock 1.485 GHz
1.710 GHz Boost Clock 1.725 GHz
1.67 GHz Avg (Game) Clock 1.67 GHz
Yes Overclocking Yes

Thermal Design

The TDP (Thermal Design Power) of the Colorful iGame GeForce RTX 3080 Ti Vulcan OC-V is 370 W. The graphics card is supplied with energy via the 3 x 8-Pin connector.

The Gainward GeForce GTX 1650 Pegasus OC (DVI) has a TDP of 75 W and is supplied with the required energy via 1 x 6-Pin PCIe power connectors.

370 W TDP 75 W
-- TDP (up) --
93 °C Tjunction max 92 °C
3 x 8-Pin PCIe-Power 1 x 6-Pin

Cooler & Fans

The Colorful iGame GeForce RTX 3080 Ti Vulcan OC-V has a total of 3 Axial fans.

The Gainward GeForce GTX 1650 Pegasus OC (DVI) has 1 Axial fans to cool the GPU and memory.

Axial Fan-Type Axial
3 x 100 mm Fan 1 1 x 70 mm
-- Fan 2 --
Air cooling Cooler-Type Air cooling
0 dB Noise (Idle) dB
-- Noise (Load) --

Connectivity

In the connectivity category, we recorded the number of ports on a graphics card. A total of 4 screens can be connected to the Colorful iGame GeForce RTX 3080 Ti Vulcan OC-V.

The Gainward GeForce GTX 1650 Pegasus OC (DVI) supports a maximum of 3 screens.

4 Max. Displays 3
2.3 HDCP-Version 2.2
1x HDMI v2.1 HDMI Ports 1x HDMI v2.0b
3x DP v1.4a DP Ports --
-- DVI Ports 1
-- VGA Ports --
-- USB-C Ports --

Featureset

The Colorful iGame GeForce RTX 3080 Ti Vulcan OC-V supports a maximum resolution of 7680x4320 pixels.

The maximum resolution of the Gainward GeForce GTX 1650 Pegasus OC (DVI) is 7680x4320 pixels.

7680x4320 Max. resolution 7680x4320
12_2 (Ultimate) DirectX 12_1
Yes Raytracing No
Yes DLSS / FSR Yes
iGame Energy Core LED No LED lighting

Supported Video Codecs

The support and acceleration of certain video codecs directly in the graphics card reduces the load when playing or creating videos.

Decode / Encode h264 Decode / Encode
Decode / Encode h265 / HEVC Decode / Encode
Decode AV1 No
Decode VP8 Decode
Decode VP9 Decode

Dimensions

The Colorful iGame GeForce RTX 3080 Ti Vulcan OC-V is 323 mm long, 158 mm high and 60 mm wide.

The Gainward GeForce GTX 1650 Pegasus OC (DVI) is 145 mm long, 99 mm high and -- wide.

323 mm Length 145 mm
158 mm Height 99 mm
60 mm Width --
3 PCIe-Slots Width (Slots) 2 PCIe-Slots
-- Weight --
PCIe 4.0 x 16 GPU Interface PCIe 3.0 x 16

Additional data

The Colorful iGame GeForce RTX 3080 Ti Vulcan OC-V was released in Q2/2021 at a price of 1,199 $ (Reference).

The Gainward GeForce GTX 1650 Pegasus OC (DVI) was introduced in Q2/2019 at a price of 149 $ (Reference).

-- Part-no NE51650S06G1-1170F
Q2/2021 Release date Q2/2019
1,199 $ (Reference) Launch Price 149 $ (Reference)
8 nm Structure size 12 nm
data sheet Documents data sheet

Rate these graphics cards now

Here you can rate the Colorful iGame GeForce RTX 3080 Ti Vulcan OC-V to help other visitors make their purchasing decisions. The average rating is 0 stars (0 ratings). Rate now:
Here you can rate the Gainward GeForce GTX 1650 Pegasus OC (DVI) to help other visitors make their purchasing decisions. The average rating is 0 stars (0 ratings). Rate now:

Benchmark results

3DMark Benchmark (DirectX, Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

Time Spy Extreme Graphics score

Port Royal (Raytracing)

Speed Way Graphics Score (Raytracing)

Cyberpunk 2077

Cyberpunk 2077 was developed by CD Projekt Red and is based on the development studio's own REDengine 4. Ray tracing is switched off in our benchmarks.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

The Last of Us Part 1

The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Battlefield 5

Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Geekbench 6 (OpenCL, Vulkan, Metal)

Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.

Geekbench 6 - OpenCL

Geekbench 6 - Vulkan

FP32 Performance (Single-precision TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.

FP32 (TFLOPS)

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