EVGA GeForce GTX 980
vs
Colorful iGame GeForce RTX 4070 Ti Ultra W OC-V


GPU comparison with benchmarks

The EVGA GeForce GTX 980 is based on the NVIDIA GeForce GTX 980 (Maxwell 2.0) and has 4 GB GDDR5 graphics memory with a bandwidth of 224 GB/s.

The Colorful iGame GeForce RTX 4070 Ti Ultra W OC-V is based on the NVIDIA GeForce RTX 4070 Ti (Ada Lovelace) and has 12 GB GDDR6X graphics memory with a bandwidth of 504 GB/s.

GPU

The EVGA GeForce GTX 980 has the GM204-400-A1 graphics chip installed, which is based on the Maxwell 2.0 architecture.

The Colorful iGame GeForce RTX 4070 Ti Ultra W OC-V is based on the graphics chip AD104-400-A1, which comes from the Ada Lovelace architecture.
EVGA GeForce GTX 980 GPU Colorful iGame GeForce RTX 4070 Ti Ultra W OC-V
NVIDIA GeForce GTX 980 Based on NVIDIA GeForce RTX 4070 Ti
GM204-400-A1 GPU Chip AD104-400-A1
Maxwell 2.0 Architecture Ada Lovelace
16 Streaming Multiprocessors 60
2048 Shader 7680
64 Render Output Units 80
128 Texture Units 240
0 Raytracing Cores 60

Memory

The graphics memory of the EVGA GeForce GTX 980 clocks at 1.753 GHz, which corresponds to a speed of 7.0 Gbps.

The graphics memory speed of the Colorful iGame GeForce RTX 4070 Ti Ultra W OC-V is 21.0 Gbps and the clock speed is 1.313 GHz.

4 GB Memory Size 12 GB
GDDR5 Memory Type GDDR6X
1.753 GHz Memory Clock 1.313 GHz
7.0 Gbps Memory Speed 21.0 Gbps
224 GB/s Memory bandwidth 504 GB/s
256 bit Memory Interface 192 bit

Clock Speeds

The clock frequency of a graphics card determines the speed in connection with the graphics architecture.

1.127 GHz Base Clock 2.310 GHz
1.216 GHz Boost Clock 2.745 GHz
Avg (Game) Clock
Yes Overclocking Yes

Thermal Design

The EVGA GeForce GTX 980 is powered by 2 x 6-Pin connectors. The TDP (Thermal Design Power) of the graphics card is 165 W.

The Colorful iGame GeForce RTX 4070 Ti Ultra W OC-V has 1 x 16-Pin PCIe power connectors that supply it with energy. The manufacturer specifies the TDP of the card as 285 W.

165 W TDP 285 W
-- TDP (up) --
98 °C Tjunction max 90 °C
2 x 6-Pin PCIe-Power 1 x 16-Pin

Cooler & Fans

The EVGA GeForce GTX 980 is equipped with a total of 1 Radial main fans.

The Colorful iGame GeForce RTX 4070 Ti Ultra W OC-V has 3 Axial main fans that cool the GPU and memory.

Radial Fan-Type Axial
1 x 65 mm Fan 1 3 x 100 mm
-- Fan 2 --
Air cooling Cooler-Type Air cooling
0 dB Noise (Idle) 0 dB
-- Noise (Load) --

Connectivity

Up to 4 screens can be operated with the EVGA GeForce GTX 980.

The Colorful iGame GeForce RTX 4070 Ti Ultra W OC-V supports the operation of a maximum of 4 monitors.

4 Max. Displays 4
2.2 HDCP-Version 2.3
1x HDMI v2.0 HDMI Ports 1x HDMI v2.1
3x DP v1.2 DP Ports 3x DP v1.4a
1 DVI Ports --
-- VGA Ports --
-- USB-C Ports --

Featureset

With the EVGA GeForce GTX 980 it is possible to operate a screen with a maximum resolution of up to 4096x2160 pixels.

The maximum supported resolution of the Colorful iGame GeForce RTX 4070 Ti Ultra W OC-V is 7680x4320 pixels.

4096x2160 Max. resolution 7680x4320
12_1 DirectX 12_2 (Ultimate)
No Raytracing Yes
No DLSS / FSR Yes
No LED lighting LED iGame Energy Core

Supported Video Codecs

The support and acceleration of certain video codecs can have a positive impact on the lower energy consumption and less waste heat from the graphics card.

Decode / Encode h264 Decode / Encode
No h265 / HEVC Decode / Encode
No AV1 Decode
Decode VP8 Decode
No VP9 Decode

Dimensions

The EVGA GeForce GTX 980 is connected to the system via PCIe 3 x 16 lanes and requires 2 PCIe-Slots space in the housing.

The Colorful iGame GeForce RTX 4070 Ti Ultra W OC-V needs the space of 3 PCIe-Slots in the case and has a PCIe 4.0 x 16 Lanes interface.

267 mm Length 335 mm
111 mm Height 150 mm
38 mm Width 60 mm
2 PCIe-Slots Width (Slots) 3 PCIe-Slots
-- Weight 1620 g
PCIe 3 x 16 GPU Interface PCIe 4.0 x 16

Additional data

The EVGA GeForce GTX 980 has been manufactured with a structure width of 28 nanometers since Q3/2014.

The Colorful iGame GeForce RTX 4070 Ti Ultra W OC-V came on the market in Q1/2023 and will have a structure width of 5 nanometers manufactured.

04G-P4-2980-KR Part-no --
Q3/2014 Release date Q1/2023
499 $ Launch Price 799 $ (Reference)
28 nm Structure size 5 nm
-- Documents data sheet

Rate these graphics cards now

Here you can rate the EVGA GeForce GTX 980 to help other visitors make their purchasing decisions. The average rating is 0 stars (0 ratings). Rate now:
Here you can rate the Colorful iGame GeForce RTX 4070 Ti Ultra W OC-V to help other visitors make their purchasing decisions. The average rating is 0 stars (0 ratings). Rate now:

Benchmark results

3DMark Benchmark (DirectX, Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

Time Spy Extreme Graphics score

Port Royal (Raytracing)

Speed Way Graphics Score (Raytracing)

Cyberpunk 2077

Cyberpunk 2077 was developed by CD Projekt Red and is based on the development studio's own REDengine 4. Ray tracing is switched off in our benchmarks.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

The Last of Us Part 1

The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Battlefield 5

Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Geekbench 6 (OpenCL, Vulkan, Metal)

Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.

Geekbench 6 - OpenCL

Geekbench 6 - Vulkan

FP32 Performance (Single-precision TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.

FP32 (TFLOPS)

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