PNY GeForce GTX 1080
vs
Colorful iGame GeForce RTX 3060 Mini OC 12G L-V LHR


GPU comparison with benchmarks

The PNY GeForce GTX 1080 has 2560 shader units and these clock a maximum of 1.73 GHz which results in an FP32 computing power of 8.87 TFLOPS.

The Colorful iGame GeForce RTX 3060 Mini OC 12G L-V LHR has 3584 shader units and these clock at a maximum of 1.79 GHz and achieve an FP32 computing power of 12.83 TFLOPS.

GPU

The PNY GeForce GTX 1080 is equipped with a graphics chip of the Pascal architecture, which has 20 streaming multiprocessors.

The graphics card Colorful iGame GeForce RTX 3060 Mini OC 12G L-V LHR is based on the Ampere architecture and is equipped with 28 execution units.
PNY GeForce GTX 1080 GPU Colorful iGame GeForce RTX 3060 Mini OC 12G L-V LHR
NVIDIA GeForce GTX 1080 Based on NVIDIA GeForce RTX 3060 LHR
GP104-400-A1 / GP104-410-A1 GPU Chip GA106-302-A1
Pascal Architecture Ampere
20 Streaming Multiprocessors 28
2560 Shader 3584
64 Render Output Units 48
160 Texture Units 112
0 Raytracing Cores 28

Memory

The PNY GeForce GTX 1080 is equipped with a 8 GB large GDDR5X graphics memory, which is equipped with 1.251 GHz clocks.

The Colorful iGame GeForce RTX 3060 Mini OC 12G L-V LHR has a 12 GB large GDDR6 graphics memory and the memory clock is 1.875GHz.

8 GB Memory Size 12 GB
GDDR5X Memory Type GDDR6
1.251 GHz Memory Clock 1.875 GHz
10.0 Gbps Memory Speed 15.0 Gbps
320 GB/s Memory bandwidth 360 GB/s
256 bit Memory Interface 192 bit

Clock Speeds

The PNY GeForce GTX 1080 has a turbo clock of 1.733 GHz. The turbo frequency of the Colorful iGame GeForce RTX 3060 Mini OC 12G L-V LHR is 1.792 GHz.

1.607 GHz Base Clock 1.320 GHz
1.733 GHz Boost Clock 1.792 GHz
Avg (Game) Clock
Yes Overclocking Yes

Thermal Design

The PNY GeForce GTX 1080 has 1 x 8-Pin connectors through which it is supplied with power. The manufacturer specifies the maximum operating temperature of the graphics card as 94 °C.

The Colorful iGame GeForce RTX 3060 Mini OC 12G L-V LHR is equipped with a 1 x 8-Pin PCIe power connector that supplies it with power. The maximum operating temperature of the card is 93 °C.

180 W TDP 170 W
-- TDP (up) --
94 °C Tjunction max 93 °C
1 x 8-Pin PCIe-Power 1 x 8-Pin

Cooler & Fans

The graphics processor and graphics memory of the PNY GeForce GTX 1080 are cooled with a Air cooling.

The Colorful iGame GeForce RTX 3060 Mini OC 12G L-V LHR is cooled by a Air cooling.

Radial Fan-Type Axial
1 x 70 mm Fan 1 1 x 90 mm
-- Fan 2 --
Air cooling Cooler-Type Air cooling
dB Noise (Idle) 0 dB
-- Noise (Load) --

Connectivity

The PNY GeForce GTX 1080 supports the downward compatible copy protection HDCP in version 2.2.

The Colorful iGame GeForce RTX 3060 Mini OC 12G L-V LHR supports HDCP in version 2.3 and all previous versions.

4 Max. Displays 4
2.2 HDCP-Version 2.3
1x HDMI v2.0b HDMI Ports 1x HDMI v2.1
3x DP v1.4 DP Ports 3x DP v1.4a
1 DVI Ports --
-- VGA Ports --
-- USB-C Ports --

Featureset

The PNY GeForce GTX 1080 supports the DirectX standard from Microsoft in version 12_1.

The Colorful iGame GeForce RTX 3060 Mini OC 12G L-V LHR supports Microsoft's DirectX version 12_2 (Ultimate).

7680x4320 Max. resolution 7680x4320
12_1 DirectX 12_2 (Ultimate)
No Raytracing Yes
Yes DLSS / FSR Yes
No LED lighting LED iGame Energy Core

Supported Video Codecs

This area lists which video codecs can be decoded or encoded by the graphics cards in hardware. As a result, the power consumption can be reduced due to a lower processor load.

Decode / Encode h264 Decode / Encode
Decode / Encode h265 / HEVC Decode / Encode
No AV1 Decode
Decode VP8 Decode
Decode VP9 Decode

Dimensions

The PNY GeForce GTX 1080 is 42 mm wide and therefore needs the space of 2 PCIe-Slots in the case.

The width of the Colorful iGame GeForce RTX 3060 Mini OC 12G L-V LHR is 42 mm and thus requires the space of 2 PCIe-Slots in the PC case.

267 mm Length 182 mm
111 mm Height 130 mm
42 mm Width 42 mm
2 PCIe-Slots Width (Slots) 2 PCIe-Slots
-- Weight 600 g
PCIe 3.0 x 16 GPU Interface PCIe 4.0 x 16

Additional data

Manufactured using the 16 nanometer process, PNY GeForce GTX 1080 was released in Q2/2016.

The Colorful iGame GeForce RTX 3060 Mini OC 12G L-V LHR published in Q3/2021 is manufactured with a structure width of 8 nanometers.

VCGGTX10808PB Part-no --
Q2/2016 Release date Q3/2021
599 $ (Reference) Launch Price 329 $ (Reference)
16 nm Structure size 8 nm
data sheet Documents data sheet

Rate these graphics cards now

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Benchmark results

3DMark Benchmark (DirectX, Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

Time Spy Extreme Graphics score

Port Royal (Raytracing)

Speed Way Graphics Score (Raytracing)

Cyberpunk 2077

Cyberpunk 2077 was developed by CD Projekt Red and is based on the development studio's own REDengine 4. Ray tracing is switched off in our benchmarks.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

The Last of Us Part 1

The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Battlefield 5

Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

PNY GeForce GTX 1080 PNY GeForce GTX 1080
8 GB GDDR5X
106 fps (avg)
Colorful iGame GeForce RTX 3060 Mini OC 12G L-V LHR Colorful iGame GeForce RTX 3060 Mini OC 12G L-V LHR
12 GB GDDR6
131 fps (avg)

Geekbench 6 (OpenCL, Vulkan, Metal)

Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.

Geekbench 6 - OpenCL

Geekbench 6 - Vulkan

FP32 Performance (Single-precision TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.

FP32 (TFLOPS)

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